Battle chronicle
The duel begins: our hero against Rat on floor 1.
our hero answers with fury: the king leaps from A6 to B5 and captures the enemy queen.
Neither our hero nor Rat claims victory. A draw on the board.
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The battle, move by move
our hero captures the enemy pawn: the pawn leaps from B2 to A3.
Rat sets the knight on B6, watching every square, while without hurry or fear, our hero places the pawn on A4. From the dark, Rat pushes the pawn to E6, and our hero's pawn takes C4, leaving C2 behind.
Rat answers by moving the king from E8 to D8, while our hero slides the pawn across the board, from D2 to D3. With dungeon cunning, Rat brings the king to D7.
With a steady hand, our hero brings the pawn to E4. A cruel blow: Rat's knight captures our hero's pawn on A4.
our hero advances the pawn from D3 to D4, and right after that rat sets the knight on B2, watching every square. Without hurry or fear, our hero places the king on E2.
A cruel blow: Rat's pawn captures our hero's pawn on D4.
our hero's pawn takes F4, leaving F2 behind. Rat answers by moving the knight from B2 to A4, and our hero slides the pawn across the board, from E4 to E5.
With dungeon cunning, Rat brings the king to E7. With a steady hand, our hero brings the pawn to C5. Rat's knight falls on C5 and tears the pawn from our hero.
our hero advances the king from E2 to D2; then rat sets the pawn on G3, watching every square. Without hurry or fear, our hero places the king on C2.
Rat's pawn falls on H2 and tears the pawn from our hero.
our hero's king takes B2, leaving C2 behind. Rat answers by moving the pawn from D4 to D3, while our hero slides the pawn across the board, from A2 to A4.
With dungeon cunning, Rat brings the knight to B3. our hero captures the enemy knight: the king leaps from B2 to B3.
On H1, Rat promotes and gains a reinforcing queen.
our hero advances the king from B3 to C4, and right after that rat sets the queen on F1, watching every square. Without hurry or fear, our hero places the king on C5.
Rat's queen reaches C1 and threatens our hero's king.
our hero's king takes D4, leaving C5 behind. After toppling the pawn on F4, Rat threatens our hero's king.
our hero captures the enemy pawn: the king leaps from D4 to D3.
With dungeon cunning, Rat brings the king to D8. With a steady hand, our hero brings the king to C3. Rat's queen reaches E3 and threatens our hero's king.
our hero advances the king from C3 to C4. Check from Rat: the queen plants itself on C1.
Without hurry or fear, our hero places the king on B3. Rat gives check with the queen on E3.
our hero's king takes C4, leaving B3 behind. Rat's queen reaches F4 and threatens our hero's king.
our hero slides the king across the board, from C4 to C5. Check from Rat: the queen plants itself on B4.
our hero captures the enemy pawn: the king leaps from C5 to C6.
Rat's queen advances from B4 to F8. our hero advances the king from C6 to B7, and right after that rat sets the queen on G7, watching every square.
Without hurry or fear, our hero places the king on B8. From the dark, Rat pushes the queen to F8, while our hero's king takes A8, leaving B8 behind.
Rat answers by moving the king from D8 to C8, and our hero slides the king across the board, from A8 to A7. With dungeon cunning, Rat brings the queen to B4.
With a steady hand, our hero brings the king to A6. Check from Rat: the queen plants itself on B5.
our hero captures the enemy queen: the king leaps from A6 to B5.
Rat sets the pawn on G5, watching every square. our hero claims the enemy pawn by landing on A5.
From the dark, Rat pushes the king to B7, and our hero's king takes B4, leaving A5 behind. Rat answers by moving the king from B7 to B6, while our hero slides the king across the board, from B4 to C4.
With dungeon cunning, Rat brings the pawn to C5. With a steady hand, our hero brings the king to D3; then rat's king advances from B6 to C7.
our hero advances the king from D3 to E4, and right after that rat sets the king on B6, watching every square. Without hurry or fear, our hero places the king on F3.
From the dark, Rat pushes the pawn to C4, while our hero's king takes E3, leaving F3 behind. Rat answers by moving the king from B6 to A6, and our hero slides the king across the board, from E3 to D2.
With dungeon cunning, Rat brings the king to B6. With a steady hand, our hero brings the king to C3, and right after that rat's king advances from B6 to C5.
our hero advances the king from C3 to B2; then rat sets the king on B6, watching every square. Without hurry or fear, our hero places the king on C3.
From the dark, Rat pushes the king to A7. our hero captures the enemy pawn: the king leaps from C3 to C4.
Rat answers by moving the king from A7 to B8, while our hero slides the king across the board, from C4 to D4. With dungeon cunning, Rat brings the king to B7.
With a steady hand, our hero brings the king to E4; then rat's king advances from B7 to C8. our hero advances the king from E4 to F3, and right after that rat sets the king on D8, watching every square.
Without hurry or fear, our hero places the king on G3. From the dark, Rat pushes the king to C8, while our hero's king takes G4, leaving G3 behind.
Rat answers by moving the king from C8 to D7. our hero captures the enemy pawn: the king leaps from G4 to G5.
With dungeon cunning, Rat brings the king to C6. With a steady hand, our hero brings the king to F6, and right after that rat's king advances from C6 to C7.
our hero captures the enemy pawn: the king leaps from F6 to E6.
Rat sets the king on C6, watching every square, while without hurry or fear, our hero places the king on E7. From the dark, Rat pushes the king to D5, and our hero's pawn takes E6, leaving E5 behind.
Rat answers by moving the king from D5 to E5, while our hero slides the king across the board, from E7 to D7. With dungeon cunning, Rat brings the king to D5.
With a steady hand, our hero brings the pawn to E7; then rat's king advances from D5 to C5. our hero's pawn crowns on E8 and becomes a queen.
Rat sets the king on C4, watching every square, and without hurry or fear, our hero places the pawn on A5. From the dark, Rat pushes the king to B4, while our hero's pawn takes A6, leaving A5 behind.
Rat answers by moving the king from B4 to B5, and our hero slides the pawn across the board, from A6 to A7. With dungeon cunning, Rat brings the king to B6.
our hero's pawn crowns on A8 and becomes a queen.
Rat's king advances from B6 to B5. our hero advances the pawn from G2 to G3; then rat sets the king on C5, watching every square.
Without hurry or fear, our hero places the pawn on G4. From the dark, Rat pushes the king to D4, and our hero's pawn takes G5, leaving G4 behind.
Rat answers by moving the king from D4 to C3, while our hero slides the pawn across the board, from G5 to G6. With dungeon cunning, Rat brings the king to D2.
With a steady hand, our hero brings the pawn to G7; then rat's king advances from D2 to C1. our hero's pawn crowns on G8 and becomes a queen.
Rat sets the king on D1, watching every square. From B3, our hero's queen forces Rat to defend.
From the dark, Rat pushes the king to D2, while our hero's queen takes G6, leaving E8 behind. Rat answers by moving the king from D2 to E1.
our hero gives check with the queen on E6.
With dungeon cunning, Rat brings the king to F2. From F6, our hero's queen forces Rat to defend.
Rat's king advances from F2 to E2. our hero advances the queen from A8 to C6; then rat sets the king on D2, watching every square.
our hero gives check with the queen on B2.
From the dark, Rat pushes the king to E1. From B1, our hero's queen forces Rat to defend.
Rat answers by moving the king from E1 to D2, while our hero slides the queen across the board, from C6 to C4. With dungeon cunning, Rat brings the king to E3.
our hero gives check with the queen on B3.
Rat's king advances from E3 to D2. From D4, our hero's queen forces Rat to defend.
Rat sets the king on E2, watching every square. Check: our hero tightens the net by bringing the queen to E4.
From the dark, Rat pushes the king to D2, while our hero's queen takes C4, leaving B3 behind.
The duel ends in a draw: our hero and Rat withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 21 s
- Moves
- 155
- How it ended
- stalemate
- Captures (hero / opponent)
- 9 / 5
- Material captured (hero / opponent)
- 19 / 5
- First capture
- move 0
Floor 1 statistics
Against Rat, heroes have won 42% of 2680 finished games (1138 wins, 432 losses, 1110 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (155 moves) lasted longer than 96% of the games on this floor.