Battle chronicle
our hero draws pieces against Rat. The dungeon watches in silence.
our hero answers with fury: the king leaps from C3 to C2 and captures the enemy knight.
Neither our hero nor Rat claims victory. A draw on the board.
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The battle, move by move
With a steady hand, our hero brings the knight to F3, while rat's pawn advances from G6 to G5. From F3 to G5, our hero's knight swallows Rat's pawn.
Rat sets the pawn on A4, watching every square; then without hurry or fear, our hero places the king on D2. From the dark, Rat pushes the pawn to A2, and right after that our hero's king takes C1, leaving D2 behind.
Rat answers by moving the pawn from C5 to C4; then our hero slides the king across the board, from C1 to B2. Rat's pawn crowns on A1 and a hostile bishop is born.
From B2 to A1, our hero's king swallows Rat's bishop.
Rat's pawn advances from E7 to E6. our hero advances the knight from G5 to E4, while rat sets the king on E7, watching every square.
Without hurry or fear, our hero places the pawn on G4. From the dark, Rat pushes the king to F8; then our hero's knight takes F6, leaving E4 behind.
Rat answers by moving the king from F8 to G7, and right after that our hero slides the pawn across the board, from G4 to G5. With dungeon cunning, Rat brings the pawn to C3.
With a steady hand, our hero brings the king to B1. Rat's pawn reaches C2 and threatens our hero's king.
From B1 to C2, our hero's king swallows Rat's pawn.
Rat sets the pawn on D5, watching every square. From E8, our hero's knight forces Rat to defend.
From the dark, Rat pushes the king to G6, and right after that our hero's knight takes F6, leaving E8 behind. Rat's knight reaches D4 and threatens our hero's king.
our hero slides the king across the board, from C2 to D3, while with dungeon cunning, Rat brings the pawn to C5. With a steady hand, our hero brings the king to C3, and rat's knight advances from D4 to C2.
A clean strike: our hero's king topples the knight on C2.
Rat sets the pawn on A3, watching every square, and right after that without hurry or fear, our hero places the king on B1. Rat moves the king from G6 to G5 and topples our hero's pawn.
our hero's knight takes D7, leaving F6 behind. Rat answers by moving the pawn from C5 to C4, and right after that our hero slides the knight across the board, from D7 to C5.
With dungeon cunning, Rat brings the pawn to E5. our hero gives check with the knight on E6.
Rat's king advances from G5 to H4. our hero advances the king from B1 to A2, and rat sets the pawn on D4, watching every square.
A clean strike: our hero's king topples the pawn on A3.
From the dark, Rat pushes the pawn to C3, and right after that our hero's king takes B3, leaving A3 behind. Rat answers by moving the pawn from E5 to E4.
A clean strike: our hero's knight topples the pawn on D4.
With dungeon cunning, Rat brings the king to H5. From B3 to C3, our hero's king swallows Rat's pawn.
Rat's king advances from H5 to H4. our hero advances the knight from D4 to E2, while rat sets the king on H5, watching every square.
Without hurry or fear, our hero places the king on D4. From the dark, Rat pushes the king to G4.
A clean strike: our hero's king topples the pawn on E4.
The duel ends in a draw: our hero and Rat withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 58 s
- Moves
- 57
- How it ended
- draw
- Captures (hero / opponent)
- 8 / 1
- Material captured (hero / opponent)
- 12 / 1
- First capture
- move 1
Floor 1 statistics
Against Rat, heroes have won 43% of 2674 finished games (1137 wins, 431 losses, 1106 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (57 moves) lasted longer than 41% of the games on this floor.