Battle chronicle

our hero draws pieces against Spider. The dungeon watches in silence.

With an adventurer's precision, our hero takes the rival knight on B3.

Draw. The dungeon keeps the names of our hero and Spider.

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The battle, move by move

With a steady hand, our hero brings the knight to E2, while spider's pawn advances from A4 to A3. From E2 to C3, our hero's knight swallows Spider's pawn.

Spider moves the knight from E4 to C3 and topples our hero's knight.

Without hurry or fear, our hero places the king on F1. Spider's pawn reaches E2 and threatens our hero's king.

our hero's king takes E1, leaving F1 behind. Spider answers by moving the knight from C3 to B5.

A clean strike: our hero's king topples the pawn on E2.

Spider gives check with the knight on D4.

With a steady hand, our hero brings the king to D2. Spider's knight reaches B3 and threatens our hero's king.

our hero advances the king from D2 to C2, while spider sets the king on D8, watching every square. From C2 to B3, our hero's king swallows Spider's knight.

From the dark, Spider pushes the king to C8. A clean strike: our hero's king topples the pawn on A3.

Spider answers by moving the pawn from E7 to E6, and right after that our hero slides the king across the board, from A3 to B3. With dungeon cunning, Spider brings the pawn to A5.

With a steady hand, our hero brings the king to A4, while spider's king advances from C8 to B7. From A4 to A5, our hero's king swallows Spider's pawn.

Spider sets the king on C6, watching every square; then without hurry or fear, our hero places the king on B4. From the dark, Spider pushes the pawn to F5, and right after that our hero's king takes C4, leaving B4 behind.

Spider answers by moving the pawn from F5 to F4; then our hero slides the king across the board, from C4 to D3. Spider's pawn reaches E4 and threatens our hero's king.

From D3 to E4, our hero's king swallows Spider's pawn.

Spider's king advances from C6 to D7. A clean strike: our hero's king topples the pawn on F4.

Spider sets the king on D6, watching every square, and right after that without hurry or fear, our hero places the king on G5. From the dark, Spider pushes the pawn to C6; then our hero's king takes F6, leaving G5 behind.

Spider answers by moving the king from D6 to D5, and right after that our hero slides the king across the board, from F6 to E7. With dungeon cunning, Spider brings the king to D4.

A clean strike: our hero's king topples the pawn on E6.

Spider's king advances from D4 to E4. our hero advances the king from E6 to D6, and spider sets the king on F4, watching every square.

A clean strike: our hero's king topples the pawn on C6.

Neither our hero nor Spider claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 5 s
Moves
45
How it ended
draw
Captures (hero / opponent)
9 / 1
Material captured (hero / opponent)
11 / 3
First capture
move 1

Floor 3 statistics

Against Spider, heroes have won 43% of 961 finished games (414 wins, 153 losses, 394 draws). Average length: 59 moves. Average game time: 2 min 35 s. Most common ending: checkmate.

This game (45 moves) lasted longer than 28% of the games on this floor.

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