Battle chronicle

our hero draws pieces against Rat. The dungeon watches in silence.

A cruel blow: Rat's knight captures our hero's queen on G4.

Checkmate! our hero topples Rat and claims victory.

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The battle, move by move

A clean strike: our hero's pawn topples the pawn on A3.

Rat's knight advances from D7 to B6. our hero advances the pawn from C2 to C3, and rat sets the pawn on C4, watching every square.

Without hurry or fear, our hero places the pawn on E4. From the dark, Rat pushes the knight to D7, and right after that our hero's pawn takes D4, leaving D2 behind.

Rat answers by moving the pawn from C6 to C5. A clean strike: our hero's pawn topples the pawn on C5.

With dungeon cunning, Rat brings the knight to E5. With a steady hand, our hero brings the pawn to F4. Rat gives check with the knight on D3.

our hero advances the king from E1 to D2. Rat advances to C5 and claims our pawn.

Without hurry or fear, our hero places the pawn on E5. From the dark, Rat pushes the pawn to G5.

A clean strike: our hero's pawn topples the pawn on G5.

Rat answers by moving the knight from C5 to D3, and right after that our hero slides the king across the board, from D2 to E3. With dungeon cunning, Rat brings the pawn to E6.

With a steady hand, our hero brings the pawn to G6. Rat advances to E5 and claims our pawn.

our hero advances the pawn from G6 to G7, and rat sets the pawn on C5, watching every square. Promotion: on G8, our hero turns a pawn into a queen.

From the dark, Rat pushes the king to E7. From G8 to G4, our hero's queen swallows Rat's pawn.

Rat captures the queen on G4 and puts our hero in check.

our hero slides the king across the board, from E3 to F4, while with dungeon cunning, Rat brings the knight to H6. With a steady hand, our hero brings the pawn to G3, and rat's pawn advances from A5 to A4.

our hero advances the pawn from G3 to G4. Check from Rat: the pawn plants itself on E5.

From F4 to E5, our hero's king swallows Rat's pawn.

Rat captures the pawn on G4 and puts our hero in check.

our hero's king takes F5, leaving E5 behind. Rat answers by moving the knight from G4 to E5, and right after that our hero slides the pawn across the board, from H2 to H4.

With dungeon cunning, Rat brings the knight to D7. With a steady hand, our hero brings the pawn to H5, while rat's knight advances from D7 to B6.

our hero advances the pawn from H5 to H6, and rat sets the knight on D7, watching every square. Without hurry or fear, our hero places the pawn on H7.

From the dark, Rat pushes the knight to B8. Promotion: on H8, our hero turns a pawn into a queen.

Rat answers by moving the knight from B8 to A6. Check: our hero tightens the net by bringing the queen to E5.

With dungeon cunning, Rat brings the king to F8. our hero gives check with the queen on D6.

Rat's king advances from F8 to G8. our hero advances the queen from D6 to C6, while rat sets the knight on B8, watching every square.

From C6 to C5, our hero's queen swallows Rat's pawn.

From the dark, Rat pushes the knight to A6. By taking the pawn on C4, our hero drives Rat into check.

Rat answers by moving the king from G8 to G7. From C4 to A6, our hero's queen swallows Rat's knight.

With dungeon cunning, Rat brings the king to G8. With a steady hand, our hero brings the pawn to C4, while rat's king advances from G8 to F7.

our hero advances the pawn from C4 to C5, and rat sets the king on G8, watching every square. Without hurry or fear, our hero places the pawn on C6.

From the dark, Rat pushes the king to F7, and right after that our hero's pawn takes C7, leaving C6 behind. Rat answers by moving the king from F7 to E8.

Promotion: on C8, our hero turns a pawn into a queen.

With dungeon cunning, Rat brings the king to E7. From C7, our hero's queen forces Rat to defend.

Rat's king advances from E7 to E8. our hero delivers the final mate from A8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
4 min 21 s
Moves
73
How it ended
checkmate
Captures (hero / opponent)
8 / 4
Material captured (hero / opponent)
10 / 12
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 42% of 2680 finished games (1138 wins, 432 losses, 1110 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (73 moves) lasted longer than 60% of the games on this floor.

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