Battle chronicle
A new legend is written: our hero challenges Slug on floor 2.
Slug moves its king from G8 to F7 and topples our hero's queen!
In the end, our hero delivers checkmate and Slug flees the board.
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The battle, move by move
our hero claims the enemy bishop by landing on C3.
Slug answers by moving the knight from F6 to D5, and our hero slides the bishop across the board, from C1 to H6. With dungeon cunning, Slug brings the knight to B4.
our hero claims the enemy knight by landing on B4.
Slug's king advances from E8 to E7. our hero captures the enemy pawn: the pawn leaps from B4 to C5.
A cruel blow: Slug's pawn captures our hero's pawn on C5.
Without hurry or fear, our hero places the pawn on H3. Slug's pawn falls on H3 and tears the pawn from our hero.
our hero captures the enemy pawn: the pawn leaps from G2 to H3.
Slug answers by moving the pawn from E4 to E3, while our hero slides the pawn across the board, from H3 to H4. With dungeon cunning, Slug brings the pawn to C4.
our hero captures the enemy pawn: the bishop leaps from H6 to E3.
Slug's pawn advances from D6 to D5. our hero advances the bishop from E3 to H6, and right after that slug sets the king on D8, watching every square.
Without hurry or fear, our hero places the pawn on H5. From the dark, Slug pushes the king to E7, while our hero's bishop takes E3, leaving H6 behind.
Slug answers by moving the king from E7 to F8, and our hero slides the pawn across the board, from H5 to H6. With dungeon cunning, Slug brings the pawn to F5.
With a steady hand, our hero brings the king to F2, and right after that slug's king advances from F8 to E8. our hero advances the pawn from H6 to H7; then slug sets the king on D7, watching every square.
our hero's pawn crowns on H8 and becomes a queen.
From the dark, Slug pushes the king to C6, and our hero's queen takes E5, leaving H8 behind. Slug answers by moving the pawn from D5 to D4.
our hero claims the enemy pawn by landing on D4.
With dungeon cunning, Slug brings the pawn to B4. our hero captures the enemy pawn: the queen leaps from E5 to F5.
Slug's king advances from C6 to C7. our hero advances the queen from F5 to B5, and right after that slug sets the king on D8, watching every square.
our hero captures the enemy pawn: the queen leaps from B5 to B4.
From the dark, Slug pushes the king to E8, while our hero's bishop takes F6, leaving D4 behind. Slug answers by moving the pawn from C4 to C3, and our hero slides the queen across the board, from B4 to B7.
With dungeon cunning, Slug brings the king to F8. Check: our hero tightens the net by bringing the queen to E7.
Slug's king advances from F8 to G8. our hero gives check with the queen on F7.
A cruel blow: Slug's king captures our hero's queen on F7.
our hero claims the enemy pawn by landing on C3.
From the dark, Slug pushes the king to G8, and our hero's pawn takes C4, leaving C3 behind. Slug answers by moving the king from G8 to F7, while our hero slides the bishop across the board, from F6 to E5.
With dungeon cunning, Slug brings the king to G8. With a steady hand, our hero brings the pawn to C5; then slug's king advances from G8 to F8.
our hero advances the pawn from C5 to C6, and right after that slug sets the king on G8, watching every square. Without hurry or fear, our hero places the pawn on C7.
From the dark, Slug pushes the king to F8. our hero's pawn crowns on C8 and becomes a queen.
Slug answers by moving the king from F8 to F7, and our hero slides the king across the board, from F2 to F3. With dungeon cunning, Slug brings the king to G6.
With a steady hand, our hero brings the king to F4, and right after that slug's king advances from G6 to H6. our hero advances the king from F4 to G4; then slug sets the king on G6, watching every square.
Without hurry or fear, our hero places the queen on F8. From the dark, Slug pushes the king to H7, and our hero's queen takes F6, leaving F8 behind.
Slug answers by moving the king from H7 to G8, while our hero slides the king across the board, from G4 to G5. With dungeon cunning, Slug brings the king to H7.
With a steady hand, our hero brings the king to H5; then slug's king advances from H7 to G8. our hero advances the king from H5 to H6, and right after that slug sets the pawn on B2, watching every square.
Without hurry or fear, our hero places the bishop on D6. On B1, Slug promotes and gains a reinforcing queen.
our hero's bishop takes E7, leaving D6 behind. Slug's queen reaches C1 and threatens our hero's king.
our hero slides the king across the board, from H6 to G6; then with dungeon cunning, Slug brings the queen to C5. From F7, our hero's queen forces Slug to defend.
Slug's king advances from G8 to H8. our hero delivers the final mate from G7.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 13 s
- Moves
- 87
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 3
- Material captured (hero / opponent)
- 13 / 11
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (87 moves) lasted longer than 83% of the games on this floor.