Battle chronicle
A new legend is written: Alfonso M. challenges Slug on floor 2.
Alfonso M.'s bishop lands on F6 and defeats Slug's knight!
Checkmate! Alfonso M. topples Slug and claims victory.
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The battle, move by move
Alfonso M. claims the enemy pawn by landing on B3.
With dungeon cunning, Slug brings the bishop to A5. With a steady hand, Alfonso M. brings the king to F2; then slug's king advances from E8 to D8.
Alfonso M. advances the pawn from D2 to D3. Slug gives check with the pawn on G3.
Alfonso M. captures the enemy pawn: the king leaps from F2 to G3.
From the dark, Slug pushes the bishop to B4, while alfonso M.'s bishop takes G5, leaving C1 behind. Slug answers by moving the pawn from E4 to E3.
Alfonso M. captures the knight on F6 and leaves Slug in check.
With dungeon cunning, Slug brings the king to C7. With a steady hand, Alfonso M. brings the king to F3, and right after that slug's bishop advances from B4 to D2.
Alfonso M. advances the pawn from H2 to H4; then slug sets the king on C8, watching every square. Without hurry or fear, Alfonso M. places the pawn on H5.
From the dark, Slug pushes the pawn to C4. Alfonso M. captures the enemy pawn: the pawn leaps from B3 to C4.
Slug answers by moving the pawn from B5 to B4, while alfonso M. slides the pawn across the board, from B2 to B3. With dungeon cunning, Slug brings the king to D7.
With a steady hand, Alfonso M. brings the pawn to H6; then slug's bishop advances from D2 to E1. Alfonso M. advances the pawn from H6 to H7, and right after that slug sets the king on E6, watching every square.
Alfonso M.'s pawn crowns on H8 and becomes a queen.
From the dark, Slug pushes the pawn to B5. Alfonso M. claims the enemy pawn by landing on E3.
Slug gives check with the bishop on F2.
Alfonso M. captures the enemy bishop: the king leaps from E3 to F2.
With dungeon cunning, Slug brings the pawn to D5. Alfonso M. captures the pawn on D5 and leaves Slug in check.
Slug's king advances from E6 to D7. Mate. Alfonso M.'s queen on D8 leaves Slug with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 56 s
- Moves
- 35
- How it ended
- checkmate
- Captures (hero / opponent)
- 7 / 0
- Material captured (hero / opponent)
- 11 / 0
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (35 moves) lasted longer than 17% of the games on this floor.