Battle chronicle
In the depths of Sewers, our hero faces Rat.
With an adventurer's precision, our hero takes the rival pawn on C6.
Rat falls to our hero's mate. The legend grows.
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The battle, move by move
From B2 to A3, our hero's pawn swallows Rat's pawn.
With dungeon cunning, Rat brings the pawn to E5. With a steady hand, our hero brings the pawn to E4, while rat's pawn advances from D7 to D6.
our hero advances the pawn from H2 to H4, and rat sets the king on D8, watching every square. Without hurry or fear, our hero places the pawn on G4.
From the dark, Rat pushes the king to E8, and right after that our hero's pawn takes H5, leaving H4 behind. Rat answers by moving the king from E8 to F7; then our hero slides the pawn across the board, from C2 to C4.
Rat advances to H5 and claims our pawn.
From G4 to H5, our hero's pawn swallows Rat's pawn.
Rat's king advances from F7 to G7. our hero advances the pawn from D2 to D3, while rat sets the king on G8, watching every square.
Without hurry or fear, our hero places the pawn on F3. From the dark, Rat pushes the king to F7; then our hero's pawn takes A4, leaving A3 behind.
Rat answers by moving the king from F7 to G8, and right after that our hero slides the king across the board, from E1 to E2. With dungeon cunning, Rat brings the king to H8.
With a steady hand, our hero brings the pawn to D4. Rat advances to D4 and claims our pawn.
our hero advances the king from E2 to D3, and rat sets the king on H7, watching every square. Without hurry or fear, our hero places the pawn on F4.
From the dark, Rat pushes the king to G7, and right after that our hero's pawn takes F5, leaving F4 behind. Rat answers by moving the king from G7 to H6; then our hero slides the pawn across the board, from F5 to F6.
With dungeon cunning, Rat brings the pawn to D5. From E4 to D5, our hero's pawn swallows Rat's pawn.
Rat moves the pawn from C6 to D5 and topples our hero's pawn.
our hero advances the pawn from F6 to F7, while rat sets the king on G7, watching every square. Promotion: on F8, our hero turns a pawn into a queen.
From the dark, Rat pushes the king to H7. A clean strike: our hero's queen topples the pawn on C5.
Rat answers by moving the pawn from C7 to C6. From C5 to C6, our hero's queen swallows Rat's pawn.
Rat captures the pawn on C4 and puts our hero in check.
A clean strike: our hero's queen topples the pawn on C4.
Rat's king advances from H7 to G7. By taking the pawn on D4, our hero drives Rat into check.
Rat sets the king on G8, watching every square; then without hurry or fear, our hero places the queen on C5. From the dark, Rat pushes the king to H7.
From C5 to A5, our hero's queen swallows Rat's pawn.
Rat answers by moving the king from H7 to H8. From D8, our hero's queen forces Rat to defend.
With dungeon cunning, Rat brings the king to G7. With a steady hand, our hero brings the pawn to A5, and rat's king advances from G7 to H7.
our hero advances the pawn from A5 to A6, while rat sets the king on H6, watching every square. Without hurry or fear, our hero places the queen on D5.
From the dark, Rat pushes the king to H7; then our hero's pawn takes A7, leaving A6 behind. Rat answers by moving the king from H7 to G7.
Promotion: on A8, our hero turns a pawn into a queen.
With dungeon cunning, Rat brings the king to H6. With a steady hand, our hero brings the pawn to A3, while rat's king advances from H6 to H7.
our hero advances the pawn from A3 to A4, and rat sets the king on H6, watching every square. Without hurry or fear, our hero places the pawn on A5.
From the dark, Rat pushes the king to H7, and right after that our hero's pawn takes A6, leaving A5 behind. Rat answers by moving the king from H7 to H6.
our hero delivers the final mate from H8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 49 s
- Moves
- 71
- How it ended
- checkmate
- Captures (hero / opponent)
- 8 / 4
- Material captured (hero / opponent)
- 8 / 4
- First capture
- move 0
Floor 1 statistics
Against Rat, heroes have won 42% of 2683 finished games (1139 wins, 433 losses, 1111 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (71 moves) lasted longer than 58% of the games on this floor.