Battle chronicle
our hero draws pieces against Rat. The dungeon watches in silence.
Rat moves its king from H1 to G2 and topples our hero's queen!
Neither our hero nor Rat claims victory. A draw on the board.
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The battle, move by move
A clean strike: our hero's pawn topples the pawn on A3.
With dungeon cunning, Rat brings the knight to F6. With a steady hand, our hero brings the pawn to A4, and rat's king advances from E8 to D7.
our hero advances the pawn from C2 to C3, while rat sets the king on D8, watching every square. Without hurry or fear, our hero places the pawn on D4.
From the dark, Rat pushes the pawn to C4; then our hero's pawn takes A3, leaving A2 behind. Rat answers by moving the knight from F6 to D5, and right after that our hero slides the king across the board, from E1 to D2.
With dungeon cunning, Rat brings the king to D7. With a steady hand, our hero brings the pawn to F4. Rat advances to F3 and claims our pawn.
our hero advances the king from D2 to C2, and rat sets the pawn on G5, watching every square. Without hurry or fear, our hero places the king on D2.
From the dark, Rat pushes the knight to F6, and right after that our hero's king takes E1, leaving D2 behind. Rat answers by moving the knight from F6 to H5; then our hero slides the king across the board, from E1 to F2.
With dungeon cunning, Rat brings the pawn to G4. With a steady hand, our hero brings the king to E3, and rat's knight advances from H5 to G3.
our hero advances the king from E3 to F4. Rat gives check with the knight on H5.
From F4 to G4, our hero's king swallows Rat's pawn.
From the dark, Rat pushes the pawn to F2; then our hero's king takes F3, leaving G4 behind. Rat answers by moving the king from D7 to E8.
From F3 to F2, our hero's king swallows Rat's pawn.
With dungeon cunning, Rat brings the king to D7. With a steady hand, our hero brings the king to F3, while rat's knight advances from H5 to F6.
our hero advances the king from F3 to F4, and rat sets the knight on E8, watching every square. Without hurry or fear, our hero places the king on E4.
Rat gives check with the knight on D6.
our hero's king takes E5, leaving E4 behind. Rat answers by moving the king from D7 to E8; then our hero slides the king across the board, from E5 to E6.
With dungeon cunning, Rat brings the king to D8. With a steady hand, our hero brings the king to E5, and rat's pawn advances from C6 to C5.
our hero advances the king from E5 to D5, while rat sets the pawn on E5, watching every square. From D5 to C5, our hero's king swallows Rat's pawn.
Check from Rat: the knight plants itself on B7.
A clean strike: our hero's king topples the pawn on C4.
Rat gives check with the knight on D6.
our hero slides the king across the board, from C4 to D5. Rat moves the pawn from E5 to D4 and topples our hero's pawn.
A clean strike: our hero's king topples the pawn on D4.
Check from Rat: the knight plants itself on F5.
our hero advances the king from D4 to E5, and rat sets the knight on E3, watching every square. Without hurry or fear, our hero places the king on D4.
From the dark, Rat pushes the knight to D1, and right after that our hero's king takes C5, leaving D4 behind. Rat answers by moving the king from D8 to D7; then our hero slides the king across the board, from C5 to B5.
Rat gives check with the pawn on C6.
From B5 to A5, our hero's king swallows Rat's pawn.
Rat's king advances from D7 to C7. our hero advances the king from A5 to A6, while rat sets the knight on E3, watching every square.
Without hurry or fear, our hero places the king on A5. From the dark, Rat pushes the knight to C2; then our hero's king takes A6, leaving A5 behind.
Rat advances to A3 and claims our pawn.
our hero slides the king across the board, from A6 to A5, and with dungeon cunning, Rat brings the king to D7. With a steady hand, our hero brings the king to B4, while rat's king advances from D7 to D6.
From B4 to A3, our hero's king swallows Rat's knight.
Rat sets the king on D7, watching every square; then without hurry or fear, our hero places the pawn on A5. From the dark, Rat pushes the king to D6, and right after that our hero's pawn takes A6, leaving A5 behind.
Rat answers by moving the king from D6 to C7; then our hero slides the king across the board, from A3 to A4. With dungeon cunning, Rat brings the king to B6.
With a steady hand, our hero brings the pawn to A7, and rat's king advances from B6 to B7. our hero advances the pawn from C3 to C4, while rat sets the king on A6, watching every square.
Without hurry or fear, our hero places the king on B4. From the dark, Rat pushes the king to B7; then our hero's pawn takes C5, leaving C4 behind.
Rat advances to A7 and claims our pawn.
our hero slides the king across the board, from B4 to A5, and with dungeon cunning, Rat brings the king to B8. With a steady hand, our hero brings the king to B6, while rat's king advances from B8 to A8.
From B6 to C6, our hero's king swallows Rat's pawn.
Rat sets the king on A7, watching every square; then without hurry or fear, our hero places the king on D6. From the dark, Rat pushes the king to A6, and right after that our hero's pawn takes C6, leaving C5 behind.
Rat answers by moving the king from A6 to A7; then our hero slides the pawn across the board, from C6 to C7. With dungeon cunning, Rat brings the king to A6.
With a steady hand, our hero brings the king to D7, and rat's king advances from A6 to B5. Promotion: on C8, our hero turns a pawn into a queen.
Rat sets the king on B4, watching every square. our hero gives check with the queen on B8.
From the dark, Rat pushes the king to C4; then our hero's queen takes B6, leaving B8 behind. Rat answers by moving the king from C4 to D3, and right after that our hero slides the king across the board, from D7 to D6.
With dungeon cunning, Rat brings the king to D2. With a steady hand, our hero brings the king to D5, while rat's king advances from D2 to D3.
From D4, our hero's queen forces Rat to defend.
Rat sets the king on E2, watching every square. Check: our hero tightens the net by bringing the queen to E4.
From the dark, Rat pushes the king to F1. our hero gives check with the queen on F4.
Rat answers by moving the king from F1 to G1; then our hero slides the queen across the board, from F4 to F3. With dungeon cunning, Rat brings the king to H2.
Check: our hero tightens the net by bringing the queen to F2.
Rat's king advances from H2 to H1. our hero gives check with the queen on G2.
Rat advances to G2 and claims our queen.
The duel ends in a draw: our hero and Rat withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 28 s
- Moves
- 126
- How it ended
- draw
- Captures (hero / opponent)
- 9 / 5
- Material captured (hero / opponent)
- 11 / 13
- First capture
- move 0
Floor 1 statistics
Against Rat, heroes have won 43% of 2675 finished games (1137 wins, 431 losses, 1107 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (126 moves) lasted longer than 91% of the games on this floor.