Battle chronicle
The duel begins: our hero against Slug on floor 2.
Slug advances its bishop to A8 and claims our rook.
Slug falls to our hero's mate. The legend grows.
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The battle, move by move
our hero captures the enemy knight: the pawn leaps from A2 to B3.
After toppling the pawn on D2, Slug threatens our hero's king.
our hero claims the enemy pawn by landing on D2.
With dungeon cunning, Slug brings the pawn to F5. Check: our hero tightens the net by bringing the rook to A8.
A cruel blow: Slug's bishop captures our hero's rook on A8.
our hero advances the king from D2 to C3. Slug's bishop falls on G2 and tears the pawn from our hero.
Without hurry or fear, our hero places the pawn on B4. our hero activates Backstab and silently removes a threat from Slug.
From the dark, Slug pushes the king to D8. our hero's pawn takes B5, leaving B4 behind, and slug answers by moving the pawn from D6 to D5.
our hero slides the pawn across the board, from B2 to B4. With dungeon cunning, Slug brings the bishop to H1. our hero claims the enemy pawn by landing on C5.
Slug's pawn falls on C5 and tears the pawn from our hero.
our hero advances the king from C3 to B3, while slug sets the bishop on F3, watching every square. our hero claims the enemy bishop by landing on F3.
From the dark, Slug pushes the king to C8. our hero captures the enemy pawn: the pawn leaps from F3 to G4.
Slug answers by moving the king from C8 to B8. our hero claims the enemy pawn by landing on F5.
With dungeon cunning, Slug brings the king to A8; then with a steady hand, our hero brings the pawn to H4. Slug's king advances from A8 to B7, and right after that our hero advances the pawn from H4 to H5.
Slug sets the king on A7, watching every square. Without hurry or fear, our hero places the pawn on F6, while from the dark, Slug pushes the king to B7.
our hero's pawn takes H6, leaving H5 behind, and slug answers by moving the king from B7 to C8. our hero slides the pawn across the board, from H6 to H7.
With dungeon cunning, Slug brings the king to D7, and right after that with a steady hand, our hero brings the pawn to F7. Slug's pawn reaches C4 and threatens our hero's king.
our hero advances the king from B3 to B4. In that instant, Backstab: one of Slug's pieces vanishes without a trace.
Slug sets the pawn on D4, watching every square. our hero's pawn crowns on H8 and becomes a queen.
From the dark, Slug pushes the king to C7. our hero's pawn crowns on F8 and becomes a queen.
Slug answers by moving the pawn from D4 to D3. our hero gives check with the queen on H7.
With dungeon cunning, Slug brings the king to B6. Mate. our hero's queen on F6 leaves Slug with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 7 s
- Moves
- 45
- How it ended
- checkmate
- Captures (hero / opponent)
- 6 / 4
- Material captured (hero / opponent)
- 10 / 8
- First capture
- move 0
- Skills used
- 2
Floor 2 statistics
Against Slug, heroes have won 40% of 1557 finished games (619 wins, 278 losses, 660 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (45 moves) lasted longer than 28% of the games on this floor.