Battle chronicle

In the depths of Sewers, our hero faces Rat.

With an adventurer's precision, our hero takes the rival pawn on G3.

Rat's edge closes the game: mate against our hero.

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The battle, move by move

our hero slides the pawn across the board, from E2 to E4. Rat moves the pawn from A3 to B2 and topples our hero's pawn.

With a steady hand, our hero brings the pawn to C3. Rat's pawn crowns on B1 and a hostile queen is born.

our hero advances the king from E1 to E2. Rat captures the pawn on E4 and puts our hero in check.

Without hurry or fear, our hero places the king on D1. From the dark, Rat pushes the knight to F6, and right after that our hero's pawn takes D4, leaving D2 behind.

Rat gives check with the queen on B1.

our hero slides the king across the board, from D1 to D2. Rat's knight reaches E4 and threatens our hero's king.

With a steady hand, our hero brings the king to E2. Rat captures the pawn on A2 and puts our hero in check.

our hero advances the king from E2 to F1, while rat sets the queen on E6, watching every square. From D4 to C5, our hero's pawn swallows Rat's pawn.

From the dark, Rat pushes the pawn to G5; then our hero's pawn takes H4, leaving H2 behind. Rat answers by moving the pawn from G4 to G3.

From F2 to G3, our hero's pawn swallows Rat's pawn.

Rat gives check with the queen on F6.

With a steady hand, our hero brings the king to E2, while rat's pawn advances from E7 to E5. our hero advances the pawn from H4 to H5.

Rat captures the pawn on G3 and puts our hero in check.

Without hurry or fear, our hero places the king on D2. Rat gives check with the knight on E4.

our hero's king takes C2, leaving D2 behind. Rat's queen reaches F2 and threatens our hero's king.

our hero slides the king across the board, from C2 to B3. Check from Rat: the pawn plants itself on A4.

From B3 to A4, our hero's king swallows Rat's pawn.

Rat gives check with the queen on C2.

our hero advances the king from A4 to B4. Rat captures the pawn on C3 and puts our hero in check.

Without hurry or fear, our hero places the king on A4. Mate. Rat closes the net and our hero falls on C5.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 43 s
Moves
38
How it ended
checkmate
Captures (hero / opponent)
3 / 6
Material captured (hero / opponent)
3 / 6
First capture
move 1

Floor 1 statistics

Against Rat, heroes have won 42% of 2654 finished games (1127 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (38 moves) lasted longer than 17% of the games on this floor.

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