Battle chronicle
In the depths of Sewers, our hero faces Rat.
our hero answers with fury: the king leaps from B6 to C7 and captures the enemy rook.
Neither our hero nor Rat claims victory. A draw on the board.
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The battle, move by move
our hero advances the pawn from E2 to E3, and rat sets the pawn on C4, watching every square. A clean strike: our hero's pawn topples the pawn on A3.
From the dark, Rat pushes the king to F7, and right after that our hero's pawn takes A4, leaving A3 behind. Rat answers by moving the king from F7 to F8; then our hero slides the pawn across the board, from E3 to E4.
With dungeon cunning, Rat brings the knight to B6. With a steady hand, our hero brings the pawn to E5, and rat's king advances from F8 to F7.
our hero advances the king from E1 to F1, while rat sets the knight on D5, watching every square. Without hurry or fear, our hero places the pawn on D3.
Rat moves the pawn from C4 to D3 and topples our hero's pawn.
A clean strike: our hero's pawn topples the pawn on D3.
Rat answers by moving the king from F7 to F8, and right after that our hero slides the pawn across the board, from A2 to A3. With dungeon cunning, Rat brings the king to G8.
With a steady hand, our hero brings the pawn to D4, while rat's knight advances from D5 to B6. our hero advances the pawn from D4 to D5, and rat sets the pawn on G3, watching every square.
A clean strike: our hero's pawn topples the pawn on G3.
Rat advances to D5 and claims our pawn.
our hero's pawn takes F3, leaving F2 behind. Rat answers by moving the king from G8 to F7; then our hero slides the pawn across the board, from F3 to F4.
With dungeon cunning, Rat brings the pawn to C5. With a steady hand, our hero brings the pawn to F5. Rat moves the pawn from G6 to F5 and topples our hero's pawn.
From E6, our hero's pawn forces Rat to defend.
Rat advances to E6 and claims our pawn.
Without hurry or fear, our hero places the pawn on G4. Rat moves the pawn from F5 to G4 and topples our hero's pawn.
our hero's pawn takes G3, leaving G2 behind. Rat answers by moving the king from E6 to E5, and right after that our hero slides the king across the board, from F1 to E2.
Rat gives check with the knight on C3.
With a steady hand, our hero brings the king to E3, while rat's knight advances from C3 to B1. our hero advances the king from E3 to D3.
Rat moves the knight from B1 to A3 and topples our hero's pawn.
Without hurry or fear, our hero places the king on E3. Rat gives check with the knight on C2.
our hero's king takes D3, leaving E3 behind. Rat's knight reaches E1 and threatens our hero's king.
our hero slides the king across the board, from D3 to E3, while with dungeon cunning, Rat brings the king to D6. With a steady hand, our hero brings the king to E4, and rat's king advances from D6 to E6.
our hero advances the king from E4 to F4, while rat sets the pawn on C6, watching every square. From F4 to G4, our hero's king swallows Rat's pawn.
From the dark, Rat pushes the king to D6; then our hero's king takes G5, leaving G4 behind. Rat gives check with the knight on F3.
our hero slides the king across the board, from G5 to F4, and with dungeon cunning, Rat brings the knight to G1. With a steady hand, our hero brings the king to E3, while rat's pawn advances from E7 to E6.
our hero advances the king from E3 to E4, and rat sets the pawn on C4, watching every square. Without hurry or fear, our hero places the king on D4.
Rat's knight reaches E2 and threatens our hero's king.
From D4 to C4, our hero's king swallows Rat's pawn.
Rat answers by moving the king from D6 to E5; then our hero slides the king across the board, from C4 to C5. With dungeon cunning, Rat brings the king to E4.
From C5 to C6, our hero's king swallows Rat's pawn.
Rat moves the knight from E2 to G3 and topples our hero's pawn.
our hero advances the king from C6 to B7, while rat sets the knight on F5, watching every square. Without hurry or fear, our hero places the king on A8.
From the dark, Rat pushes the king to D5; then our hero's king takes B7, leaving A8 behind. Rat answers by moving the knight from F5 to E3, and right after that our hero slides the king across the board, from B7 to C8.
With dungeon cunning, Rat brings the knight to F5. With a steady hand, our hero brings the king to D8, while rat's pawn advances from E6 to E5.
our hero advances the king from D8 to E8, and rat sets the king on D6, watching every square. Without hurry or fear, our hero places the king on F8.
From the dark, Rat pushes the king to C5, and right after that our hero's king takes G8, leaving F8 behind. Rat answers by moving the king from C5 to C4; then our hero slides the king across the board, from G8 to F7.
Rat's knight reaches D6 and threatens our hero's king.
With a steady hand, our hero brings the king to E7. Check from Rat: the knight plants itself on F5.
our hero advances the king from E7 to F7. Rat gives check with the knight on H6.
Without hurry or fear, our hero places the king on G7. From the dark, Rat pushes the king to C5.
A clean strike: our hero's king topples the knight on H6.
Rat answers by moving the king from C5 to D5, and right after that our hero slides the king across the board, from H6 to G5. With dungeon cunning, Rat brings the king to C4.
With a steady hand, our hero brings the king to G6, while rat's king advances from C4 to C5. our hero advances the king from G6 to G5, and rat sets the pawn on E4, watching every square.
Without hurry or fear, our hero places the king on G6. From the dark, Rat pushes the pawn to E3, and right after that our hero's king takes G7, leaving G6 behind.
Rat answers by moving the king from C5 to B4; then our hero slides the king across the board, from G7 to G6. With dungeon cunning, Rat brings the pawn to E2.
With a steady hand, our hero brings the king to G5. Rat's pawn crowns on E1 and a hostile rook is born.
our hero advances the king from G5 to F5. Rat advances to A4 and claims our pawn.
Without hurry or fear, our hero places the king on G6. From the dark, Rat pushes the rook to H1; then our hero's king takes F6, leaving G6 behind.
Rat answers by moving the rook from H1 to H7, and right after that our hero slides the king across the board, from F6 to E6. Rat's rook reaches H6 and threatens our hero's king.
With a steady hand, our hero brings the king to E7, while rat's rook advances from H6 to H5. our hero advances the king from E7 to D7, and rat sets the rook on H2, watching every square.
Without hurry or fear, our hero places the king on C7. From the dark, Rat pushes the king to A3, and right after that our hero's king takes B6, leaving C7 behind.
Rat answers by moving the rook from H2 to H5; then our hero slides the king across the board, from B6 to A7. With dungeon cunning, Rat brings the king to A4.
With a steady hand, our hero brings the king to A6, and rat's king advances from A4 to A3. our hero advances the king from A6 to B6, while rat sets the pawn on A4, watching every square.
Without hurry or fear, our hero places the king on C6. From the dark, Rat pushes the rook to H1; then our hero's king takes C5, leaving C6 behind.
Rat answers by moving the rook from H1 to F1, and right after that our hero slides the king across the board, from C5 to C4. Check from Rat: the rook plants itself on C1.
With a steady hand, our hero brings the king to D4. Rat gives check with the rook on D1.
our hero advances the king from D4 to C5. Rat's rook reaches C1 and threatens our hero's king.
Without hurry or fear, our hero places the king on B6. Check from Rat: the rook plants itself on B1.
our hero's king takes A7, leaving B6 behind. Rat answers by moving the rook from B1 to G1; then our hero slides the king across the board, from A7 to A6.
With dungeon cunning, Rat brings the rook to F1. With a steady hand, our hero brings the king to B5. Check from Rat: the rook plants itself on B1.
our hero advances the king from B5 to A5, while rat sets the rook on H1, watching every square. Without hurry or fear, our hero places the king on B5.
From the dark, Rat pushes the rook to H7; then our hero's king takes C4, leaving B5 behind. Rat answers by moving the rook from H7 to H5, and right after that our hero slides the king across the board, from C4 to C3.
Rat gives check with the rook on C5.
With a steady hand, our hero brings the king to D2, while rat's king advances from A3 to A2. our hero advances the king from D2 to D1, and rat sets the rook on E5, watching every square.
Without hurry or fear, our hero places the king on C1. Rat gives check with the rook on C5.
our hero's king takes D1, leaving C1 behind. Rat answers by moving the pawn from A4 to A3; then our hero slides the king across the board, from D1 to D2.
With dungeon cunning, Rat brings the king to B1. With a steady hand, our hero brings the king to D1. Rat gives check with the rook on C1.
our hero advances the king from D1 to D2, while rat sets the rook on C5, watching every square. Without hurry or fear, our hero places the king on E2.
From the dark, Rat pushes the rook to G5; then our hero's king takes D2, leaving E2 behind. Rat answers by moving the king from B1 to B2, and right after that our hero slides the king across the board, from D2 to D1.
With dungeon cunning, Rat brings the rook to A5. With a steady hand, our hero brings the king to D2, while rat's rook advances from A5 to A7.
our hero advances the king from D2 to D3. Rat gives check with the rook on D7.
Without hurry or fear, our hero places the king on C4. From the dark, Rat pushes the king to C1, and right after that our hero's king takes B5, leaving C4 behind.
Rat answers by moving the king from C1 to B1; then our hero slides the king across the board, from B5 to A6. With dungeon cunning, Rat brings the king to B2.
With a steady hand, our hero brings the king to B6, and rat's rook advances from D7 to C7. A clean strike: our hero's king topples the rook on C7.
Rat sets the king on C3, watching every square, and right after that without hurry or fear, our hero places the king on B6. From the dark, Rat pushes the king to B4; then our hero's king takes C6, leaving B6 behind.
Rat answers by moving the king from B4 to B3, and right after that our hero slides the king across the board, from C6 to B5. With dungeon cunning, Rat brings the king to B2.
With a steady hand, our hero brings the king to C4, while rat's king advances from B2 to C2.
The duel ends in a draw: our hero and Rat withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 5 min 8 s
- Moves
- 203
- How it ended
- draw
- Captures (hero / opponent)
- 8 / 8
- Material captured (hero / opponent)
- 14 / 8
- First capture
- move 1
Floor 1 statistics
Against Rat, heroes have won 43% of 2676 finished games (1138 wins, 431 losses, 1107 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (203 moves) lasted longer than 99% of the games on this floor.