Battle chronicle
A new legend is written: our hero challenges Rat on floor 1.
With an adventurer's precision, our hero takes the rival knight on D4.
Rat falls to our hero's mate. The legend grows.
Loading…
The battle, move by move
our hero claims the enemy pawn by landing on A3.
Rat sets the pawn on D5, watching every square, and without hurry or fear, our hero places the pawn on D3. From the dark, Rat pushes the knight to D4, while our hero's pawn takes E3, leaving E2 behind.
Rat answers by moving the pawn from E7 to E6. our hero captures the enemy knight: the pawn leaps from E3 to D4.
With dungeon cunning, Rat brings the pawn to E5. our hero claims the enemy pawn by landing on E5.
Rat's king advances from E8 to D8. our hero advances the knight from G1 to H3; then rat sets the king on D7, watching every square.
Without hurry or fear, our hero places the knight on F4. From the dark, Rat pushes the king to E8. our hero captures the enemy pawn: the knight leaps from F4 to G6.
Rat answers by moving the king from E8 to D7, while our hero slides the pawn across the board, from H2 to H4. With dungeon cunning, Rat brings the pawn to A4.
With a steady hand, our hero brings the pawn to H5; then rat's pawn advances from D5 to D4. our hero advances the pawn from H5 to H6, and right after that rat sets the king on E8, watching every square.
Without hurry or fear, our hero places the pawn on H7. From the dark, Rat pushes the king to F7, while our hero's knight takes H4, leaving G6 behind.
Rat answers by moving the pawn from C5 to C4. our hero's pawn crowns on H8 and becomes a queen.
With dungeon cunning, Rat brings the pawn to C5. our hero claims the enemy pawn by landing on C4.
Rat's pawn advances from D4 to D3. our hero captures the enemy pawn: the pawn leaps from C2 to D3.
Rat sets the king on E6, watching every square. Mate. our hero's queen on E8 leaves Rat with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 43 s
- Moves
- 33
- How it ended
- checkmate
- Captures (hero / opponent)
- 6 / 0
- Material captured (hero / opponent)
- 8 / 0
- First capture
- move 0
Floor 1 statistics
Against Rat, heroes have won 43% of 2676 finished games (1138 wins, 431 losses, 1107 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (33 moves) lasted longer than 13% of the games on this floor.