Battle chronicle
In the depths of Sewers, our hero faces Rat.
A cruel blow: Rat's king captures our hero's queen on H8.
Checkmate! our hero topples Rat and claims victory.
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The battle, move by move
From B2 to A3, our hero's pawn swallows Rat's pawn.
Rat's pawn advances from C5 to C4. our hero advances the pawn from F2 to F3. Rat advances to F3 and claims our pawn.
From G2 to F3, our hero's pawn swallows Rat's pawn.
From the dark, Rat pushes the pawn to C3. A clean strike: our hero's pawn topples the pawn on C3.
Rat answers by moving the knight from D7 to B6, and right after that our hero slides the pawn across the board, from H2 to H4. With dungeon cunning, Rat brings the knight to D5.
With a steady hand, our hero brings the king to D2, while rat's knight advances from D5 to E3. From D2 to E3, our hero's king swallows Rat's knight.
Rat sets the king on D7, watching every square; then without hurry or fear, our hero places the pawn on C4. From the dark, Rat pushes the pawn to E6, and right after that our hero's pawn takes C5, leaving C4 behind.
Rat answers by moving the king from D7 to E7; then our hero slides the pawn across the board, from F3 to F4. With dungeon cunning, Rat brings the king to F8.
With a steady hand, our hero brings the king to D2, and rat's pawn advances from G6 to G5. A clean strike: our hero's pawn topples the pawn on G5.
Rat sets the king on G7, watching every square, and right after that without hurry or fear, our hero places the pawn on E4. From the dark, Rat pushes the king to G8; then our hero's pawn takes H5, leaving H4 behind.
Rat answers by moving the king from G8 to H7, and right after that our hero slides the pawn across the board, from H5 to H6. With dungeon cunning, Rat brings the pawn to E5.
With a steady hand, our hero brings the pawn to A4, while rat's king advances from H7 to G6. our hero advances the pawn from H6 to H7, and rat sets the king on G7, watching every square.
Promotion: on H8, our hero turns a pawn into a queen.
Rat advances to H8 and claims our queen.
our hero's pawn takes C4, leaving C2 behind. Rat answers by moving the king from H8 to G8; then our hero slides the pawn across the board, from A2 to A3.
With dungeon cunning, Rat brings the king to G7. With a steady hand, our hero brings the king to E3, and rat's king advances from G7 to F8.
our hero advances the king from E3 to F3, while rat sets the king on G8, watching every square. Without hurry or fear, our hero places the king on G4.
From the dark, Rat pushes the king to G7; then our hero's king takes H5, leaving G4 behind. Rat answers by moving the king from G7 to H7.
Check: our hero tightens the net by bringing the pawn to G6.
With dungeon cunning, Rat brings the king to H8. With a steady hand, our hero brings the king to H6, while rat's king advances from H8 to G8.
our hero advances the king from H6 to G5, and rat sets the king on F8, watching every square. Without hurry or fear, our hero places the king on F5.
From the dark, Rat pushes the king to G8. From F5 to E5, our hero's king swallows Rat's pawn.
Rat answers by moving the king from G8 to F8; then our hero slides the king across the board, from E5 to E6. With dungeon cunning, Rat brings the king to G8.
With a steady hand, our hero brings the king to D7, and rat's king advances from G8 to G7. A clean strike: our hero's king topples the pawn on C7.
Rat sets the king on H8, watching every square. From C7 to C6, our hero's king swallows Rat's pawn.
From the dark, Rat pushes the king to G7; then our hero's king takes B6, leaving C6 behind. Rat answers by moving the king from G7 to G8.
From B6 to A5, our hero's king swallows Rat's pawn.
With dungeon cunning, Rat brings the king to G7. With a steady hand, our hero brings the pawn to C6, while rat's king advances from G7 to F6.
our hero advances the pawn from C6 to C7, and rat sets the king on E7, watching every square. Promotion: on C8, our hero turns a pawn into a queen.
From the dark, Rat pushes the king to F6. From D8, our hero's queen forces Rat to defend.
Rat moves the king from F6 to G6 and topples our hero's pawn.
Check: our hero tightens the net by bringing the queen to E8.
With dungeon cunning, Rat brings the king to G7. With a steady hand, our hero brings the queen to B5, and rat's king advances from G7 to H7.
our hero advances the pawn from C4 to C5, while rat sets the king on G8, watching every square. Without hurry or fear, our hero places the pawn on C6.
From the dark, Rat pushes the king to F8; then our hero's pawn takes E5, leaving E4 behind. Rat answers by moving the king from F8 to G7, and right after that our hero slides the queen across the board, from B5 to C5.
With dungeon cunning, Rat brings the king to H8. With a steady hand, our hero brings the pawn to C7, while rat's king advances from H8 to H7.
Promotion: on C8, our hero turns a pawn into a queen.
Rat sets the king on H6, watching every square; then without hurry or fear, our hero places the king on B5. From the dark, Rat pushes the king to G5.
Check: our hero tightens the net by bringing the pawn to E6.
Rat answers by moving the king from G5 to F4; then our hero slides the pawn across the board, from E6 to E7. With dungeon cunning, Rat brings the king to F3.
Promotion: on E8, our hero turns a pawn into a queen.
Rat's king advances from F3 to G3. Check: our hero tightens the net by bringing the queen to G8.
Rat sets the king on H4, watching every square, and right after that without hurry or fear, our hero places the queen on E8. From the dark, Rat pushes the king to H3; then our hero's queen takes C6, leaving C5 behind.
Rat answers by moving the king from H3 to H4, and right after that our hero slides the pawn across the board, from A4 to A5. With dungeon cunning, Rat brings the king to H3.
With a steady hand, our hero brings the pawn to A6, while rat's king advances from H3 to H4. our hero advances the pawn from A6 to A7, and rat sets the king on H3, watching every square.
Promotion: on A8, our hero turns a pawn into a queen.
From the dark, Rat pushes the king to H2, and right after that our hero's queen takes D8, leaving A8 behind. Rat answers by moving the king from H2 to H3; then our hero slides the queen across the board, from D8 to D1.
With dungeon cunning, Rat brings the king to H2. With a steady hand, our hero brings the pawn to A4, and rat's king advances from H2 to H3.
our hero advances the pawn from A4 to A5, while rat sets the king on H4, watching every square. Without hurry or fear, our hero places the pawn on A6.
From the dark, Rat pushes the king to H3; then our hero's pawn takes A7, leaving A6 behind. Rat answers by moving the king from H3 to H4.
Promotion: on A8, our hero turns a pawn into a queen.
With dungeon cunning, Rat brings the king to H3. With a steady hand, our hero brings the king to B4, while rat's king advances from H3 to H2.
our hero advances the king from B4 to B3, and rat sets the king on H3, watching every square. Without hurry or fear, our hero places the king on B2.
From the dark, Rat pushes the king to H2, and right after that our hero's king takes B1, leaving B2 behind. Rat answers by moving the king from H2 to H3; then our hero slides the queen across the board, from A8 to A2.
With dungeon cunning, Rat brings the king to H4. And it is checkmate: our hero ends the game on H1.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 48 s
- Moves
- 141
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 3
- Material captured (hero / opponent)
- 11 / 11
- First capture
- move 0
Floor 1 statistics
Against Rat, heroes have won 43% of 2676 finished games (1138 wins, 431 losses, 1107 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (141 moves) lasted longer than 94% of the games on this floor.