Battle chronicle

A new legend is written: our hero challenges Spider on floor 3.

With an adventurer's precision, our hero takes the rival queen on A2.

Spider falls to our hero's mate. The legend grows.

Loading…

The battle, move by move

our hero claims the enemy pawn by landing on A4.

With dungeon cunning, Spider brings the king to D8. With a steady hand, our hero brings the pawn to F3; then spider's king advances from D8 to D7.

our hero claims the enemy knight by landing on E4.

Spider sets the knight on H7, watching every square. our hero captures the enemy pawn: the bishop leaps from C1 to E3.

A cruel blow: Spider's pawn captures our hero's pawn on B2.

our hero's king takes D1, leaving E1 behind. On B1, Spider promotes and gains a reinforcing queen.

our hero slides the bishop across the board, from E3 to C1. Spider's queen reaches B3 and threatens our hero's king.

With a steady hand, our hero brings the king to D2. Check from Spider: the queen plants itself on A2.

our hero captures the enemy queen: the rook leaps from A4 to A2.

Spider sets the pawn on G5, watching every square. our hero claims the enemy pawn by landing on A6.

From the dark, Spider pushes the king to C8. our hero gives check with the rook on A8.

Spider answers by moving the king from C8 to B7, while our hero slides the rook across the board, from A8 to H8. our hero activates Backstab and silently removes a threat from Spider.

With dungeon cunning, Spider brings the pawn to G4; then with a steady hand, our hero brings the rook to G8. Spider's king advances from B7 to A6.

our hero claims the enemy pawn by landing on G4.

Spider sets the king on B7, watching every square. Without hurry or fear, our hero places the pawn on H4, while from the dark, Spider pushes the king to B6.

our hero's pawn takes H5, leaving H4 behind, and spider answers by moving the pawn from E7 to E6. our hero slides the pawn across the board, from H5 to H6.

With dungeon cunning, Spider brings the king to A7, and right after that with a steady hand, our hero brings the pawn to H7. Spider's king advances from A7 to B6.

our hero's pawn crowns on H8 and becomes a queen.

Spider sets the king on B7, watching every square. Without hurry or fear, our hero places the rook on G8, and from the dark, Spider pushes the pawn to C5.

From H7, our hero's queen forces Spider to defend.

Spider answers by moving the king from B7 to B6, and right after that our hero slides the queen across the board, from H7 to H6. With dungeon cunning, Spider brings the king to C7.

our hero captures the enemy pawn: the queen leaps from H6 to E6.

In that instant, Backstab: one of Spider's pieces vanishes without a trace.

Spider's pawn advances from C5 to C4. our hero captures the pawn on C4 and leaves Spider in check.

Spider sets the king on B6, watching every square. Check: our hero tightens the net by bringing the rook to G6.

From the dark, Spider pushes the king to A7. our hero gives check with the queen on C7.

Spider answers by moving the king from A7 to A8. Mate. our hero's rook on G8 leaves Spider with no escape.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 19 s
Moves
51
How it ended
checkmate
Captures (hero / opponent)
8 / 1
Material captured (hero / opponent)
18 / 1
First capture
move 0
Skills used
2

Floor 3 statistics

Against Spider, heroes have won 43% of 951 finished games (409 wins, 153 losses, 389 draws). Average length: 59 moves. Average game time: 2 min 34 s. Most common ending: checkmate.

This game (51 moves) lasted longer than 37% of the games on this floor.

More from floor 3