Battle chronicle

Ruben V. draws pieces against Rat. The dungeon watches in silence.

Ruben V. answers with fury: the bishop leaps from D4 to C5 and captures the enemy knight.

Neither Ruben V. nor Rat claims victory. A draw on the board.

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The battle, move by move

Ruben V. advances the pawn from H2 to H3, while rat sets the pawn on G3, watching every square. From F2 to G3, Ruben V.'s pawn swallows Rat's pawn.

Rat moves the pawn from A3 to B2 and topples Ruben V.'s pawn.

A clean strike: Ruben V.'s bishop topples the pawn on B2.

Rat answers by moving the pawn from C5 to C4, and right after that ruben V. slides the pawn across the board, from D2 to D3. With dungeon cunning, Rat brings the king to D8.

A clean strike: Ruben V.'s pawn topples the pawn on C4.

Rat's knight advances from D7 to C5. Ruben V. advances the bishop from B2 to D4, and rat sets the pawn on E5, watching every square.

A clean strike: Ruben V.'s bishop topples the knight on C5.

From the dark, Rat pushes the pawn to G5, and right after that ruben V.'s pawn takes G4, leaving G3 behind. Rat answers by moving the king from D8 to D7; then ruben V. slides the pawn across the board, from G2 to G3.

With dungeon cunning, Rat brings the king to E6. With a steady hand, Ruben V. brings the pawn to H4, and rat's pawn advances from E5 to E4.

A clean strike: Ruben V.'s pawn topples the pawn on G5.

Rat sets the king on D7, watching every square, and right after that without hurry or fear, Ruben V. places the pawn on G6. From the dark, Rat pushes the king to C8; then ruben V.'s pawn takes G7, leaving G6 behind.

Rat answers by moving the king from C8 to B7. Promotion: on G8, Ruben V. turns a pawn into a queen.

With dungeon cunning, Rat brings the pawn to A4. With a steady hand, Ruben V. brings the queen to E8, while rat's pawn advances from A4 to A3.

From E8 to E4, Ruben V.'s queen swallows Rat's pawn.

Rat sets the king on A6, watching every square. By taking the pawn on C6, Ruben V. drives Rat into check.

From the dark, Rat pushes the king to A5, and right after that ruben V.'s queen takes B7, leaving C6 behind. Rat answers by moving the king from A5 to A4; then ruben V. slides the pawn across the board, from G4 to G5.

With dungeon cunning, Rat brings the king to A5. With a steady hand, Ruben V. brings the pawn to G6, and rat's pawn advances from C7 to C6.

Ruben V. advances the pawn from G6 to G7, while rat sets the king on A4, watching every square. Promotion: on G8, Ruben V. turns a pawn into a queen.

From the dark, Rat pushes the king to A5. Check: Ruben V. tightens the net by bringing the queen to D8.

Rat answers by moving the king from A5 to A4, and right after that ruben V. slides the queen across the board, from D8 to C7.

The duel ends in a draw: Ruben V. and Rat withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 43 s
Moves
47
How it ended
stalemate
Captures (hero / opponent)
7 / 1
Material captured (hero / opponent)
9 / 1
First capture
move 1

Floor 1 statistics

Against Rat, heroes have won 42% of 2664 finished games (1132 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (47 moves) lasted longer than 26% of the games on this floor.

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