Battle chronicle

our hero draws pieces against Rat. The dungeon watches in silence.

our hero's queen lands on G5 and defeats Rat's queen!

Checkmate! our hero topples Rat and claims victory.

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The battle, move by move

With a steady hand, our hero brings the pawn to C4, while rat's king advances from E8 to F8. our hero advances the pawn from B2 to B3, and rat sets the knight on B4, watching every square.

Without hurry or fear, our hero places the pawn on E3. From the dark, Rat pushes the pawn to A4. From B3 to A4, our hero's pawn swallows Rat's pawn.

Rat answers by moving the king from F8 to F7; then our hero slides the pawn across the board, from G2 to G4. With dungeon cunning, Rat brings the pawn to D5.

With a steady hand, our hero brings the pawn to D3. Rat moves the knight from B4 to A2 and topples our hero's pawn.

our hero advances the king from E1 to E2. Rat's knight reaches C1 and threatens our hero's king.

Without hurry or fear, our hero places the king on E1. From the dark, Rat pushes the pawn to E5; then our hero's pawn takes F3, leaving F2 behind.

Rat answers by moving the pawn from A3 to A2, and right after that our hero slides the king across the board, from E1 to F2. Rat captures the pawn on D3 and puts our hero in check.

With a steady hand, our hero brings the king to G2, while rat's king advances from F7 to E7. our hero advances the king from G2 to G3, and rat sets the knight on B2, watching every square.

Without hurry or fear, our hero places the pawn on F4. Rat advances to C4 and claims our pawn.

our hero's pawn takes H4, leaving H2 behind. Rat answers by moving the knight from C4 to D2.

A clean strike: our hero's pawn topples the pawn on E5.

With dungeon cunning, Rat brings the pawn to D4. From E3 to D4, our hero's pawn swallows Rat's pawn.

Rat moves the pawn from C5 to D4 and topples our hero's pawn.

our hero advances the pawn from H4 to H5, while rat sets the pawn on D3, watching every square. Without hurry or fear, our hero places the pawn on H6.

From the dark, Rat pushes the pawn to C5; then our hero's pawn takes E6, leaving E5 behind. Rat answers by moving the king from E7 to F8, and right after that our hero slides the pawn across the board, from H6 to H7.

Check from Rat: the knight plants itself on E4.

With a steady hand, our hero brings the king to H3, while rat's knight advances from E4 to D6. Promotion: on H8, our hero turns a pawn into a queen.

Rat sets the king on E7, watching every square. our hero gives check with the queen on H7.

From the dark, Rat pushes the king to F6. From H8, our hero's queen forces Rat to defend.

Rat answers by moving the king from F6 to E7. Check: our hero tightens the net by bringing the queen to H4.

With dungeon cunning, Rat brings the pawn to G5. By taking the pawn on G5, our hero drives Rat into check.

Rat moves the king from E7 to E6 and topples our hero's pawn.

From G6, our hero's queen forces Rat to defend.

Rat sets the king on D7, watching every square. Check: our hero tightens the net by bringing the queen to G7.

From the dark, Rat pushes the king to C6; then our hero's queen takes G6, leaving G7 behind. Rat's pawn crowns on A1 and a hostile queen is born.

our hero slides the queen across the board, from G6 to G5, and with dungeon cunning, Rat brings the knight to B5. With a steady hand, our hero brings the queen to F5, while rat's queen advances from A1 to C1.

our hero gives check with the queen on E4.

Rat sets the king on D6, watching every square. By taking the pawn on D3, our hero drives Rat into check.

From the dark, Rat pushes the king to C7, and right after that our hero's queen takes D5, leaving D3 behind. Rat answers by moving the queen from C1 to G5.

A clean strike: our hero's queen topples the queen on G5.

With dungeon cunning, Rat brings the king to B8. From G8, our hero's queen forces Rat to defend.

Rat's king advances from B8 to C7. our hero advances the pawn from A4 to A5, while rat sets the king on D6, watching every square.

our hero gives check with the queen on B8.

From the dark, Rat pushes the king to D7; then our hero's pawn takes A6, leaving A5 behind. Rat answers by moving the king from D7 to E7, and right after that our hero slides the pawn across the board, from A6 to A7.

With dungeon cunning, Rat brings the knight to D6. Promotion: on A8, our hero turns a pawn into a queen.

Rat's king advances from E7 to D7. From B7, our hero's queen forces Rat to defend.

Rat moves the knight from D6 to B7 and topples our hero's queen.

Without hurry or fear, our hero places the queen on A6. From the dark, Rat pushes the king to C7. our hero gives check with the queen on A5.

Rat answers by moving the king from C7 to C8. From A8, our hero's queen forces Rat to defend.

With dungeon cunning, Rat brings the king to C7. With a steady hand, our hero brings the queen to A3, and rat's king advances from C7 to B8.

our hero gives check with the queen on G3.

Rat sets the king on A8, watching every square. From A3, our hero's queen forces Rat to defend.

From the dark, Rat pushes the king to B8; then our hero's queen takes A6, leaving A3 behind. Rat answers by moving the king from B8 to C8.

our hero gives check with the queen on C6.

With dungeon cunning, Rat brings the king to B8. From E8, our hero's queen forces Rat to defend.

Rat's knight advances from B7 to D8. By taking the knight on D8, our hero drives Rat into check.

Rat sets the king on B7, watching every square. our hero gives check with the queen on D7.

From the dark, Rat pushes the king to B6, and right after that our hero's queen takes D4, leaving D7 behind. Rat moves the pawn from C5 to D4 and topples our hero's queen.

our hero slides the pawn across the board, from G4 to G5, while with dungeon cunning, Rat brings the king to C6. With a steady hand, our hero brings the pawn to G6, and rat's king advances from C6 to D7.

our hero advances the pawn from G6 to G7, while rat sets the king on C8, watching every square. Promotion: on G8, our hero turns a pawn into a queen.

From the dark, Rat pushes the king to B7. our hero gives check with the queen on G2.

Rat answers by moving the king from B7 to C8. From G4, our hero's queen forces Rat to defend.

With dungeon cunning, Rat brings the king to B8. A clean strike: our hero's queen topples the pawn on D4.

Rat's king advances from B8 to B7. our hero gives check with the queen on B4.

Rat sets the king on C6, watching every square. From A4, our hero's queen forces Rat to defend.

From the dark, Rat pushes the king to C5. Check: our hero tightens the net by bringing the queen to A5.

Rat answers by moving the king from C5 to D4. our hero gives check with the queen on D2.

With dungeon cunning, Rat brings the king to C4. From C2, our hero's queen forces Rat to defend.

Rat's king advances from C4 to D4. Check: our hero tightens the net by bringing the queen to B2.

Rat sets the king on C5, watching every square. our hero gives check with the queen on A3.

From the dark, Rat pushes the king to C4. From A4, our hero's queen forces Rat to defend.

Rat answers by moving the king from C4 to C5. Check: our hero tightens the net by bringing the queen to A5.

With dungeon cunning, Rat brings the king to C4. our hero gives check with the queen on A4.

Rat's king advances from C4 to C3. From C6, our hero's queen forces Rat to defend.

Rat sets the king on B2, watching every square; then without hurry or fear, our hero places the queen on C4. From the dark, Rat pushes the king to B1.

our hero gives check with the queen on B4.

Rat answers by moving the king from B1 to C2. From C4, our hero's queen forces Rat to defend.

With dungeon cunning, Rat brings the king to B1. With a steady hand, our hero brings the queen to C3, and rat's king advances from B1 to A2.

our hero gives check with the queen on C2.

Rat sets the king on A1, watching every square. From C3, our hero's queen forces Rat to defend.

From the dark, Rat pushes the king to A2. Check: our hero tightens the net by bringing the queen to C4.

Rat answers by moving the king from A2 to B2, and right after that our hero slides the king across the board, from H3 to G3. With dungeon cunning, Rat brings the king to B1.

With a steady hand, our hero brings the king to G2, while rat's king advances from B1 to A1. Check: our hero tightens the net by bringing the queen to A4.

Rat sets the king on B2, watching every square; then without hurry or fear, our hero places the king on F2. From the dark, Rat pushes the king to C3.

From A3, our hero's queen forces Rat to defend.

Rat answers by moving the king from C3 to D4. Check: our hero tightens the net by bringing the queen to D6.

With dungeon cunning, Rat brings the king to C3. our hero gives check with the queen on C6.

Rat's king advances from C3 to D2. our hero advances the queen from C6 to B6, while rat sets the king on C2, watching every square.

Without hurry or fear, our hero places the king on E2. From the dark, Rat pushes the king to C1.

our hero gives check with the queen on C6.

Rat answers by moving the king from C1 to B1, and right after that our hero slides the king across the board, from E2 to D2. With dungeon cunning, Rat brings the king to A1.

With a steady hand, our hero brings the king to C2, while rat's king advances from A1 to A2. And it is checkmate: our hero ends the game on A6.

Game details

Hero's colour
White
Time control
10+0
Actual duration
8 min 27 s
Moves
183
How it ended
checkmate
Captures (hero / opponent)
8 / 7
Material captured (hero / opponent)
18 / 23
First capture
move 3

Floor 1 statistics

Against Rat, heroes have won 43% of 2666 finished games (1134 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (183 moves) lasted longer than 99% of the games on this floor.

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