Battle chronicle
In the depths of Sewers, our hero faces Rat.
our hero's pawn lands on C4 and defeats Rat's knight!
The duel ends in a draw: our hero and Rat withdraw.
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The battle, move by move
our hero's pawn takes C4, leaving C2 behind. Rat answers by moving the pawn from C6 to C5; then our hero slides the pawn across the board, from G2 to G3.
Rat advances to C4 and claims our pawn.
With a steady hand, our hero brings the pawn to B3, and rat's pawn advances from A5 to A4. A clean strike: our hero's pawn topples the knight on C4.
Rat sets the king on F8, watching every square, and right after that without hurry or fear, our hero places the pawn on E4. From the dark, Rat pushes the pawn to D6; then our hero's pawn takes G4, leaving G3 behind.
Rat answers by moving the king from F8 to G8, and right after that our hero slides the pawn across the board, from D2 to D3. With dungeon cunning, Rat brings the pawn to G5.
With a steady hand, our hero brings the pawn to F3, while rat's pawn advances from E7 to E5. our hero advances the pawn from H2 to H3, and rat sets the king on G7, watching every square.
Without hurry or fear, our hero places the pawn on A3. From the dark, Rat pushes the pawn to C6, and right after that our hero's king takes D1, leaving E1 behind.
Rat answers by moving the king from G7 to H6; then our hero slides the king across the board, from D1 to E2. With dungeon cunning, Rat brings the king to G7.
With a steady hand, our hero brings the king to E3, and rat's king advances from G7 to H6. our hero advances the king from E3 to F2, while rat sets the king on H7, watching every square.
Without hurry or fear, our hero places the king on G3. From the dark, Rat pushes the king to G6; then our hero's king takes H2, leaving G3 behind.
Rat answers by moving the king from G6 to H7, and right after that our hero slides the king across the board, from H2 to G3. With dungeon cunning, Rat brings the king to G7.
With a steady hand, our hero brings the king to F2, while rat's king advances from G7 to H6. our hero advances the king from F2 to G3, and rat sets the pawn on D5, watching every square.
A clean strike: our hero's pawn topples the pawn on D5.
From the dark, Rat pushes the king to G6. From D5 to C6, our hero's pawn swallows Rat's pawn.
Rat answers by moving the king from G6 to F6; then our hero slides the king across the board, from G3 to F2. With dungeon cunning, Rat brings the king to G7.
With a steady hand, our hero brings the pawn to C7, and rat's pawn advances from E5 to E4. Promotion: on C8, our hero turns a pawn into a queen.
Rat advances to F3 and claims our pawn.
From F2 to F3, our hero's king swallows Rat's pawn.
From the dark, Rat pushes the king to H7; then our hero's queen takes E6, leaving C8 behind. Rat answers by moving the king from H7 to H8, and right after that our hero slides the queen across the board, from E6 to D7.
With dungeon cunning, Rat brings the king to G8. A clean strike: our hero's queen topples the pawn on A4.
Rat's king advances from G8 to H7. our hero advances the queen from A4 to A5, and rat sets the king on G8, watching every square.
A clean strike: our hero's queen topples the pawn on C5.
From the dark, Rat pushes the king to H8. From C5 to G5, our hero's queen swallows Rat's pawn.
Rat answers by moving the king from H8 to H7; then our hero slides the pawn across the board, from D3 to D4. With dungeon cunning, Rat brings the king to H8.
With a steady hand, our hero brings the king to F4, and rat's king advances from H8 to H7. our hero advances the king from F4 to F5, while rat sets the king on H8, watching every square.
our hero gives check with the queen on H6.
From the dark, Rat pushes the king to G8; then our hero's king takes G6, leaving F5 behind.
Draw. The dungeon keeps the names of our hero and Rat.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 37 s
- Moves
- 71
- How it ended
- stalemate
- Captures (hero / opponent)
- 7 / 2
- Material captured (hero / opponent)
- 9 / 2
- First capture
- move 2
Floor 1 statistics
Against Rat, heroes have won 42% of 2655 finished games (1128 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.
This game (71 moves) lasted longer than 58% of the games on this floor.