Battle chronicle

A new legend is written: our hero challenges Rat on floor 1.

A cruel blow: Rat's rook captures our hero's queen on C7.

The duel ends in a draw: our hero and Rat withdraw.

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The battle, move by move

our hero claims the enemy pawn by landing on A3.

Rat's pawn advances from D7 to D6. our hero advances the pawn from A3 to A4; then rat sets the king on F7, watching every square.

Without hurry or fear, our hero places the pawn on F3. From the dark, Rat pushes the pawn to C4, and our hero's king takes F2, leaving E1 behind.

Rat answers by moving the pawn from E7 to E5, while our hero slides the pawn across the board, from C2 to C3. With dungeon cunning, Rat brings the king to E7.

With a steady hand, our hero brings the pawn to D3; then rat's knight advances from C6 to D8. our hero claims the enemy pawn by landing on C4.

Rat sets the knight on B7, watching every square, and without hurry or fear, our hero places the pawn on C5. From the dark, Rat pushes the pawn to C6.

our hero captures the pawn on D6 and leaves Rat in check.

Rat answers by moving the king from E7 to D7, and our hero slides the pawn across the board, from F3 to F4. A cruel blow: Rat's pawn captures our hero's pawn on F4.

With a steady hand, our hero brings the pawn to H3. Rat's knight falls on D6 and tears the pawn from our hero.

our hero advances the king from F2 to G1; then rat sets the knight on E4, watching every square. Without hurry or fear, our hero places the pawn on E3.

Rat's pawn falls on E3 and tears the pawn from our hero.

our hero's pawn takes C4, leaving C3 behind. Rat answers by moving the king from D7 to D6. From C5, our hero's pawn forces Rat to defend.

With dungeon cunning, Rat brings the king to D5. With a steady hand, our hero brings the pawn to H4; then rat's king advances from D5 to E5.

our hero advances the pawn from H4 to H5. Rat's pawn falls on H5 and tears the pawn from our hero.

Without hurry or fear, our hero places the pawn on G3. From the dark, Rat pushes the knight to F6, while our hero's pawn takes G4, leaving G3 behind.

Rat's pawn falls on G4 and tears the pawn from our hero.

our hero slides the king across the board, from G1 to F1; then with dungeon cunning, Rat brings the pawn to G3. With a steady hand, our hero brings the king to E1, and right after that rat's king advances from E5 to F4.

our hero advances the king from E1 to D1; then rat sets the king on F3, watching every square. Without hurry or fear, our hero places the king on C1.

From the dark, Rat pushes the king to F2, and our hero's king takes B2, leaving C1 behind. Rat answers by moving the knight from F6 to H7, while our hero slides the king across the board, from B2 to A3.

With dungeon cunning, Rat brings the knight to G5. With a steady hand, our hero brings the king to B3; then rat's king advances from F2 to F3.

our hero advances the king from B3 to C4, and right after that rat sets the king on F2, watching every square. Without hurry or fear, our hero places the king on D4.

From the dark, Rat pushes the pawn to G2, while our hero's king takes E5, leaving D4 behind. Rat answers by moving the king from F2 to G1, and our hero slides the king across the board, from E5 to D6.

Rat gives check with the knight on F7.

our hero claims the enemy pawn by landing on C6.

Rat's king advances from G1 to H1. our hero advances the king from C6 to B5.

On G1, Rat promotes and gains a reinforcing rook.

our hero claims the enemy pawn by landing on A5.

From the dark, Rat pushes the knight to D6. our hero captures the enemy knight: the pawn leaps from C5 to D6.

Rat answers by moving the rook from G1 to D1, while our hero slides the pawn across the board, from D6 to D7. With dungeon cunning, Rat brings the rook to C1.

our hero's pawn crowns on D8 and becomes a queen.

Rat's rook advances from C1 to C2. our hero advances the queen from D8 to C7. Rat's rook falls on C7 and tears the queen from our hero.

Without hurry or fear, our hero places the king on A6. From the dark, Rat pushes the rook to C4, while our hero's king takes B5, leaving A6 behind.

Rat answers by moving the rook from C4 to H4, and our hero slides the king across the board, from B5 to B6. Rat's rook reaches H6 and threatens our hero's king.

With a steady hand, our hero brings the king to A5, and right after that rat's pawn advances from E3 to E2. our hero advances the king from A5 to B5; then rat sets the rook on C6, watching every square.

our hero claims the enemy rook by landing on C6.

On E1, Rat promotes and gains a reinforcing rook.

our hero's pawn takes A5, leaving A4 behind. Rat answers by moving the rook from E1 to E7, while our hero slides the king across the board, from C6 to D6.

With dungeon cunning, Rat brings the rook to E1. With a steady hand, our hero brings the king to D7; then rat's king advances from H1 to G2.

our hero advances the king from D7 to D8, and right after that rat sets the rook on C1, watching every square. Without hurry or fear, our hero places the pawn on A6.

From the dark, Rat pushes the rook to C6, while our hero's king takes E8, leaving D8 behind. Rat answers by moving the king from G2 to G1, and our hero slides the pawn across the board, from A6 to A7.

With dungeon cunning, Rat brings the rook to A6. our hero's pawn crowns on A8 and becomes a queen.

After toppling the queen on A8, Rat threatens our hero's king.

our hero advances the king from E8 to E7; then rat sets the king on G2, watching every square. Without hurry or fear, our hero places the pawn on A4.

Check from Rat: the rook plants itself on E8.

our hero captures the enemy rook: the king leaps from E7 to E8.

Rat answers by moving the king from G2 to F1, while our hero slides the pawn across the board, from A4 to A5. With dungeon cunning, Rat brings the king to F2.

With a steady hand, our hero brings the pawn to A6; then rat's king advances from F2 to F1. our hero advances the pawn from A6 to A7, and right after that rat sets the king on E1, watching every square.

our hero's pawn crowns on A8 and becomes a queen.

From the dark, Rat pushes the king to E2. our hero gives check with the queen on A6.

Rat answers by moving the king from E2 to F3, and our hero slides the queen across the board, from A6 to A7. With dungeon cunning, Rat brings the king to E4.

Check: our hero tightens the net by bringing the queen to A8.

Rat's king advances from E4 to E5. our hero gives check with the queen on B8.

Rat sets the king on E4, watching every square. From B7, our hero's queen forces Rat to defend.

From the dark, Rat pushes the king to F5, and our hero's queen takes C7, leaving B7 behind. Rat answers by moving the king from F5 to E4.

our hero gives check with the queen on B7.

With dungeon cunning, Rat brings the king to F5. With a steady hand, our hero brings the queen to C7; then rat's king advances from F5 to G4.

Check: our hero tightens the net by bringing the queen to D7.

Rat sets the king on G3, watching every square. our hero gives check with the queen on C7.

From the dark, Rat pushes the king to F3. From B7, our hero's queen forces Rat to defend.

Rat answers by moving the king from F3 to E3. Check: our hero tightens the net by bringing the queen to A7.

With dungeon cunning, Rat brings the king to D2. With a steady hand, our hero brings the queen to B6, and right after that rat's king advances from D2 to D3.

From B5, our hero's queen forces Rat to defend.

Rat sets the king on E4, watching every square, while without hurry or fear, our hero places the queen on B6. From the dark, Rat pushes the king to F4, and our hero's queen takes C6, leaving B6 behind.

Rat answers by moving the king from F4 to E3, while our hero slides the queen across the board, from C6 to B5. With dungeon cunning, Rat brings the king to F3.

With a steady hand, our hero brings the queen to C5; then rat's king advances from F3 to F4. our hero gives check with the queen on D6.

Rat sets the king on G4, watching every square. From E6, our hero's queen forces Rat to defend.

From the dark, Rat pushes the king to F4. Check: our hero tightens the net by bringing the queen to D6.

Rat answers by moving the king from F4 to E4. our hero gives check with the queen on C6.

With dungeon cunning, Rat brings the king to E3. From B6, our hero's queen forces Rat to defend.

Rat's king advances from E3 to D3. Check: our hero tightens the net by bringing the queen to A6.

Rat sets the king on C3, watching every square. our hero gives check with the queen on A5.

From the dark, Rat pushes the king to D4. From B6, our hero's queen forces Rat to defend.

Rat answers by moving the king from D4 to C3. Check: our hero tightens the net by bringing the queen to A5.

With dungeon cunning, Rat brings the king to C4. our hero gives check with the queen on A6.

Rat's king advances from C4 to C5. From A7, our hero's queen forces Rat to defend.

Rat sets the king on C4, watching every square. Check: our hero tightens the net by bringing the queen to A6.

From the dark, Rat pushes the king to C5. our hero gives check with the queen on A7.

Rat answers by moving the king from C5 to D5. From A8, our hero's queen forces Rat to defend.

With dungeon cunning, Rat brings the king to D6. Check: our hero tightens the net by bringing the queen to B8.

Rat's king advances from D6 to D5. our hero gives check with the queen on A8.

Rat sets the king on D4, watching every square. From A7, our hero's queen forces Rat to defend.

From the dark, Rat pushes the king to E5. Check: our hero tightens the net by bringing the queen to B8.

Rat answers by moving the king from E5 to D4. our hero gives check with the queen on A7.

With dungeon cunning, Rat brings the king to E5. With a steady hand, our hero brings the king to F8; then rat's king advances from E5 to F4.

our hero advances the king from F8 to F7, and right after that rat sets the king on E5, watching every square. Without hurry or fear, our hero places the king on E7.

From the dark, Rat pushes the king to D5, while our hero's king takes D7, leaving E7 behind. Rat answers by moving the king from D5 to E4, and our hero slides the king across the board, from D7 to C7.

With dungeon cunning, Rat brings the king to D5.

Draw. The dungeon keeps the names of our hero and Rat.

Game details

Hero's colour
White
Time control
10+0
Actual duration
6 min 39 s
Moves
215
How it ended
draw
Captures (hero / opponent)
8 / 7
Material captured (hero / opponent)
18 / 23
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 42% of 2658 finished games (1128 wins, 429 losses, 1101 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.

This game (215 moves) lasted longer than 100% of the games on this floor.

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