Battle chronicle

our hero draws pieces against Rat. The dungeon watches in silence.

our hero answers with fury: the bishop leaps from D2 to E3 and captures the enemy queen.

Neither our hero nor Rat claims victory. A draw on the board.

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The battle, move by move

our hero advances the pawn from E2 to E4, while rat sets the pawn on C4, watching every square. Without hurry or fear, our hero places the pawn on C3.

From the dark, Rat pushes the knight to E5; then our hero's pawn takes D3, leaving D2 behind. Rat advances to D3 and claims our pawn.

our hero slides the pawn across the board, from F2 to F3. Rat moves the pawn from G4 to F3 and topples our hero's pawn.

A clean strike: our hero's pawn topples the pawn on F3.

Rat captures the pawn on F3 and puts our hero in check.

our hero advances the king from E1 to D1. Rat moves the knight from F3 to H2 and topples our hero's pawn.

Without hurry or fear, our hero places the pawn on C4. From the dark, Rat pushes the king to F8, and right after that our hero's pawn takes E5, leaving E4 behind.

Rat answers by moving the knight from H2 to F3; then our hero slides the pawn across the board, from B2 to B3. With dungeon cunning, Rat brings the king to F7.

With a steady hand, our hero brings the pawn to B4, and rat's king advances from F7 to G8. our hero advances the pawn from C4 to C5.

Rat advances to B4 and claims our pawn.

Without hurry or fear, our hero places the pawn on E6. From the dark, Rat pushes the knight to G1; then our hero's king takes E1, leaving D1 behind.

Rat answers by moving the pawn from B4 to B3. From C1 to A3, our hero's bishop swallows Rat's pawn.

Rat's knight reaches F3 and threatens our hero's king.

With a steady hand, our hero brings the king to D1, while rat's pawn advances from D3 to D2. our hero advances the bishop from A3 to C1, and rat sets the knight on E1, watching every square.

A clean strike: our hero's bishop topples the pawn on D2.

Rat advances to A2 and claims our pawn.

From D1 to E1, our hero's king swallows Rat's knight.

Rat's pawn crowns on A1 and a hostile queen is born.

our hero slides the king across the board, from E1 to E2. Rat gives check with the queen on E5.

With a steady hand, our hero brings the king to D1, and rat's queen advances from E5 to E3. A clean strike: our hero's bishop topples the queen on E3.

Rat sets the king on H7, watching every square, and right after that without hurry or fear, our hero places the bishop on C1. From the dark, Rat pushes the king to G7; then our hero's king takes E1, leaving D1 behind.

Rat answers by moving the king from G7 to F6, and right after that our hero slides the king across the board, from E1 to D1. With dungeon cunning, Rat brings the king to F5.

With a steady hand, our hero brings the king to E1, while rat's king advances from F5 to G4. our hero advances the king from E1 to D1, and rat sets the king on F5, watching every square.

Without hurry or fear, our hero places the king on D2. Rat advances to E6 and claims our pawn.

our hero's king takes D1, leaving D2 behind. Rat answers by moving the pawn from G6 to G5; then our hero slides the king across the board, from D1 to D2.

With dungeon cunning, Rat brings the pawn to G4. With a steady hand, our hero brings the king to D1, and rat's pawn advances from G4 to G3.

our hero advances the king from D1 to D2, while rat sets the king on F5, watching every square. Without hurry or fear, our hero places the king on D1.

From the dark, Rat pushes the pawn to G2; then our hero's king takes D2, leaving D1 behind. Rat's pawn crowns on G1 and a hostile queen is born.

our hero slides the king across the board, from D2 to E2. Rat gives check with the queen on H2.

With a steady hand, our hero brings the king to D1, while rat's king advances from F5 to E4. our hero advances the king from D1 to E1.

Check from Rat: the queen plants itself on G3.

Without hurry or fear, our hero places the king on D1. From the dark, Rat pushes the pawn to E6, and right after that our hero's king takes C2, leaving D1 behind.

Rat's queen reaches F2 and threatens our hero's king.

our hero slides the king across the board, from C2 to D1, while with dungeon cunning, Rat brings the queen to F6. With a steady hand, our hero brings the king to E1, and rat's queen advances from F6 to F8.

our hero advances the king from E1 to D1, while rat sets the queen on G7, watching every square. Without hurry or fear, our hero places the king on E1.

From the dark, Rat pushes the queen to G8; then our hero's king takes D1, leaving E1 behind. Rat gives check with the queen on G1.

our hero slides the king across the board, from D1 to D2. Rat's queen reaches D4 and threatens our hero's king.

With a steady hand, our hero brings the king to E1. Check from Rat: the queen plants itself on B4.

our hero advances the king from E1 to D1. Rat gives check with the queen on D4.

Without hurry or fear, our hero places the king on C2. Rat's queen reaches F2 and threatens our hero's king.

our hero's king takes D1, leaving C2 behind. Rat moves the queen from F2 to C5 and topples our hero's pawn.

our hero slides the bishop across the board, from C1 to A3. Rat gives check with the queen on D4.

With a steady hand, our hero brings the king to C1. Rat's queen reaches A1 and threatens our hero's king.

our hero advances the king from C1 to D2. Check from Rat: the queen plants itself on A2.

Without hurry or fear, our hero places the king on C1. From the dark, Rat pushes the king to D5; then our hero's bishop takes F8, leaving A3 behind.

Rat answers by moving the queen from A2 to H2, and right after that our hero slides the king across the board, from C1 to B1. Check from Rat: the queen plants itself on H7.

With a steady hand, our hero brings the king to B2. Rat gives check with the queen on H8.

our hero advances the king from B2 to C1. Rat moves the queen from H8 to F8 and topples our hero's bishop.

Without hurry or fear, our hero places the king on D1. From the dark, Rat pushes the pawn to E5, and right after that our hero's king takes C2, leaving D1 behind.

Rat answers by moving the king from D5 to C4; then our hero slides the king across the board, from C2 to B2. With dungeon cunning, Rat brings the queen to E7.

With a steady hand, our hero brings the king to A2, and rat's queen advances from E7 to F8. our hero advances the king from A2 to B2, while rat sets the queen on D8, watching every square.

Without hurry or fear, our hero places the king on C2. From the dark, Rat pushes the queen to A8; then our hero's king takes D2, leaving C2 behind.

Rat answers by moving the queen from A8 to E8, and right after that our hero slides the king across the board, from D2 to E2. With dungeon cunning, Rat brings the king to C5.

With a steady hand, our hero brings the king to D2, while rat's queen advances from E8 to F8. our hero advances the king from D2 to C2, and rat sets the king on C4, watching every square.

Without hurry or fear, our hero places the king on B2.

The duel ends in a draw: our hero and Rat withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
4 min 2 s
Moves
133
How it ended
draw
Captures (hero / opponent)
5 / 9
Material captured (hero / opponent)
15 / 11
First capture
move 3

Floor 1 statistics

Against Rat, heroes have won 42% of 2659 finished games (1129 wins, 429 losses, 1101 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.

This game (133 moves) lasted longer than 92% of the games on this floor.

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