Battle chronicle
In the depths of Sewers, our hero faces Slug.
our hero's pawn lands on H3 and defeats Slug's knight!
Checkmate! our hero topples Slug and claims victory.
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The battle, move by move
From B2 to C3, our hero's pawn swallows Slug's bishop.
With dungeon cunning, Slug brings the pawn to G3. A clean strike: our hero's pawn topples the pawn on G3.
Slug's knight advances from F6 to H7. From C2 to B3, our hero's pawn swallows Slug's pawn.
Slug sets the knight on G5, watching every square; then without hurry or fear, our hero places the pawn on D3. From the dark, Slug pushes the pawn to E3.
From F2 to E3, our hero's pawn swallows Slug's pawn.
Slug answers by moving the knight from G5 to H3. A clean strike: our hero's pawn topples the knight on H3.
With dungeon cunning, Slug brings the king to E7. With a steady hand, our hero brings the pawn to H4, and slug's king advances from E7 to F6.
our hero advances the pawn from G3 to G4, while slug sets the king on G7, watching every square. Without hurry or fear, our hero places the pawn on G5.
From the dark, Slug pushes the pawn to B4; then our hero's pawn takes H5, leaving H4 behind. Slug answers by moving the king from G7 to H7.
From C3 to B4, our hero's pawn swallows Slug's pawn.
With dungeon cunning, Slug brings the pawn to D5. A clean strike: our hero's pawn topples the pawn on C5.
Slug advances to C5 and claims our pawn.
our hero advances the pawn from D3 to D4. Slug moves the pawn from C5 to D4 and topples our hero's pawn.
A clean strike: our hero's pawn topples the pawn on D4.
From the dark, Slug pushes the king to G8, and right after that our hero's pawn takes B4, leaving B3 behind. Slug answers by moving the pawn from F7 to F5; then our hero slides the pawn across the board, from G5 to G6.
With dungeon cunning, Slug brings the king to F8. With a steady hand, our hero brings the pawn to H6, and slug's king advances from F8 to G8.
From H7, our hero's pawn forces Slug to defend.
Slug sets the king on F8, watching every square. Promotion: on H8, our hero turns a pawn into a queen.
From the dark, Slug pushes the king to E7; then our hero's pawn takes G7, leaving G6 behind. Slug answers by moving the king from E7 to D6.
Promotion: on G8, our hero turns a pawn into a queen.
With dungeon cunning, Slug brings the king to E7. A clean strike: our hero's queen topples the pawn on D5.
Slug's pawn advances from F5 to F4. our hero gives check with the queen on E5.
Slug sets the king on D7, watching every square. From H7, our hero's queen forces Slug to defend.
From the dark, Slug pushes the king to C8. our hero delivers the final mate from E8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 33 s
- Moves
- 49
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 2
- Material captured (hero / opponent)
- 13 / 2
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (49 moves) lasted longer than 33% of the games on this floor.