Battle chronicle
our hero draws pieces against Slug. The dungeon watches in silence.
With an adventurer's precision, our hero takes the rival bishop on C4.
Slug falls to our hero's mate. The legend grows.
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The battle, move by move
A clean strike: our hero's pawn topples the knight on B3.
Slug sets the king on D7, watching every square. From D2 to C3, our hero's pawn swallows Slug's pawn.
From the dark, Slug pushes the pawn to B4. A clean strike: our hero's pawn topples the pawn on B4.
Slug advances to B4 and claims our pawn.
our hero slides the bishop across the board, from C1 to H6, and with dungeon cunning, Slug brings the pawn to F6. With a steady hand, our hero brings the pawn to F3, while slug's bishop advances from E4 to H7.
From F3 to G4, our hero's pawn swallows Slug's pawn.
Slug moves the bishop from H7 to C2 and topples our hero's pawn.
Without hurry or fear, our hero places the king on D2. From the dark, Slug pushes the bishop to H7, and right after that our hero's pawn takes E4, leaving E2 behind.
Slug answers by moving the bishop from H7 to G8; then our hero slides the king across the board, from D2 to D3. With dungeon cunning, Slug brings the bishop to E6.
With a steady hand, our hero brings the king to D4, and slug's bishop advances from E6 to C4. A clean strike: our hero's king topples the bishop on C4.
Slug sets the king on C7, watching every square. From C4 to B4, our hero's king swallows Slug's pawn.
From the dark, Slug pushes the king to B8; then our hero's king takes B5, leaving B4 behind. Slug answers by moving the pawn from F6 to F5.
From E4 to F5, our hero's pawn swallows Slug's pawn.
With dungeon cunning, Slug brings the king to C8. With a steady hand, our hero brings the pawn to F6, while slug's pawn advances from D6 to D5.
our hero advances the pawn from F6 to F7, and slug sets the king on B8, watching every square. Promotion: on F8, our hero turns a pawn into a queen.
From the dark, Slug pushes the king to B7, and right after that our hero's king takes B4, leaving B5 behind. Slug answers by moving the king from B7 to C7; then our hero slides the queen across the board, from F8 to F6.
With dungeon cunning, Slug brings the king to B8. By taking the pawn on B6, our hero drives Slug into check.
Slug's king advances from B8 to A8. our hero advances the king from B4 to C5, while slug sets the pawn on D4, watching every square.
Without hurry or fear, our hero places the pawn on B4. From the dark, Slug pushes the pawn to D3; then our hero's queen takes D6, leaving B6 behind.
Slug answers by moving the pawn from D3 to D2. From H6 to D2, our hero's bishop swallows Slug's pawn.
With dungeon cunning, Slug brings the king to A7. With a steady hand, our hero brings the pawn to B5, while slug's king advances from A7 to A8.
our hero advances the pawn from B5 to B6, and slug sets the king on B7, watching every square. Without hurry or fear, our hero places the king on B5.
From the dark, Slug pushes the king to C8, and right after that our hero's queen takes E7, leaving D6 behind. Slug answers by moving the king from C8 to B8; then our hero slides the pawn across the board, from B6 to B7.
With dungeon cunning, Slug brings the king to A7. With a steady hand, our hero brings the queen to E8. Slug moves the king from A7 to B7 and topples our hero's pawn.
our hero advances the pawn from B2 to B4, while slug sets the king on A7, watching every square. Without hurry or fear, our hero places the king on C6.
From the dark, Slug pushes the king to A6. Check: our hero tightens the net by bringing the pawn to B5.
Slug answers by moving the king from A6 to A7. our hero gives check with the pawn on B6.
With dungeon cunning, Slug brings the king to A6. With a steady hand, our hero brings the pawn to B7, while slug's king advances from A6 to A7.
Promotion: on B8, our hero turns a pawn into a queen.
Slug sets the king on A6, watching every square. And it is checkmate: our hero ends the game on A8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 39 s
- Moves
- 73
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 3
- Material captured (hero / opponent)
- 13 / 3
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (73 moves) lasted longer than 69% of the games on this floor.