Battle chronicle
our hero draws pieces against Rat. The dungeon watches in silence.
Rat advances its king to G6 and claims our knight.
Draw. The dungeon keeps the names of our hero and Rat.
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The battle, move by move
A clean strike: our hero's rook topples the pawn on A3.
Rat sets the king on D8, watching every square, and right after that without hurry or fear, our hero places the rook on G3. From the dark, Rat pushes the pawn to A4; then our hero's knight takes F3, leaving G1 behind.
Rat answers by moving the pawn from D7 to D6, and right after that our hero slides the knight across the board, from F3 to H4. With dungeon cunning, Rat brings the knight to D4.
A clean strike: our hero's knight topples the pawn on G6.
Rat's king advances from D8 to D7. our hero advances the rook from G3 to D3, and rat sets the pawn on C6, watching every square.
Without hurry or fear, our hero places the knight on F4. From the dark, Rat pushes the pawn to D5, and right after that our hero's king takes D2, leaving E1 behind.
Rat answers by moving the pawn from E7 to E5; then our hero slides the knight across the board, from F4 to G6. Rat's knight reaches B3 and threatens our hero's king.
With a steady hand, our hero brings the king to C2, and rat's pawn advances from D5 to D4. our hero advances the king from C2 to B2, while rat sets the pawn on E4, watching every square.
Without hurry or fear, our hero places the rook on G3. From the dark, Rat pushes the king to E8; then our hero's king takes A3, leaving B2 behind.
Rat answers by moving the pawn from E4 to E3, and right after that our hero slides the rook across the board, from G3 to G2. With dungeon cunning, Rat brings the knight to C1.
With a steady hand, our hero brings the rook to C2, while rat's knight advances from C1 to B3. From A3 to A4, our hero's king swallows Rat's pawn.
Rat sets the pawn on E2, watching every square. By taking the pawn on E2, our hero drives Rat into check.
From the dark, Rat pushes the king to F7. From A4 to B3, our hero's king swallows Rat's knight.
Rat's pawn reaches C4 and threatens our hero's king.
A clean strike: our hero's king topples the pawn on C4.
With dungeon cunning, Rat brings the pawn to D3. From C4 to D3, our hero's king swallows Rat's pawn.
Rat moves the king from F7 to G6 and topples our hero's knight.
Check: our hero tightens the net by bringing the rook to E6.
Rat sets the king on G7, watching every square. From E6 to C6, our hero's rook swallows Rat's pawn.
From the dark, Rat pushes the king to G8; then our hero's king takes D4, leaving D3 behind. Rat answers by moving the king from G8 to F7, and right after that our hero slides the king across the board, from D4 to E5.
With dungeon cunning, Rat brings the king to G8. With a steady hand, our hero brings the rook to E6, while rat's king advances from G8 to F7.
From F6, our hero's rook forces Rat to defend.
Rat sets the king on E8, watching every square; then without hurry or fear, our hero places the king on E6. From the dark, Rat pushes the king to D8, and right after that our hero's king takes D6, leaving E6 behind.
Rat answers by moving the king from D8 to E8. From E6, our hero's rook forces Rat to defend.
With dungeon cunning, Rat brings the king to D8. With a steady hand, our hero brings the rook to E7, and rat's king advances from D8 to C8.
our hero advances the king from D6 to C6, while rat sets the king on B8, watching every square. Without hurry or fear, our hero places the rook on C7.
From the dark, Rat pushes the king to A8; then our hero's king takes B6, leaving C6 behind. Rat answers by moving the king from A8 to B8, and right after that our hero slides the king across the board, from B6 to C6.
With dungeon cunning, Rat brings the king to A8. With a steady hand, our hero brings the rook to B7.
Neither our hero nor Rat claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 54 s
- Moves
- 69
- How it ended
- stalemate
- Captures (hero / opponent)
- 8 / 1
- Material captured (hero / opponent)
- 10 / 3
- First capture
- move 0
Floor 1 statistics
Against Rat, heroes have won 43% of 2676 finished games (1138 wins, 431 losses, 1107 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (69 moves) lasted longer than 56% of the games on this floor.