Battle chronicle
A new legend is written: our hero challenges Slug on floor 2.
A cruel blow: Slug's pawn captures our hero's pawn on D4.
Checkmate! our hero topples Slug and claims victory.
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The battle, move by move
our hero claims the enemy pawn by landing on B3.
Slug sets the king on E7, watching every square. our hero captures the enemy pawn: the pawn leaps from B2 to C3.
From the dark, Slug pushes the pawn to D5, while our hero's pawn takes D3, leaving D2 behind. Slug's bishop falls on G2 and tears the pawn from our hero.
Check: our hero tightens the net by bringing the bishop to G5.
With dungeon cunning, Slug brings the king to D7. With a steady hand, our hero brings the pawn to C4, and right after that slug's pawn advances from G4 to G3.
our hero captures the enemy pawn: the pawn leaps from C4 to D5.
Slug sets the king on C8, watching every square, while without hurry or fear, our hero places the pawn on D6. From the dark, Slug pushes the bishop to A8.
our hero gives check with the pawn on D7.
A cruel blow: Slug's king captures our hero's pawn on D7.
our hero slides the pawn across the board, from C2 to C3, and right after that with dungeon cunning, Slug brings the bishop to D5. With a steady hand, our hero brings the pawn to C4; then slug's bishop advances from D5 to C6.
our hero claims the enemy pawn by landing on B5.
Slug sets the bishop on H1, watching every square, and without hurry or fear, our hero places the pawn on D4. A cruel blow: Slug's pawn captures our hero's pawn on D4.
our hero's bishop takes F6, leaving G5 behind. Slug answers by moving the pawn from D4 to D3, and our hero slides the bishop across the board, from F6 to D4.
With dungeon cunning, Slug brings the king to C7. With a steady hand, our hero brings the pawn to B4, and right after that slug's pawn advances from F7 to F5.
Check: our hero tightens the net by bringing the bishop to E5.
Slug sets the king on B7, watching every square. our hero claims the enemy pawn by landing on G3.
From the dark, Slug pushes the king to A7, and our hero's bishop takes C7, leaving G3 behind. Slug answers by moving the bishop from H1 to A8, while our hero slides the bishop across the board, from C7 to E5.
With dungeon cunning, Slug brings the bishop to E4. With a steady hand, our hero brings the king to D2; then slug's bishop advances from E4 to A8.
our hero claims the enemy pawn by landing on D3.
Slug sets the bishop on D5, watching every square, and without hurry or fear, our hero places the king on D4. From the dark, Slug pushes the bishop to E6, while our hero's bishop takes G7, leaving E5 behind.
Slug answers by moving the bishop from E6 to D7, and our hero slides the king across the board, from D4 to D5. A cruel blow: Slug's bishop captures our hero's pawn on B5.
With a steady hand, our hero brings the king to D6, and right after that slug's pawn advances from F5 to F4. our hero advances the bishop from G7 to H6; then slug sets the pawn on F3, watching every square.
Without hurry or fear, our hero places the bishop on E3. From the dark, Slug pushes the bishop to A6, and our hero's king takes C6, leaving D6 behind.
Slug answers by moving the bishop from A6 to C8, while our hero slides the pawn across the board, from B4 to B5. With dungeon cunning, Slug brings the bishop to F5.
With a steady hand, our hero brings the king to C7; then slug's bishop advances from F5 to E4. our hero advances the king from C7 to D6, and right after that slug sets the bishop on H7, watching every square.
Without hurry or fear, our hero places the king on C6. From the dark, Slug pushes the king to A8. our hero claims the enemy pawn by landing on B6.
Slug answers by moving the bishop from H7 to E4, and our hero slides the king across the board, from B6 to C5. With dungeon cunning, Slug brings the bishop to D5.
With a steady hand, our hero brings the pawn to B6, and right after that slug's bishop advances from D5 to A2. our hero advances the king from C5 to C6; then slug sets the bishop on E6, watching every square.
Check: our hero tightens the net by bringing the pawn to B7.
From the dark, Slug pushes the king to B8, and our hero's king takes B6, leaving C6 behind. Slug answers by moving the bishop from E6 to F5.
Mate. our hero's bishop on F4 leaves Slug with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 0 s
- Moves
- 77
- How it ended
- checkmate
- Captures (hero / opponent)
- 7 / 4
- Material captured (hero / opponent)
- 7 / 4
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (77 moves) lasted longer than 73% of the games on this floor.