Battle chronicle

A new legend is written: our hero challenges Spider on floor 3.

our hero answers with fury: the queen leaps from C2 to D3 and captures the enemy knight.

In the end, our hero delivers checkmate and Spider flees the board.

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The battle, move by move

our hero claims the enemy pawn by landing on E3.

Spider answers by moving the pawn from C3 to C2. our hero captures the enemy pawn: the queen leaps from D1 to C2.

With dungeon cunning, Spider brings the knight to C5. With a steady hand, our hero brings the pawn to G4, and right after that spider's king advances from E8 to F8.

our hero advances the pawn from H2 to H4; then spider sets the knight on E8, watching every square. Without hurry or fear, our hero places the pawn on H5.

Spider's pawn falls on H5 and tears the pawn from our hero.

our hero captures the enemy pawn: the pawn leaps from G4 to H5.

Check from Spider: the knight plants itself on D3.

our hero claims the enemy knight by landing on D3.

With dungeon cunning, Spider brings the pawn to E4. our hero captures the enemy pawn: the queen leaps from D3 to E4.

Spider's knight advances from E8 to D6. our hero gives check with the queen on F4.

Spider sets the king on G8, watching every square, and without hurry or fear, our hero places the pawn on H6. From the dark, Spider pushes the knight to C4.

our hero captures the knight on C4 and leaves Spider in check.

Spider answers by moving the king from G8 to F8, and our hero slides the pawn across the board, from H6 to H7. With dungeon cunning, Spider brings the pawn to E6.

our hero's pawn crowns on H8 and becomes a queen.

Spider's king advances from F8 to F7. Check: our hero tightens the net by bringing the queen to H7.

Spider sets the king on F8, watching every square. our hero gives check with the queen on C5.

From the dark, Spider pushes the king to E8, and our hero's rook takes H6, leaving H1 behind. Spider answers by moving the pawn from C7 to C6.

our hero captures the pawn on E6 and leaves Spider in check.

With dungeon cunning, Spider brings the king to D8. our hero captures the enemy pawn: the rook leaps from E6 to C6.

Spider's king advances from D8 to E8. our hero advances the queen from C5 to A7, and right after that spider sets the king on D8, watching every square.

our hero delivers the final mate from A8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 6 s
Moves
39
How it ended
checkmate
Captures (hero / opponent)
8 / 1
Material captured (hero / opponent)
12 / 1
First capture
move 0

Floor 3 statistics

Against Spider, heroes have won 43% of 953 finished games (410 wins, 153 losses, 390 draws). Average length: 59 moves. Average game time: 2 min 34 s. Most common ending: checkmate.

This game (39 moves) lasted longer than 23% of the games on this floor.

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