Battle chronicle

A new legend is written: Juan de Dios Del Pozo P. challenges Rat on floor 1.

Juan de Dios Del Pozo P.'s pawn lands on C3 and defeats Rat's knight!

The duel ends in a draw: Juan de Dios Del Pozo P. and Rat withdraw.

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The battle, move by move

Juan de Dios Del Pozo P. claims the enemy pawn by landing on A3.

Rat answers by moving the king from E8 to F8, and juan de Dios Del Pozo P. slides the pawn across the board, from H2 to H4. With dungeon cunning, Rat brings the king to G8.

With a steady hand, Juan de Dios Del Pozo P. brings the pawn to G4, and right after that rat's knight advances from C6 to A7. Juan de Dios Del Pozo P. advances the pawn from H4 to H5.

A cruel blow: Rat's pawn captures Juan de Dios Del Pozo P.'s pawn on H5.

Juan de Dios Del Pozo P. claims the enemy pawn by landing on H5.

From the dark, Rat pushes the pawn to E5, and juan de Dios Del Pozo P.'s pawn takes E3, leaving E2 behind. Rat answers by moving the knight from A7 to B5, while juan de Dios Del Pozo P. slides the pawn across the board, from F2 to F4.

Rat's pawn falls on F4 and tears the pawn from Juan de Dios Del Pozo P.

Juan de Dios Del Pozo P. captures the enemy pawn: the pawn leaps from E3 to F4.

Rat's knight advances from B5 to C3. Juan de Dios Del Pozo P. claims the enemy knight by landing on C3.

Rat sets the pawn on D5, watching every square, and without hurry or fear, Juan de Dios Del Pozo P. places the king on E2. From the dark, Rat pushes the pawn to C6, while juan de Dios Del Pozo P.'s king takes F3, leaving E2 behind.

Rat answers by moving the king from G8 to F7, and juan de Dios Del Pozo P. slides the king across the board, from F3 to G4. With dungeon cunning, Rat brings the king to G7.

With a steady hand, Juan de Dios Del Pozo P. brings the king to G5, and right after that rat's king advances from G7 to G8. Juan de Dios Del Pozo P. advances the king from G5 to G6; then rat sets the king on F8, watching every square.

Without hurry or fear, Juan de Dios Del Pozo P. places the pawn on H6. From the dark, Rat pushes the pawn to A4, and juan de Dios Del Pozo P.'s pawn takes H7, leaving H6 behind.

Rat answers by moving the pawn from C5 to C4. Juan de Dios Del Pozo P.'s pawn crowns on H8 and becomes a queen.

With dungeon cunning, Rat brings the king to E7. From G7, Juan de Dios Del Pozo P.'s queen forces Rat to defend.

Rat's king advances from E7 to D8. Check: Juan de Dios Del Pozo P. tightens the net by bringing the queen to F6.

Rat sets the king on E8, watching every square. Juan de Dios Del Pozo P. captures the pawn on C6 and leaves Rat in check.

From the dark, Rat pushes the king to D8. Juan de Dios Del Pozo P. captures the pawn on D5 and leaves Rat in check.

Rat answers by moving the king from D8 to C7. Juan de Dios Del Pozo P. captures the pawn on C4 and leaves Rat in check.

With dungeon cunning, Rat brings the king to D8. Juan de Dios Del Pozo P. claims the enemy pawn by landing on A4.

Rat's king advances from D8 to C7. Juan de Dios Del Pozo P. advances the pawn from F4 to F5; then rat sets the king on B8, watching every square.

Without hurry or fear, Juan de Dios Del Pozo P. places the pawn on F6. From the dark, Rat pushes the king to B7, and juan de Dios Del Pozo P.'s queen takes C4, leaving A4 behind.

Rat answers by moving the king from B7 to A7, while juan de Dios Del Pozo P. slides the queen across the board, from C4 to C6. With dungeon cunning, Rat brings the king to B8.

With a steady hand, Juan de Dios Del Pozo P. brings the pawn to F7; then rat's king advances from B8 to A7. Juan de Dios Del Pozo P.'s pawn crowns on F8 and becomes a queen.

Draw. The dungeon keeps the names of Juan de Dios Del Pozo P. and Rat.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 27 s
Moves
57
How it ended
stalemate
Captures (hero / opponent)
8 / 2
Material captured (hero / opponent)
10 / 2
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 43% of 2676 finished games (1138 wins, 431 losses, 1107 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (57 moves) lasted longer than 41% of the games on this floor.

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