Battle chronicle

A new legend is written: our hero challenges Rat on floor 1.

Rat moves its king from F8 to F7 and topples our hero's rook!

Neither our hero nor Rat claims victory. A draw on the board.

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The battle, move by move

our hero claims the enemy pawn by landing on A3.

From the dark, Rat pushes the knight to F6. our hero captures the enemy pawn: the rook leaps from A3 to A5.

Rat answers by moving the king from E8 to F8. our hero claims the enemy pawn by landing on C5.

With dungeon cunning, Rat brings the king to F7. our hero captures the enemy pawn: the rook leaps from C5 to C6.

Rat's king advances from F7 to E8. our hero claims the enemy pawn by landing on C7.

Rat sets the king on F7, watching every square. our hero captures the pawn on E7 and leaves Rat in check.

From the dark, Rat pushes the king to F8. From F7, our hero's rook forces Rat to defend.

Rat's king falls on F7 and tears the rook from our hero.

our hero slides the king across the board, from E1 to E2; then with dungeon cunning, Rat brings the king to G7. With a steady hand, our hero brings the king to E3, and right after that rat's knight advances from F6 to H5.

our hero advances the king from E3 to E4; then rat sets the pawn on G5, watching every square. Without hurry or fear, our hero places the king on F5.

From the dark, Rat pushes the knight to F6. our hero captures the enemy pawn: the king leaps from F5 to G5.

Rat answers by moving the king from G7 to F7, while our hero slides the king across the board, from G5 to H4. With dungeon cunning, Rat brings the king to G6.

With a steady hand, our hero brings the king to G3; then rat's king advances from G6 to H7. our hero advances the king from G3 to F4.

Check from Rat: the knight plants itself on H5.

our hero captures the enemy pawn: the king leaps from F4 to G4.

The duel ends in a draw: our hero and Rat withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
32 s
Moves
31
How it ended
draw
Captures (hero / opponent)
8 / 1
Material captured (hero / opponent)
8 / 5
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 43% of 2673 finished games (1137 wins, 431 losses, 1105 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (31 moves) lasted longer than 13% of the games on this floor.

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