Battle chronicle
our hero draws pieces against Rat. The dungeon watches in silence.
Rat advances its king to B5 and claims our queen.
Rat falls to our hero's mate. The legend grows.
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The battle, move by move
our hero's pawn takes E4, leaving E2 behind. Rat advances to B2 and claims our pawn.
our hero slides the pawn across the board, from E4 to E5, and with dungeon cunning, Rat brings the pawn to G5. With a steady hand, our hero brings the pawn to E6, while rat's knight advances from D7 to E5.
our hero advances the king from E1 to D1. Rat's pawn crowns on B1 and a hostile rook is born.
Without hurry or fear, our hero places the king on E2. From the dark, Rat pushes the rook to B4, and right after that our hero's pawn takes D4, leaving D2 behind.
Rat answers by moving the king from E8 to D8. A clean strike: our hero's pawn topples the knight on E5.
With dungeon cunning, Rat brings the pawn to C4. With a steady hand, our hero brings the pawn to A3, and rat's rook advances from B4 to B6.
our hero advances the pawn from A3 to A4, while rat sets the rook on B7, watching every square. Without hurry or fear, our hero places the pawn on G3.
From the dark, Rat pushes the rook to B8; then our hero's pawn takes H4, leaving H2 behind. Rat answers by moving the pawn from C6 to C5, and right after that our hero slides the pawn across the board, from H4 to H5.
With dungeon cunning, Rat brings the pawn to C6. With a steady hand, our hero brings the pawn to H6, while rat's rook advances from B8 to B5.
From A4 to B5, our hero's pawn swallows Rat's rook.
Rat sets the pawn on A4, watching every square; then without hurry or fear, our hero places the pawn on H7. From the dark, Rat pushes the king to C7.
Promotion: on H8, our hero turns a pawn into a queen.
Rat answers by moving the pawn from A4 to A3; then our hero slides the queen across the board, from H8 to H1. With dungeon cunning, Rat brings the king to B8.
With a steady hand, our hero brings the queen to A1, and rat's king advances from B8 to A7. By taking the pawn on A3, our hero drives Rat into check.
Rat sets the king on B8, watching every square. From A3 to C5, our hero's queen swallows Rat's pawn.
From the dark, Rat pushes the king to B7. By taking the pawn on E7, our hero drives Rat into check.
Rat answers by moving the king from B7 to A8, and right after that our hero slides the pawn across the board, from B5 to B6. With dungeon cunning, Rat brings the king to B8.
With a steady hand, our hero brings the queen to D7, while rat's pawn advances from C4 to C3. Check: our hero tightens the net by bringing the queen to C7.
Rat sets the king on A8, watching every square. our hero gives check with the pawn on B7.
From the dark, Rat pushes the king to A7. Promotion: on B8, our hero turns a pawn into a queen.
Rat answers by moving the king from A7 to A6. Check: our hero tightens the net by bringing the queen to B5.
Rat advances to B5 and claims our queen.
With a steady hand, our hero brings the queen to D6, and rat's king advances from B5 to A6. By taking the pawn on C6, our hero drives Rat into check.
Rat sets the king on A5, watching every square. Check: our hero tightens the net by bringing the queen to C5.
From the dark, Rat pushes the king to A6; then our hero's queen takes B4, leaving C5 behind. Rat answers by moving the king from A6 to A7, and right after that our hero slides the pawn across the board, from E6 to E7.
With dungeon cunning, Rat brings the king to A8. Promotion: on E8, our hero turns a pawn into a queen.
Rat's king advances from A8 to A7. our hero gives check with the queen on D7.
Rat sets the king on A8, watching every square. Mate. our hero's queen on B7 leaves Rat with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 21 s
- Moves
- 69
- How it ended
- checkmate
- Captures (hero / opponent)
- 6 / 2
- Material captured (hero / opponent)
- 12 / 10
- First capture
- move 1
Floor 1 statistics
Against Rat, heroes have won 42% of 2663 finished games (1131 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (69 moves) lasted longer than 56% of the games on this floor.