Battle chronicle

The duel begins: our hero against Rat on floor 1.

With an adventurer's precision, our hero takes the rival knight on H7.

Rat falls to our hero's mate. The legend grows.

Loading…

The battle, move by move

our hero advances the pawn from D2 to D3; then rat sets the pawn on G3, watching every square. our hero claims the enemy pawn by landing on G3.

From the dark, Rat pushes the king to D8, and our hero's bishop takes G5, leaving C1 behind. Rat answers by moving the king from D8 to E8, while our hero slides the king across the board, from E1 to D2.

Rat's pawn falls on B2 and tears the pawn from our hero.

With a steady hand, our hero brings the rook to F1; then rat's knight advances from D7 to F8. our hero advances the pawn from G3 to G4, and right after that rat sets the pawn on E6, watching every square.

Without hurry or fear, our hero places the bishop on H4. From the dark, Rat pushes the knight to H7, while our hero's pawn takes C4, leaving C2 behind.

Rat answers by moving the king from E8 to D7. Check: our hero tightens the net by bringing the rook to F7.

With dungeon cunning, Rat brings the king to D6. our hero claims the enemy knight by landing on H7.

Rat's king advances from D6 to E5. From F3, our hero's knight forces Rat to defend.

Rat sets the king on F4, watching every square. Check: our hero tightens the net by bringing the pawn to E3.

Rat's king falls on G4 and tears the pawn from our hero.

our hero gives check with the knight on E5.

Rat answers by moving the king from G4 to F5, while our hero slides the knight across the board, from E5 to F3. On B1, Rat promotes and gains a reinforcing queen.

our hero captures the enemy pawn: the rook leaps from H7 to C7.

Rat's king advances from F5 to G4. our hero gives check with the pawn on H3.

Rat sets the king on H5, watching every square. Mate. our hero's rook on H7 leaves Rat with no escape.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 4 s
Moves
33
How it ended
checkmate
Captures (hero / opponent)
3 / 2
Material captured (hero / opponent)
5 / 2
First capture
move 1

Floor 1 statistics

Against Rat, heroes have won 43% of 2671 finished games (1136 wins, 431 losses, 1104 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (33 moves) lasted longer than 13% of the games on this floor.

More from floor 1