Battle chronicle
A new legend is written: our hero challenges Spider on floor 3.
our hero answers with fury: the pawn leaps from H2 to G3 and captures the enemy knight.
In the end, our hero delivers checkmate and Spider flees the board.
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The battle, move by move
our hero claims the enemy pawn by landing on C3.
Spider sets the knight on G3, watching every square. our hero captures the enemy knight: the pawn leaps from H2 to G3.
From the dark, Spider pushes the pawn to A3. our hero claims the enemy pawn by landing on E3.
Spider answers by moving the knight from F6 to G4, and our hero slides the rook across the board, from H1 to H4. A cruel blow: Spider's pawn captures our hero's pawn on B2.
our hero claims the enemy pawn by landing on B2.
Spider's pawn advances from C7 to C6. our hero captures the enemy knight: the rook leaps from H4 to G4.
Spider sets the pawn on C5, watching every square. our hero claims the enemy pawn by landing on G6.
From the dark, Spider pushes the king to F8. our hero captures the enemy pawn: the rook leaps from G6 to A6.
Spider answers by moving the pawn from E5 to E4. our hero gives check with the rook on A8.
With dungeon cunning, Spider brings the king to F7. From D5, our hero's queen forces Spider to defend.
Spider's pawn advances from E7 to E6. Check: our hero tightens the net by bringing the queen to D7.
Spider sets the king on G6, watching every square. our hero captures the pawn on E6 and leaves Spider in check.
From the dark, Spider pushes the king to G7. From A7, our hero's rook forces Spider to defend.
Spider answers by moving the king from G7 to F8. our hero delivers the final mate from C8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 41 s
- Moves
- 27
- How it ended
- checkmate
- Captures (hero / opponent)
- 8 / 1
- Material captured (hero / opponent)
- 12 / 1
- First capture
- move 0
Floor 3 statistics
Against Spider, heroes have won 43% of 960 finished games (414 wins, 153 losses, 393 draws). Average length: 59 moves. Average game time: 2 min 35 s. Most common ending: checkmate.
This game (27 moves) lasted longer than 14% of the games on this floor.