Battle chronicle

In the depths of Sewers, our hero faces Slug.

Slug moves its king from D6 to E6 and topples our hero's queen!

Neither our hero nor Slug claims victory. A draw on the board.

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The battle, move by move

From F2 to G3, our hero's pawn swallows Slug's knight.

With dungeon cunning, Slug brings the pawn to E4. A clean strike: our hero's bishop topples the pawn on H6.

Slug's pawn advances from C3 to C2. our hero advances the pawn from H2 to H4. Slug's pawn crowns on C1 and a hostile knight is born.

A clean strike: our hero's bishop topples the knight on C1.

Slug captures the pawn on G3 and puts our hero in check.

our hero's king takes D2, leaving E1 behind. Slug answers by moving the bishop from G3 to H2; then our hero slides the pawn across the board, from H4 to H5.

With dungeon cunning, Slug brings the bishop to G1. With a steady hand, our hero brings the pawn to H6, and slug's bishop advances from G1 to D4.

our hero advances the pawn from E2 to E3, while slug sets the bishop on A1, watching every square. Without hurry or fear, our hero places the king on C2.

From the dark, Slug pushes the bishop to F6; then our hero's bishop takes A3, leaving C1 behind. Slug answers by moving the pawn from G4 to G3, and right after that our hero slides the king across the board, from C2 to D1.

With dungeon cunning, Slug brings the bishop to E5. With a steady hand, our hero brings the king to E2, while slug's pawn advances from D7 to D6.

our hero advances the king from E2 to F1, and slug sets the bishop on C3, watching every square. Without hurry or fear, our hero places the king on G2.

From the dark, Slug pushes the bishop to E5, and right after that our hero's bishop takes B4, leaving A3 behind. Slug answers by moving the king from E8 to F7; then our hero slides the bishop across the board, from B4 to A5.

With dungeon cunning, Slug brings the bishop to F4. From E3 to F4, our hero's pawn swallows Slug's bishop.

Slug's pawn advances from E6 to E5. A clean strike: our hero's pawn topples the pawn on E5.

Slug advances to E5 and claims our pawn.

Without hurry or fear, our hero places the bishop on B4. From the dark, Slug pushes the king to E6; then our hero's bishop takes C3, leaving B4 behind.

Slug answers by moving the king from E6 to D6, and right after that our hero slides the king across the board, from G2 to H3. With dungeon cunning, Slug brings the pawn to E3.

A clean strike: our hero's king topples the pawn on G3.

Slug's pawn advances from E3 to E2. our hero advances the king from G3 to G4, and slug sets the pawn on E4, watching every square.

Without hurry or fear, our hero places the king on F4. Slug's pawn crowns on E1 and a hostile queen is born.

From C3 to E1, our hero's bishop swallows Slug's queen.

Slug answers by moving the king from D6 to D5; then our hero slides the king across the board, from F4 to F5. With dungeon cunning, Slug brings the pawn to E3.

With a steady hand, our hero brings the king to F4. Check from Slug: the pawn plants itself on E5.

our hero advances the king from F4 to G5, while slug sets the king on E6, watching every square. Without hurry or fear, our hero places the king on H5.

From the dark, Slug pushes the king to D7; then our hero's king takes G5, leaving H5 behind. Slug answers by moving the king from D7 to D8, and right after that our hero slides the king across the board, from G5 to F5.

With dungeon cunning, Slug brings the king to E7. A clean strike: our hero's king topples the pawn on E5.

Slug's king advances from E7 to F8. our hero advances the king from E5 to E4, and slug sets the king on E8, watching every square.

A clean strike: our hero's king topples the pawn on E3.

From the dark, Slug pushes the king to F7, and right after that our hero's bishop takes C3, leaving E1 behind. Slug answers by moving the king from F7 to E6; then our hero slides the king across the board, from E3 to E4.

With dungeon cunning, Slug brings the king to D7. With a steady hand, our hero brings the king to F5, and slug's king advances from D7 to D6.

our hero advances the king from F5 to F6, while slug sets the king on D7, watching every square. Without hurry or fear, our hero places the king on G7.

From the dark, Slug pushes the king to E7. A clean strike: our hero's king topples the pawn on H7.

Slug answers by moving the king from E7 to D7, and right after that our hero slides the king across the board, from H7 to G7. With dungeon cunning, Slug brings the king to C6.

With a steady hand, our hero brings the pawn to H7, while slug's king advances from C6 to D5. Promotion: on H8, our hero turns a pawn into a queen.

Slug sets the king on E4, watching every square; then without hurry or fear, our hero places the queen on H5. From the dark, Slug pushes the king to E3.

our hero gives check with the queen on H3.

Slug answers by moving the king from E3 to F4; then our hero slides the bishop across the board, from C3 to D4. With dungeon cunning, Slug brings the king to E4.

Check: our hero tightens the net by bringing the queen to G4.

Slug's king advances from E4 to D5. our hero gives check with the queen on F5.

Slug sets the king on D6, watching every square. From E6, our hero's queen forces Slug to defend.

Slug moves the king from D6 to E6 and topples our hero's queen.

The duel ends in a draw: our hero and Slug withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 47 s
Moves
98
How it ended
draw
Captures (hero / opponent)
10 / 3
Material captured (hero / opponent)
24 / 11
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (98 moves) lasted longer than 90% of the games on this floor.

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