Battle chronicle

A new legend is written: our hero challenges Rat on floor 1.

With an adventurer's precision, our hero takes the rival knight on B4.

Rat falls to our hero's mate. The legend grows.

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The battle, move by move

our hero claims the enemy pawn by landing on A3.

Rat sets the pawn on E6, watching every square, and without hurry or fear, our hero places the pawn on E4. From the dark, Rat pushes the king to F8, while our hero's pawn takes F3, leaving F2 behind.

Rat answers by moving the pawn from C5 to C4. our hero captures the enemy pawn: the pawn leaps from F3 to G4.

With dungeon cunning, Rat brings the knight to C5. With a steady hand, our hero brings the pawn to D3, and right after that rat's king advances from F8 to E7.

our hero captures the enemy pawn: the pawn leaps from D3 to C4.

Rat sets the knight on A6, watching every square, while without hurry or fear, our hero places the pawn on H4. From the dark, Rat pushes the pawn to E5, and our hero's pawn takes H5, leaving H4 behind.

Rat answers by moving the king from E7 to F7, while our hero slides the pawn across the board, from G4 to G5. With dungeon cunning, Rat brings the knight to B8.

our hero captures the pawn on G6 and leaves Rat in check.

A cruel blow: Rat's king captures our hero's pawn on G6.

our hero advances the pawn from A3 to A4, and right after that rat sets the knight on A6, watching every square. Without hurry or fear, our hero places the pawn on C5.

From the dark, Rat pushes the knight to B4, while our hero's king takes D1, leaving E1 behind. Rat answers by moving the king from G6 to H5.

From G4, our hero's pawn forces Rat to defend.

A cruel blow: Rat's king captures our hero's pawn on G5.

With a steady hand, our hero brings the pawn to A3, and right after that rat's king advances from G5 to G6. our hero captures the enemy knight: the pawn leaps from A3 to B4.

Rat sets the king on G5, watching every square. our hero claims the enemy pawn by landing on A5.

From the dark, Rat pushes the king to H4, and our hero's pawn takes A6, leaving A5 behind. Rat answers by moving the king from H4 to G3, while our hero slides the pawn across the board, from A6 to A7.

With dungeon cunning, Rat brings the king to H4. our hero's pawn crowns on A8 and becomes a queen.

Rat's king advances from H4 to H3. our hero claims the enemy pawn by landing on C6.

Rat sets the king on H2, watching every square. our hero captures the enemy pawn: the queen leaps from C6 to C7.

From the dark, Rat pushes the king to H3. our hero claims the enemy pawn by landing on E5.

Rat answers by moving the king from H3 to H4, and our hero slides the pawn across the board, from C5 to C6. A cruel blow: Rat's king captures our hero's pawn on G4.

With a steady hand, our hero brings the pawn to C7, and right after that rat's king advances from G4 to F3. our hero's pawn crowns on C8 and becomes a queen.

Rat sets the king on E3, watching every square, while without hurry or fear, our hero places the queen on D5. From the dark, Rat pushes the king to F2, and our hero's pawn takes E5, leaving E4 behind.

Rat answers by moving the king from F2 to F1, while our hero slides the pawn across the board, from E5 to E6. With dungeon cunning, Rat brings the king to F2.

With a steady hand, our hero brings the pawn to E7; then rat's king advances from F2 to E3. our hero's pawn crowns on E8 and becomes a queen.

Rat sets the king on F2, watching every square, and without hurry or fear, our hero places the queen on G8. From the dark, Rat pushes the king to F1, while our hero's queen takes E5, leaving D5 behind.

Rat answers by moving the king from F1 to F2. And it is checkmate: our hero ends the game on F8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 35 s
Moves
67
How it ended
checkmate
Captures (hero / opponent)
9 / 3
Material captured (hero / opponent)
11 / 3
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 43% of 2676 finished games (1138 wins, 431 losses, 1107 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (67 moves) lasted longer than 53% of the games on this floor.

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