Battle chronicle
In the depths of Sewers, our hero faces Rat.
A cruel blow: Rat's queen captures our hero's queen on G8.
our hero falls to Rat's mate. The dungeon does not forgive.
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The battle, move by move
our hero advances the pawn from G2 to G3. Rat moves the pawn from A3 to B2 and topples our hero's pawn.
Without hurry or fear, our hero places the pawn on D3. Rat's pawn crowns on B1 and a hostile queen is born.
our hero's king takes D2, leaving E1 behind. Rat gives check with the queen on B4.
our hero slides the king across the board, from D2 to C1, while with dungeon cunning, Rat brings the pawn to G5. With a steady hand, our hero brings the pawn to H3.
Check from Rat: the queen plants itself on E1.
our hero advances the king from C1 to B2. Rat advances to E2 and claims our pawn.
Without hurry or fear, our hero places the pawn on F4. Rat moves the pawn from G4 to H3 and topples our hero's pawn.
A clean strike: our hero's pawn topples the pawn on G5.
Rat answers by moving the queen from E2 to F2, and right after that our hero slides the pawn across the board, from G5 to G6. Rat gives check with the queen on D4.
With a steady hand, our hero brings the king to C1, while rat's queen advances from D4 to A4. our hero advances the pawn from G6 to G7.
Rat moves the queen from A4 to A2 and topples our hero's pawn.
Promotion: on G8, our hero turns a pawn into a queen.
Rat advances to G8 and claims our queen.
our hero's king takes D1, leaving C1 behind. Rat moves the queen from G8 to G3 and topples our hero's pawn.
our hero slides the pawn across the board, from D3 to D4, while with dungeon cunning, Rat brings the queen to G2. With a steady hand, our hero brings the pawn to C4, and rat's pawn advances from H3 to H2.
A clean strike: our hero's pawn topples the pawn on C5.
Rat sets the knight on B6, watching every square. From C5 to B6, our hero's pawn swallows Rat's knight.
From the dark, Rat pushes the pawn to C5. A clean strike: our hero's pawn topples the pawn on C7.
Checkmate: Rat finishes our hero on H1.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 22 s
- Moves
- 36
- How it ended
- checkmate
- Captures (hero / opponent)
- 4 / 6
- Material captured (hero / opponent)
- 6 / 14
- First capture
- move 1
Floor 1 statistics
Against Rat, heroes have won 42% of 2680 finished games (1138 wins, 432 losses, 1110 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (36 moves) lasted longer than 15% of the games on this floor.