Battle chronicle

The duel begins: our hero against Rat on floor 1.

our hero answers with fury: the pawn leaps from D2 to C3 and captures the enemy knight.

In the end, our hero delivers checkmate and Rat flees the board.

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The battle, move by move

our hero captures the enemy pawn: the pawn leaps from B2 to A3.

With dungeon cunning, Rat brings the knight to F6. With a steady hand, our hero brings the pawn to G3, and right after that rat's knight advances from F6 to D7.

our hero advances the pawn from A3 to A4; then rat sets the knight on B6, watching every square. Without hurry or fear, our hero places the pawn on E4.

From the dark, Rat pushes the king to D8, and our hero's pawn takes E5, leaving E4 behind. A cruel blow: Rat's knight captures our hero's pawn on A4.

our hero slides the pawn across the board, from E5 to E6, and right after that with dungeon cunning, Rat brings the king to C8. With a steady hand, our hero brings the pawn to H4; then rat's king advances from C8 to D8.

our hero advances the pawn from H4 to H5, and right after that rat sets the pawn on C4, watching every square. our hero captures the enemy pawn: the pawn leaps from H5 to G6.

From the dark, Rat pushes the king to E8, while our hero's pawn takes G7, leaving G6 behind. Rat answers by moving the knight from A4 to C3.

our hero captures the enemy knight: the pawn leaps from D2 to C3.

With dungeon cunning, Rat brings the king to D8. And it is checkmate: our hero ends the game on G8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
43 s
Moves
23
How it ended
checkmate
Captures (hero / opponent)
3 / 1
Material captured (hero / opponent)
5 / 1
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 43% of 2666 finished games (1134 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (23 moves) lasted longer than 10% of the games on this floor.

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