Battle chronicle
A new legend is written: our hero challenges Spider on floor 3.
our hero answers with fury: the pawn leaps from F2 to E3 and captures the enemy knight.
Neither our hero nor Spider claims victory. A draw on the board.
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The battle, move by move
our hero claims the enemy knight by landing on E3.
Spider sets the knight on C5, watching every square, and without hurry or fear, our hero places the king on E2. From the dark, Spider pushes the pawn to C2, while our hero's king takes D2, leaving E2 behind.
Check from Spider: the knight plants itself on B3.
our hero captures the enemy pawn: the king leaps from D2 to C2.
Spider gives check with the knight on A1.
With a steady hand, our hero brings the king to B2, and right after that spider's king advances from E8 to F7. our hero captures the enemy knight: the king leaps from B2 to A1.
Spider sets the pawn on E6, watching every square, while without hurry or fear, our hero places the king on B2. From the dark, Spider pushes the king to E7, and our hero's king takes C3, leaving B2 behind.
Spider answers by moving the pawn from A4 to A3, while our hero slides the king across the board, from C3 to B3. With dungeon cunning, Spider brings the king to D8.
our hero captures the enemy pawn: the king leaps from B3 to A3.
Spider's pawn advances from A6 to A5. our hero advances the king from A3 to A4, and right after that spider sets the king on C7, watching every square.
our hero captures the enemy pawn: the king leaps from A4 to A5.
From the dark, Spider pushes the king to C6, while our hero's king takes B4, leaving A5 behind. Spider answers by moving the king from C6 to D6, and our hero slides the king across the board, from B4 to C4.
With dungeon cunning, Spider brings the pawn to E4. With a steady hand, our hero brings the king to D4, and right after that spider's pawn advances from F6 to F5.
our hero advances the king from D4 to C3; then spider sets the king on D5, watching every square. Without hurry or fear, our hero places the king on D2.
From the dark, Spider pushes the king to C4, and our hero's king takes E2, leaving D2 behind. Spider answers by moving the king from C4 to C3, while our hero slides the king across the board, from E2 to F2.
With dungeon cunning, Spider brings the king to D3. With a steady hand, our hero brings the king to G3; then spider's pawn advances from E6 to E5.
our hero advances the king from G3 to H4, and right after that spider sets the king on E2, watching every square. Without hurry or fear, our hero places the king on G5.
From the dark, Spider pushes the pawn to F4, while our hero's king takes F5, leaving G5 behind. Spider answers by moving the pawn from F4 to F3.
our hero captures the enemy pawn: the king leaps from F5 to E5.
With dungeon cunning, Spider brings the king to F1. our hero claims the enemy pawn by landing on E4.
Spider's king advances from F1 to G2. our hero advances the king from E4 to F4; then spider sets the king on H3, watching every square.
our hero claims the enemy pawn by landing on F3.
From the dark, Spider pushes the king to H2, and our hero's pawn takes E4, leaving E3 behind. Spider answers by moving the king from H2 to H1, while our hero slides the pawn across the board, from E4 to E5.
With dungeon cunning, Spider brings the king to H2. With a steady hand, our hero brings the pawn to E6; then spider's king advances from H2 to G1.
our hero advances the pawn from E6 to E7, and right after that spider sets the king on H1, watching every square. our hero's pawn crowns on E8 and becomes a queen.
From the dark, Spider pushes the king to G1, while our hero's queen takes E2, leaving E8 behind. Spider answers by moving the king from G1 to H1, and our hero slides the king across the board, from F3 to F2.
With dungeon cunning, Spider brings the king to H2. With a steady hand, our hero brings the queen to F3.
The duel ends in a draw: our hero and Spider withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 23 s
- Moves
- 69
- How it ended
- stalemate
- Captures (hero / opponent)
- 8 / 0
- Material captured (hero / opponent)
- 12 / 0
- First capture
- move 0
Floor 3 statistics
Against Spider, heroes have won 43% of 953 finished games (410 wins, 153 losses, 390 draws). Average length: 59 moves. Average game time: 2 min 34 s. Most common ending: checkmate.
This game (69 moves) lasted longer than 62% of the games on this floor.