Battle chronicle

our hero draws pieces against Rat. The dungeon watches in silence.

With an adventurer's precision, our hero takes the rival knight on C3.

Draw. The dungeon keeps the names of our hero and Rat.

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The battle, move by move

A clean strike: our hero's pawn topples the pawn on A3.

Rat answers by moving the pawn from C5 to C4, and right after that our hero slides the pawn across the board, from E2 to E3. With dungeon cunning, Rat brings the knight to B6.

With a steady hand, our hero brings the pawn to H3. Rat advances to H3 and claims our pawn.

our hero advances the pawn from F2 to F3, and rat sets the pawn on E6, watching every square. Without hurry or fear, our hero places the pawn on E4.

From the dark, Rat pushes the pawn to G5, and right after that our hero's pawn takes A4, leaving A3 behind. Rat moves the pawn from H3 to G2 and topples our hero's pawn.

our hero slides the pawn across the board, from A2 to A3, while with dungeon cunning, Rat brings the pawn to C5. With a steady hand, our hero brings the pawn to D4.

Rat's pawn crowns on G1 and a hostile knight is born.

our hero advances the pawn from F3 to F4, while rat sets the king on F7, watching every square. From D4 to C5, our hero's pawn swallows Rat's pawn.

From the dark, Rat pushes the pawn to C3; then our hero's pawn takes E5, leaving E4 behind. Rat answers by moving the knight from B6 to D7, and right after that our hero slides the pawn across the board, from C5 to C6.

With dungeon cunning, Rat brings the knight to B8. With a steady hand, our hero brings the pawn to F5, while rat's knight advances from G1 to H3.

By taking the pawn on E6, our hero drives Rat into check.

Rat moves the king from F7 to E6 and topples our hero's pawn.

Without hurry or fear, our hero places the king on E2. Rat's knight reaches G1 and threatens our hero's king.

our hero's king takes F2, leaving E2 behind. Rat answers by moving the king from E6 to E7; then our hero slides the pawn across the board, from E5 to E6.

With dungeon cunning, Rat brings the king to E8. With a steady hand, our hero brings the pawn to E7. Rat moves the king from E8 to E7 and topples our hero's pawn.

our hero advances the king from F2 to G3, while rat sets the king on E8, watching every square. Without hurry or fear, our hero places the king on H2.

Rat moves the knight from B8 to C6 and topples our hero's pawn.

A clean strike: our hero's king topples the knight on G1.

Rat answers by moving the king from E8 to E7, and right after that our hero slides the king across the board, from G1 to F1. With dungeon cunning, Rat brings the knight to E5.

With a steady hand, our hero brings the king to E1, while rat's king advances from E7 to D6. our hero advances the king from E1 to D1, and rat sets the pawn on G4, watching every square.

Without hurry or fear, our hero places the king on C1. From the dark, Rat pushes the king to E7, and right after that our hero's king takes B1, leaving C1 behind.

Rat answers by moving the pawn from C7 to C5; then our hero slides the king across the board, from B1 to A2. With dungeon cunning, Rat brings the pawn to G3.

With a steady hand, our hero brings the king to B3, and rat's king advances from E7 to F7. A clean strike: our hero's king topples the pawn on C3.

Rat sets the king on E6, watching every square, and right after that without hurry or fear, our hero places the king on B3. Rat's pawn reaches C4 and threatens our hero's king.

our hero's king takes B2, leaving B3 behind. Rat answers by moving the knight from E5 to G4, and right after that our hero slides the king across the board, from B2 to A2.

With dungeon cunning, Rat brings the pawn to C3. With a steady hand, our hero brings the king to B3, while rat's knight advances from G4 to E5.

From B3 to C3, our hero's king swallows Rat's pawn.

Rat sets the knight on D7, watching every square; then without hurry or fear, our hero places the king on C4. Rat gives check with the knight on E5.

our hero's king takes B5, leaving C4 behind. Rat answers by moving the pawn from G3 to G2.

A clean strike: our hero's king topples the pawn on A5.

With dungeon cunning, Rat brings the knight to G4. With a steady hand, our hero brings the king to B6, and rat's king advances from E6 to D6.

our hero advances the king from B6 to B7, while rat sets the knight on E3, watching every square. Without hurry or fear, our hero places the king on C8.

From the dark, Rat pushes the king to E5; then our hero's king takes D7, leaving C8 behind. Rat answers by moving the knight from E3 to C4, and right after that our hero slides the king across the board, from D7 to C6.

With dungeon cunning, Rat brings the knight to E3. With a steady hand, our hero brings the king to C5, while rat's knight advances from E3 to D1.

our hero advances the king from C5 to C4, and rat sets the knight on C3, watching every square. A clean strike: our hero's king topples the knight on C3.

From the dark, Rat pushes the king to F5, and right after that our hero's king takes D4, leaving C3 behind. Rat answers by moving the king from F5 to F4; then our hero slides the king across the board, from D4 to D3.

With dungeon cunning, Rat brings the king to G3. With a steady hand, our hero brings the king to E4, and rat's king advances from G3 to H4.

our hero advances the king from E4 to F4. Rat's pawn crowns on G1 and a hostile queen is born.

Without hurry or fear, our hero places the king on F3. Rat gives check with the queen on G4.

our hero's king takes F2, leaving F3 behind. Rat answers by moving the queen from G4 to D7, and right after that our hero slides the king across the board, from F2 to F3.

Check from Rat: the queen plants itself on F5.

With a steady hand, our hero brings the king to E2. Rat captures the pawn on C2 and puts our hero in check.

our hero advances the king from E2 to F3. Rat's queen reaches C3 and threatens our hero's king.

Without hurry or fear, our hero places the king on F4. Check from Rat: the queen plants itself on C1.

our hero's king takes E5, leaving F4 behind. Rat gives check with the queen on C3.

our hero slides the king across the board, from E5 to F4. Rat's queen reaches E3 and threatens our hero's king.

With a steady hand, our hero brings the king to F5, and rat's queen advances from E3 to G1. our hero advances the king from F5 to E6.

Rat gives check with the queen on B6.

Without hurry or fear, our hero places the king on F5. From the dark, Rat pushes the queen to A6; then our hero's king takes F4, leaving F5 behind.

Rat answers by moving the queen from A6 to A5, and right after that our hero slides the king across the board, from F4 to F3. With dungeon cunning, Rat brings the queen to B4.

With a steady hand, our hero brings the king to G2, while rat's queen advances from B4 to C3. our hero advances the king from G2 to H2, and rat sets the queen on C6, watching every square.

Without hurry or fear, our hero places the king on G1. From the dark, Rat pushes the queen to D7, and right after that our hero's king takes G2, leaving G1 behind.

Rat answers by moving the queen from D7 to F7; then our hero slides the king across the board, from G2 to H2. Check from Rat: the queen plants itself on A2.

With a steady hand, our hero brings the king to H1. Rat moves the queen from A2 to A3 and topples our hero's pawn.

our hero advances the king from H1 to G2, while rat sets the queen on C1, watching every square. Without hurry or fear, our hero places the king on F3.

Check from Rat: the queen plants itself on A3.

our hero's king takes F4, leaving F3 behind. Rat answers by moving the king from H4 to H5, and right after that our hero slides the king across the board, from F4 to F5.

With dungeon cunning, Rat brings the queen to G3. With a steady hand, our hero brings the king to F6, while rat's king advances from H5 to H6.

our hero advances the king from F6 to F7, and rat sets the queen on B8, watching every square. Without hurry or fear, our hero places the king on F6.

From the dark, Rat pushes the queen to E8, and right after that our hero's king takes F5, leaving F6 behind. Rat moves the queen from E8 to A4 and topples our hero's pawn.

our hero slides the king across the board, from F5 to F6, while with dungeon cunning, Rat brings the queen to A5. With a steady hand, our hero brings the king to F7, and rat's king advances from H6 to G5.

our hero advances the king from F7 to F8, while rat sets the king on F6, watching every square. Without hurry or fear, our hero places the king on G8.

Rat gives check with the queen on G5.

our hero's king takes F8, leaving G8 behind. Rat answers by moving the queen from G5 to G6.

Neither our hero nor Rat claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
4 min 19 s
Moves
162
How it ended
stalemate
Captures (hero / opponent)
8 / 8
Material captured (hero / opponent)
12 / 8
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 43% of 2666 finished games (1134 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (162 moves) lasted longer than 97% of the games on this floor.

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