Battle chronicle
In the depths of Sewers, our hero faces Spider.
Spider advances its king to A3 and claims our queen.
Draw. The dungeon keeps the names of our hero and Spider.
Loading…
The battle, move by move
From B2 to C3, our hero's pawn swallows Spider's pawn.
Spider's king advances from E8 to D7. A clean strike: our hero's pawn topples the pawn on E3.
Spider sets the pawn on A5, watching every square, and right after that without hurry or fear, our hero places the pawn on C4. From the dark, Spider pushes the knight to G4; then our hero's pawn takes C5, leaving C4 behind.
Spider answers by moving the pawn from C7 to C6, and right after that our hero slides the knight across the board, from G1 to H3. With dungeon cunning, Spider brings the knight to F6.
With a steady hand, our hero brings the knight to G5, while spider's knight advances from E4 to C3. our hero advances the pawn from A2 to A3, and spider sets the pawn on E4, watching every square.
A clean strike: our hero's knight topples the pawn on E4.
Spider advances to E4 and claims our knight.
our hero's bishop takes B2, leaving C1 behind. Spider answers by moving the king from D7 to E6.
A clean strike: our hero's bishop topples the knight on C3.
Spider advances to C3 and claims our bishop.
With a steady hand, our hero brings the king to D2, and spider's knight advances from C3 to B5. our hero advances the pawn from E3 to E4, while spider sets the king on F7, watching every square.
Without hurry or fear, our hero places the pawn on E5. Spider moves the knight from B5 to A3 and topples our hero's pawn.
From E6, our hero's pawn forces Spider to defend.
Spider advances to E6 and claims our pawn.
our hero slides the pawn across the board, from E2 to E3. Spider's knight reaches C4 and threatens our hero's king.
With a steady hand, our hero brings the king to D3. Check from Spider: the knight plants itself on B2.
our hero advances the king from D3 to D2. Spider gives check with the knight on C4.
Without hurry or fear, our hero places the king on D3. Spider's knight reaches B2 and threatens our hero's king.
our hero's king takes C3, leaving D3 behind. Check from Spider: the knight plants itself on D1.
our hero slides the king across the board, from C3 to D2, while with dungeon cunning, Spider brings the pawn to G5. From D2 to D1, our hero's king swallows Spider's knight.
Spider's king advances from E6 to D5. our hero advances the king from D1 to E2, while spider sets the king on C4, watching every square.
Without hurry or fear, our hero places the pawn on C3. From the dark, Spider pushes the pawn to A3; then our hero's pawn takes E4, leaving E3 behind.
Spider answers by moving the king from C4 to B3, and right after that our hero slides the pawn across the board, from E4 to E5. With dungeon cunning, Spider brings the pawn to E6.
With a steady hand, our hero brings the pawn to G3, while spider's pawn advances from A5 to A4. our hero advances the king from E2 to F3.
Spider's pawn reaches G4 and threatens our hero's king.
A clean strike: our hero's king topples the pawn on G4.
From the dark, Spider pushes the pawn to A2, and right after that our hero's king takes F4, leaving G4 behind. Spider answers by moving the king from B3 to C4; then our hero slides the pawn across the board, from G3 to G4.
Spider's pawn crowns on A1 and a hostile bishop is born.
With a steady hand, our hero brings the pawn to G5. Spider moves the bishop from A1 to C3 and topples our hero's pawn.
our hero advances the pawn from G5 to G6, while spider sets the king on B4, watching every square. Without hurry or fear, our hero places the pawn on G7.
From the dark, Spider pushes the pawn to A3. Promotion: on G8, our hero turns a pawn into a queen.
Spider answers by moving the king from B4 to A4. From A8, our hero's queen forces Spider to defend.
With dungeon cunning, Spider brings the king to B3. By taking the pawn on A3, our hero drives Spider into check.
Spider advances to A3 and claims our queen.
our hero advances the king from F4 to G5, and spider sets the bishop on A1, watching every square. Without hurry or fear, our hero places the king on F6.
From the dark, Spider pushes the king to B4. From F6 to E6, our hero's king swallows Spider's pawn.
Spider moves the king from B4 to C5 and topples our hero's pawn.
our hero slides the king across the board, from E6 to F6, while with dungeon cunning, Spider brings the bishop to D4. With a steady hand, our hero brings the king to E6.
Spider moves the bishop from D4 to E5 and topples our hero's pawn.
A clean strike: our hero's king topples the bishop on E5.
Spider sets the king on B5, watching every square, and right after that without hurry or fear, our hero places the king on D6. From the dark, Spider pushes the pawn to C5; then our hero's king takes D5, leaving D6 behind.
Spider answers by moving the pawn from C5 to C4, and right after that our hero slides the king across the board, from D5 to D4. With dungeon cunning, Spider brings the king to A4.
A clean strike: our hero's king topples the pawn on C4.
Neither our hero nor Spider claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 18 s
- Moves
- 91
- How it ended
- draw
- Captures (hero / opponent)
- 10 / 8
- Material captured (hero / opponent)
- 16 / 20
- First capture
- move 0
Floor 3 statistics
Against Spider, heroes have won 43% of 961 finished games (414 wins, 153 losses, 394 draws). Average length: 59 moves. Average game time: 2 min 35 s. Most common ending: checkmate.
This game (91 moves) lasted longer than 86% of the games on this floor.