Battle chronicle

A new legend is written: our hero challenges Rat on floor 1.

With an adventurer's precision, our hero takes the rival queen on E4.

Draw. The dungeon keeps the names of our hero and Rat.

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The battle, move by move

our hero claims the enemy pawn by landing on A3.

Rat sets the knight on F6, watching every square, and without hurry or fear, our hero places the pawn on D3. From the dark, Rat pushes the knight to E4.

our hero claims the enemy knight by landing on E4.

Rat answers by moving the king from E8 to F8, and our hero slides the pawn across the board, from C2 to C3. With dungeon cunning, Rat brings the king to E8.

With a steady hand, our hero brings the king to D2, and right after that rat's pawn advances from E7 to E5. our hero advances the pawn from E2 to E3; then rat sets the pawn on A4, watching every square.

Without hurry or fear, our hero places the king on D3. From the dark, Rat pushes the king to F7, and our hero's pawn takes G3, leaving G2 behind.

Rat answers by moving the king from F7 to E7, while our hero slides the pawn across the board, from C3 to C4. With dungeon cunning, Rat brings the king to F6.

With a steady hand, our hero brings the pawn to H4. A cruel blow: Rat's pawn captures our hero's pawn on H3.

our hero advances the pawn from F2 to F4, and right after that rat sets the pawn on G5, watching every square. our hero captures the pawn on G5 and leaves Rat in check.

From the dark, Rat pushes the king to G6, while our hero's king takes E2, leaving D3 behind. Rat answers by moving the king from G6 to H5.

From G4, our hero's pawn forces Rat to defend.

With dungeon cunning, Rat brings the king to G6. With a steady hand, our hero brings the king to F3, and right after that rat's king advances from G6 to H7.

our hero gives check with the pawn on G6.

Rat sets the king on G8, watching every square, while without hurry or fear, our hero places the pawn on G7. From the dark, Rat pushes the pawn to H2, and our hero's king takes F2, leaving F3 behind.

On H1, Rat promotes and gains a reinforcing queen.

our hero slides the king across the board, from F2 to G3. Check from Rat: the queen plants itself on E1.

With a steady hand, our hero brings the king to H3. Rat gives check with the queen on F1.

our hero advances the king from H3 to H4, and right after that rat sets the queen on F3, watching every square. Without hurry or fear, our hero places the king on H5.

From the dark, Rat pushes the queen to F6, while our hero's pawn takes G5, leaving G4 behind. Rat answers by moving the queen from F6 to E7, and our hero slides the king across the board, from H5 to H6.

Rat's queen reaches E6 and threatens our hero's king.

With a steady hand, our hero brings the king to H5. Check from Rat: the queen plants itself on H3.

our hero advances the king from H5 to G6. Rat gives check with the queen on E6.

Without hurry or fear, our hero places the king on H5. Rat's queen reaches E8 and threatens our hero's king.

our hero's king takes H6, leaving H5 behind. Rat answers by moving the queen from E8 to C8, while our hero slides the king across the board, from H6 to G6.

Rat gives check with the queen on E8.

With a steady hand, our hero brings the king to F6. Rat's queen reaches F7 and threatens our hero's king.

our hero claims the enemy pawn by landing on E5.

Rat sets the queen on G6, watching every square, and without hurry or fear, our hero places the king on F4. After toppling the pawn on E4, Rat threatens our hero's king.

our hero claims the enemy queen by landing on E4.

Rat answers by moving the king from G8 to F7, and our hero slides the king across the board, from E4 to E5. A cruel blow: Rat's king captures our hero's pawn on G7.

With a steady hand, our hero brings the king to E6, and right after that rat's king advances from G7 to G6. our hero advances the king from E6 to E7; then rat sets the king on G7, watching every square.

Without hurry or fear, our hero places the king on E8. From the dark, Rat pushes the king to G6, and our hero's pawn takes E4, leaving E3 behind.

Rat answers by moving the king from G6 to G7, while our hero slides the pawn across the board, from E4 to E5. With dungeon cunning, Rat brings the king to G6.

With a steady hand, our hero brings the king to F8; then rat's king advances from G6 to H7. our hero advances the king from F8 to F7, and right after that rat sets the king on H8, watching every square.

Without hurry or fear, our hero places the king on G6. From the dark, Rat pushes the king to G8, while our hero's king takes F6, leaving G6 behind.

Rat answers by moving the king from G8 to H8, and our hero slides the king across the board, from F6 to F7. With dungeon cunning, Rat brings the king to H7.

With a steady hand, our hero brings the king to F6, and right after that rat's king advances from H7 to H8. our hero advances the pawn from G5 to G6; then rat sets the king on G8, watching every square.

Without hurry or fear, our hero places the king on E7. From the dark, Rat pushes the king to H8, and our hero's king takes F7, leaving E7 behind.

Neither our hero nor Rat claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 5 s
Moves
95
How it ended
stalemate
Captures (hero / opponent)
5 / 3
Material captured (hero / opponent)
15 / 3
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 43% of 2676 finished games (1138 wins, 431 losses, 1107 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (95 moves) lasted longer than 78% of the games on this floor.

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