Battle chronicle
The duel begins: our hero against Rat on floor 1.
A cruel blow: Rat's king captures our hero's queen on G4.
The duel ends in a draw: our hero and Rat withdraw.
Loading…
The battle, move by move
our hero slides the pawn across the board, from B2 to B3; then with dungeon cunning, Rat brings the king to F8. With a steady hand, our hero brings the pawn to C3, and right after that rat's king advances from F8 to G8.
our hero advances the pawn from C3 to C4; then rat sets the king on F8, watching every square. Without hurry or fear, our hero places the pawn on D3.
From the dark, Rat pushes the pawn to E6, and our hero's king takes D1, leaving E1 behind. Rat answers by moving the king from F8 to G8, while our hero slides the king across the board, from D1 to C2.
With dungeon cunning, Rat brings the pawn to G5. With a steady hand, our hero brings the pawn to G3; then rat's pawn advances from E6 to E5.
our hero advances the pawn from D3 to D4. Rat's pawn falls on D4 and tears the pawn from our hero.
Without hurry or fear, our hero places the pawn on E3. From the dark, Rat pushes the pawn to C5. our hero claims the enemy pawn by landing on D4.
Rat answers by moving the pawn from A5 to A4. our hero captures the enemy pawn: the pawn leaps from D4 to C5.
After toppling the pawn on B3, Rat threatens our hero's king.
our hero claims the enemy pawn by landing on B3.
Rat's king advances from G8 to F7. our hero advances the pawn from C5 to C6.
A cruel blow: Rat's pawn captures our hero's pawn on C6.
Without hurry or fear, our hero places the pawn on C5. From the dark, Rat pushes the king to E6, and our hero's king takes A4, leaving B3 behind.
Rat answers by moving the king from E6 to F6, while our hero slides the king across the board, from A4 to A5. With dungeon cunning, Rat brings the king to E7.
With a steady hand, our hero brings the king to A6; then rat's pawn advances from E5 to E4. our hero advances the pawn from G3 to G4, and right after that rat sets the king on F6, watching every square.
Without hurry or fear, our hero places the king on A7. From the dark, Rat pushes the king to E6, while our hero's king takes A8, leaving A7 behind.
Rat answers by moving the king from E6 to D5, and our hero slides the pawn across the board, from H2 to H3. With dungeon cunning, Rat brings the king to C4.
With a steady hand, our hero brings the pawn to H4, and right after that rat's king advances from C4 to D4. our hero captures the enemy pawn: the pawn leaps from H4 to G5.
Rat sets the king on C4, watching every square, while without hurry or fear, our hero places the pawn on G6. From the dark, Rat pushes the king to B5, and our hero's pawn takes G7, leaving G6 behind.
Rat answers by moving the king from B5 to A6. our hero's pawn crowns on G8 and becomes a queen.
With dungeon cunning, Rat brings the king to A5. With a steady hand, our hero brings the pawn to G5; then rat's king advances from A5 to A4.
our hero advances the queen from G8 to B8, and right after that rat sets the king on A5, watching every square. Without hurry or fear, our hero places the pawn on G6.
From the dark, Rat pushes the king to A4, while our hero's pawn takes G7, leaving G6 behind. Rat answers by moving the king from A4 to A5.
our hero's pawn crowns on G8 and becomes a queen.
With dungeon cunning, Rat brings the king to A6. our hero claims the enemy pawn by landing on C7.
Rat's king advances from A6 to B5. From B3, our hero's queen forces Rat to defend.
A cruel blow: Rat's king captures our hero's pawn on C5.
Check: our hero tightens the net by bringing the queen to E3.
From the dark, Rat pushes the king to D5. our hero captures the enemy pawn: the queen leaps from E3 to A3.
Rat answers by moving the pawn from E4 to E3. our hero claims the enemy pawn by landing on E3.
With dungeon cunning, Rat brings the king to E6. With a steady hand, our hero brings the pawn to E4; then rat's king advances from E6 to F6.
our hero advances the queen from A3 to D3, and right after that rat sets the pawn on C5, watching every square. Without hurry or fear, our hero places the pawn on A3.
From the dark, Rat pushes the king to G6. Check: our hero tightens the net by bringing the pawn to E5.
Rat answers by moving the king from G6 to H5, and our hero slides the pawn across the board, from E5 to E6. With dungeon cunning, Rat brings the pawn to C4.
our hero claims the enemy pawn by landing on C4.
Rat's king advances from H5 to G5. our hero advances the pawn from E6 to E7; then rat sets the king on H6, watching every square.
our hero's pawn crowns on E8 and becomes a queen.
From the dark, Rat pushes the king to G5, and our hero's pawn takes A4, leaving A3 behind. Rat answers by moving the king from G5 to H6, while our hero slides the pawn across the board, from A4 to A5.
With dungeon cunning, Rat brings the king to G5. With a steady hand, our hero brings the king to B8; then rat's king advances from G5 to H6.
our hero advances the pawn from A5 to A6, and right after that rat sets the king on G5, watching every square. Without hurry or fear, our hero places the pawn on A7.
From the dark, Rat pushes the king to F5. our hero's pawn crowns on A8 and becomes a queen.
Rat answers by moving the king from F5 to G5. From G4, our hero's queen forces Rat to defend.
A cruel blow: Rat's king captures our hero's queen on G4.
With a steady hand, our hero brings the queen to E7, and right after that rat's king advances from G4 to H5. our hero advances the queen from E7 to F8; then rat sets the king on H4, watching every square.
Without hurry or fear, our hero places the queen on E5. From the dark, Rat pushes the king to G4, and our hero's king takes B7, leaving B8 behind.
Rat answers by moving the king from G4 to H3, while our hero slides the queen across the board, from A8 to A1. With dungeon cunning, Rat brings the king to H4.
With a steady hand, our hero brings the queen to G7; then rat's king advances from H4 to H3. Check: our hero tightens the net by bringing the queen to E3.
Rat sets the king on H4, watching every square, and without hurry or fear, our hero places the queen on G6.
Draw. The dungeon keeps the names of our hero and Rat.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 4 min 51 s
- Moves
- 117
- How it ended
- stalemate
- Captures (hero / opponent)
- 8 / 5
- Material captured (hero / opponent)
- 8 / 13
- First capture
- move 8
Floor 1 statistics
Against Rat, heroes have won 42% of 2683 finished games (1139 wins, 433 losses, 1111 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (117 moves) lasted longer than 88% of the games on this floor.