Battle chronicle
our hero draws pieces against Slug. The dungeon watches in silence.
our hero answers with fury: the pawn leaps from H3 to G4 and captures the enemy knight.
In the end, our hero delivers checkmate and Slug flees the board.
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The battle, move by move
A clean strike: our hero's pawn topples the bishop on C3.
From the dark, Slug pushes the king to D8. From C2 to B3, our hero's pawn swallows Slug's pawn.
Slug answers by moving the knight from F6 to H7; then our hero slides the pawn across the board, from F2 to F3. With dungeon cunning, Slug brings the knight to F6.
From F3 to G4, our hero's pawn swallows Slug's pawn.
Slug moves the knight from F6 to G4 and topples our hero's pawn.
our hero advances the pawn from H2 to H3, while slug sets the king on D7, watching every square. From H3 to G4, our hero's pawn swallows Slug's knight.
From the dark, Slug pushes the pawn to F6; then our hero's pawn takes G5, leaving G4 behind. Slug answers by moving the king from D7 to E7.
By taking the pawn on F6, our hero drives Slug into check.
With dungeon cunning, Slug brings the king to D7. With a steady hand, our hero brings the pawn to F7, while slug's king advances from D7 to E7.
our hero advances the knight from G1 to H3, and slug sets the pawn on E3, watching every square. A clean strike: our hero's pawn topples the pawn on E3.
From the dark, Slug pushes the king to D8. Promotion: on F8, our hero turns a pawn into a queen.
Slug answers by moving the king from D8 to C7; then our hero slides the knight across the board, from H3 to G5. With dungeon cunning, Slug brings the pawn to C4.
From B3 to C4, our hero's pawn swallows Slug's pawn.
Slug's king advances from C7 to D7. our hero advances the knight from G5 to E4, while slug sets the king on C7, watching every square.
By taking the pawn on D6, our hero drives Slug into check.
From the dark, Slug pushes the king to B7. Check: our hero tightens the net by bringing the queen to D5.
Slug answers by moving the king from B7 to C8. our hero gives check with the queen on C6.
With dungeon cunning, Slug brings the king to D8. By taking the pawn on B6, our hero drives Slug into check.
Slug's king advances from D8 to D7. By taking the pawn on B5, our hero drives Slug into check.
Slug sets the king on C7, watching every square; then without hurry or fear, our hero places the rook on B1. From the dark, Slug pushes the king to C8.
From B8, our hero's queen forces Slug to defend.
Slug answers by moving the king from C8 to D7; then our hero slides the rook across the board, from B1 to B6. With dungeon cunning, Slug brings the king to E7.
our hero gives check with the queen on B7.
Slug's king advances from E7 to F8. our hero advances the rook from B6 to C6, while slug sets the king on E8, watching every square.
our hero delivers the final mate from C8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 10 s
- Moves
- 51
- How it ended
- checkmate
- Captures (hero / opponent)
- 10 / 1
- Material captured (hero / opponent)
- 14 / 1
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (51 moves) lasted longer than 36% of the games on this floor.