Battle chronicle

The duel begins: our hero against Rat on floor 1.

A cruel blow: Rat's king captures our hero's queen on E5.

Out of time, our hero loses to Rat.

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The battle, move by move

our hero captures the enemy pawn: the pawn leaps from B2 to A3.

From the dark, Rat pushes the pawn to C4, while our hero's pawn takes C3, leaving C2 behind. Rat answers by moving the knight from C6 to A7, and our hero slides the pawn across the board, from D2 to D3.

With dungeon cunning, Rat brings the king to F8. our hero claims the enemy pawn by landing on C4.

Rat's king advances from F8 to F7. our hero advances the pawn from C4 to C5; then rat sets the pawn on D6, watching every square.

our hero claims the enemy pawn by landing on D6.

From the dark, Rat pushes the pawn to C5. our hero captures the enemy pawn: the pawn leaps from D6 to E7.

Rat answers by moving the king from F7 to E6. our hero's pawn crowns on E8 and becomes a queen.

With dungeon cunning, Rat brings the king to F5. From E5, our hero's queen forces Rat to defend.

A cruel blow: Rat's king captures our hero's queen on E5.

our hero advances the pawn from C3 to C4, and right after that rat sets the knight on C6, watching every square. Without hurry or fear, our hero places the pawn on E4.

From the dark, Rat pushes the king to F6. From E5, our hero's pawn forces Rat to defend.

Rat's knight falls on E5 and tears the pawn from our hero.

our hero slides the pawn across the board, from F2 to F4. Rat's knight reaches D3 and threatens our hero's king.

With a steady hand, our hero brings the king to F1, and right after that rat's king advances from F6 to E7. our hero advances the pawn from A3 to A4; then rat sets the knight on B2, watching every square.

Without hurry or fear, our hero places the pawn on A3. Rat's knight falls on A4 and tears the pawn from our hero.

our hero's pawn takes F5, leaving F4 behind. Rat answers by moving the knight from A4 to B2. From F6, our hero's pawn forces Rat to defend.

Rat's king falls on F6 and tears the pawn from our hero.

With a steady hand, our hero brings the pawn to H4. A cruel blow: Rat's knight captures our hero's pawn on C4.

our hero advances the pawn from G2 to G4. Check from Rat: the knight plants itself on E3.

Without hurry or fear, our hero places the king on G1. From the dark, Rat pushes the pawn to A4, while our hero's pawn takes H5, leaving H4 behind.

Rat's knight falls on G4 and tears the pawn from our hero.

our hero slides the pawn across the board, from H5 to H6; then with dungeon cunning, Rat brings the king to E5. With a steady hand, our hero brings the pawn to H7, and right after that rat's king advances from E5 to F4.

our hero's pawn crowns on H8 and becomes a queen.

Rat sets the pawn on C4, watching every square, while without hurry or fear, our hero places the queen on H4. From the dark, Rat pushes the pawn to C3.

our hero captures the knight on G4 and leaves Rat in check.

A cruel blow: Rat's king captures our hero's queen on G4.

our hero slides the king across the board, from G1 to G2, and right after that with dungeon cunning, Rat brings the pawn to G5. With a steady hand, our hero brings the king to H2; then rat's king advances from G4 to H5.

our hero advances the king from H2 to H3. Rat gives check with the pawn on G4.

Without hurry or fear, our hero places the king on G2. From the dark, Rat pushes the king to G6, while our hero's king takes G3, leaving G2 behind.

Rat answers by moving the king from G6 to F5, and our hero slides the king across the board, from G3 to H4. With dungeon cunning, Rat brings the king to G6.

our hero claims the enemy pawn by landing on G4.

Rat's king advances from G6 to G7. our hero advances the king from G4 to G5; then rat sets the pawn on C2, watching every square.

Without hurry or fear, our hero places the king on H5. From the dark, Rat pushes the king to F6, and our hero's king takes G4, leaving H5 behind.

Rat answers by moving the king from F6 to G6, while our hero slides the king across the board, from G4 to F4. On C1, Rat promotes and gains a reinforcing queen.

With a steady hand, our hero brings the king to G4; then rat's queen advances from C1 to F1. our hero advances the king from G4 to G3.

Rat's queen reaches D3 and threatens our hero's king.

Without hurry or fear, our hero places the king on G4. A cruel blow: Rat's queen captures our hero's pawn on A3.

our hero's king takes H4, leaving G4 behind. Rat answers by moving the queen from A3 to A1, and our hero slides the king across the board, from H4 to G4.

With dungeon cunning, Rat brings the king to H7. With a steady hand, our hero brings the king to G5. Check from Rat: the queen plants itself on C1.

our hero advances the king from G5 to F6. Rat gives check with the queen on H6.

Without hurry or fear, our hero places the king on F7. Rat's queen reaches H5 and threatens our hero's king.

our hero's king takes F8, leaving F7 behind. Check from Rat: the queen plants itself on H6.

our hero slides the king across the board, from F8 to E8. Rat gives check with the queen on C6.

With a steady hand, our hero brings the king to F7. Rat's queen reaches B7 and threatens our hero's king.

our hero advances the king from F7 to F8. Check from Rat: the queen plants itself on F3.

Without hurry or fear, our hero places the king on E8. Rat gives check with the queen on C6.

our hero's king takes F8, leaving E8 behind. Rat answers by moving the queen from C6 to E4, and our hero slides the king across the board, from F8 to F7.

With dungeon cunning, Rat brings the queen to E3. With a steady hand, our hero brings the king to F6. Rat gives check with the queen on F2.

our hero advances the king from F6 to G5; then rat sets the king on G7, watching every square. Without hurry or fear, our hero places the king on H5.

Check from Rat: the queen plants itself on C5.

our hero's king takes G4, leaving H5 behind. Rat answers by moving the king from G7 to G8, while our hero slides the king across the board, from G4 to H4.

With dungeon cunning, Rat brings the king to H7. With a steady hand, our hero brings the king to G4.

Check from Rat: the queen plants itself on C4.

our hero advances the king from G4 to H5. Rat gives check with the queen on B5.

Without hurry or fear, our hero places the king on G4. Rat's queen reaches D7 and threatens our hero's king.

our hero's king takes H5, leaving G4 behind. Check from Rat: the queen plants itself on F5.

our hero slides the king across the board, from H5 to H4; then with dungeon cunning, Rat brings the king to G8. With a steady hand, our hero brings the king to G3, and right after that rat's queen advances from F5 to B5.

our hero advances the king from G3 to F3. Check from Rat: the queen plants itself on D5.

Without hurry or fear, our hero places the king on E3. Rat gives check with the queen on E6.

our hero's king takes D4, leaving E3 behind. Rat answers by moving the king from G8 to F7, while our hero slides the king across the board, from D4 to C5.

With dungeon cunning, Rat brings the king to F6. With a steady hand, our hero brings the king to B4; then rat's queen advances from E6 to C6.

our hero advances the king from B4 to A5, and right after that rat sets the king on E5, watching every square. Without hurry or fear, our hero places the king on B4.

From the dark, Rat pushes the king to E6, while our hero's king takes A5, leaving B4 behind. Rat answers by moving the king from E6 to F7, and our hero slides the king across the board, from A5 to B4.

With dungeon cunning, Rat brings the king to E6. With a steady hand, our hero brings the king to A3. Check from Rat: the queen plants itself on C3.

our hero advances the king from A3 to A2; then rat sets the queen on C6, watching every square. Without hurry or fear, our hero places the king on B2.

Rat's queen reaches C2 and threatens our hero's king.

our hero captures the enemy queen: the king leaps from B2 to C2.

Rat answers by moving the king from E6 to F6, while our hero slides the king across the board, from C2 to D3. With dungeon cunning, Rat brings the king to G6.

With a steady hand, our hero brings the king to E4; then rat's pawn advances from A4 to A3. our hero advances the king from E4 to E5, and right after that rat sets the pawn on A2, watching every square.

Without hurry or fear, our hero places the king on E6. From the dark, Rat pushes the king to H6, while our hero's king takes F6, leaving E6 behind.

On A1, Rat promotes and gains a reinforcing queen.

our hero slides the king across the board, from F6 to F7; then with dungeon cunning, Rat brings the queen to D1. With a steady hand, our hero brings the king to F8, and right after that rat's queen advances from D1 to B3.

our hero advances the king from F8 to E8; then rat sets the queen on B7, watching every square. Without hurry or fear, our hero places the king on D8.

From the dark, Rat pushes the queen to F3.

Out of time, our hero loses to Rat.

Game details

Hero's colour
White
Time control
10+0
Actual duration
13 min 13 s
Moves
172
How it ended
time out
Captures (hero / opponent)
7 / 8
Material captured (hero / opponent)
17 / 24
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 43% of 2676 finished games (1138 wins, 431 losses, 1107 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (172 moves) lasted longer than 98% of the games on this floor.

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