Battle chronicle
our hero draws pieces against Slug. The dungeon watches in silence.
With an adventurer's precision, our hero takes the rival knight on A6.
Slug falls to our hero's mate. The legend grows.
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The battle, move by move
A clean strike: our hero's pawn topples the pawn on C3.
Slug sets the pawn on G3, watching every square. From H2 to G3, our hero's pawn swallows Slug's pawn.
From the dark, Slug pushes the pawn to B4. A clean strike: our hero's pawn topples the pawn on B3.
Slug answers by moving the king from E8 to D7. From C3 to B4, our hero's pawn swallows Slug's pawn.
With dungeon cunning, Slug brings the king to E6. A clean strike: our hero's pawn topples the pawn on C5.
Slug advances to C5 and claims our pawn.
our hero advances the pawn from B3 to B4, and slug sets the knight on A6, watching every square. Without hurry or fear, our hero places the pawn on B5.
From the dark, Slug pushes the pawn to D5. From B5 to A6, our hero's pawn swallows Slug's knight.
Slug answers by moving the pawn from B6 to B5; then our hero slides the pawn across the board, from A6 to A7. With dungeon cunning, Slug brings the king to E5.
Promotion: on A8, our hero turns a pawn into a queen.
Slug's king advances from E5 to E6. From C8, our hero's queen forces Slug to defend.
Slug sets the king on D6, watching every square, and right after that without hurry or fear, our hero places the pawn on B4. From the dark, Slug pushes the pawn to D4.
our hero gives check with the queen on B8.
Slug answers by moving the king from D6 to C6. From C8, our hero's queen forces Slug to defend.
With dungeon cunning, Slug brings the king to D6. With a steady hand, our hero brings the queen to A8, while slug's king advances from D6 to D7.
our hero advances the queen from A8 to A5, and slug sets the king on E6, watching every square. A clean strike: our hero's queen topples the pawn on B5.
From the dark, Slug pushes the pawn to F6. Check: our hero tightens the net by bringing the queen to C6.
Slug answers by moving the king from E6 to F7; then our hero slides the pawn across the board, from B4 to B5. With dungeon cunning, Slug brings the pawn to D3.
With a steady hand, our hero brings the pawn to B6. Slug gives check with the pawn on D2.
A clean strike: our hero's king topples the pawn on D2.
Slug sets the king on F8, watching every square, and right after that without hurry or fear, our hero places the pawn on B7. From the dark, Slug pushes the king to G7.
Promotion: on B8, our hero turns a pawn into a queen.
Slug answers by moving the pawn from F6 to F5. Check: our hero tightens the net by bringing the queen to B7.
With dungeon cunning, Slug brings the king to F8. And it is checkmate: our hero ends the game on C8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 13 s
- Moves
- 49
- How it ended
- checkmate
- Captures (hero / opponent)
- 8 / 1
- Material captured (hero / opponent)
- 10 / 1
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1557 finished games (619 wins, 278 losses, 660 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (49 moves) lasted longer than 33% of the games on this floor.