Battle chronicle
A new legend is written: our hero challenges Rat on floor 1.
Rat advances its king to C6 and claims our queen.
Out of time, our hero loses to Rat.
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The battle, move by move
Without hurry or fear, our hero places the pawn on E4. From the dark, Rat pushes the king to D8, and our hero's pawn takes H3, leaving H2 behind.
Rat answers by moving the pawn from G6 to G5, while our hero slides the pawn across the board, from G2 to G3. Rat's pawn falls on B2 and tears the pawn from our hero.
our hero captures the enemy pawn: the pawn leaps from H3 to G4.
On B1, Rat promotes and gains a reinforcing rook.
our hero advances the king from E1 to E2, and right after that rat sets the rook on B8, watching every square. Without hurry or fear, our hero places the pawn on D4.
From the dark, Rat pushes the king to E8. our hero claims the enemy pawn by landing on C5.
Rat answers by moving the rook from B8 to B3, and our hero slides the pawn across the board, from E4 to E5. With dungeon cunning, Rat brings the rook to B8.
With a steady hand, our hero brings the pawn to F4, and right after that rat's rook advances from B8 to B1. our hero captures the enemy pawn: the pawn leaps from F4 to G5.
Rat sets the knight on F8, watching every square, while without hurry or fear, our hero places the pawn on G6. From the dark, Rat pushes the rook to G1, and our hero's pawn takes G7, leaving G6 behind.
Rat's rook reaches G2 and threatens our hero's king.
our hero slides the king across the board, from E2 to F3. Check from Rat: the rook plants itself on F2.
With a steady hand, our hero brings the king to E4; then rat's king advances from E8 to F7. our hero's pawn crowns on F8 and becomes a queen.
Rat sets the king on E6, watching every square. our hero captures the pawn on E7 and leaves Rat in check.
A cruel blow: Rat's king captures our hero's queen on E7.
our hero's pawn takes G5, leaving G4 behind. Rat gives check with the rook on E2.
our hero slides the king across the board, from E4 to F5; then with dungeon cunning, Rat brings the king to F8. With a steady hand, our hero brings the pawn to G6, and right after that rat's king advances from F8 to E7.
our hero advances the pawn from G6 to G7. Rat gives check with the rook on F2.
Without hurry or fear, our hero places the king on G5. Rat's rook falls on C2 and tears the pawn from our hero.
our hero's pawn crowns on G8 and becomes a queen.
A cruel blow: Rat's rook captures our hero's pawn on C5.
our hero slides the queen across the board, from G8 to A8, and right after that with dungeon cunning, Rat brings the rook to C2. our hero captures the enemy pawn: the queen leaps from A8 to A5.
Rat's king advances from E7 to E6. our hero claims the enemy pawn by landing on C7.
Rat sets the king on D5, watching every square. our hero captures the pawn on C6 and leaves Rat in check.
A cruel blow: Rat's king captures our hero's queen on C6.
our hero's pawn takes E6, leaving E5 behind. Rat answers by moving the rook from C2 to H2, and our hero slides the pawn across the board, from E6 to E7.
With dungeon cunning, Rat brings the king to C7. our hero's pawn crowns on E8 and becomes a queen.
Rat's rook advances from H2 to D2. our hero advances the queen from E8 to H8.
Rat's rook reaches D5 and threatens our hero's king.
our hero gives check with the queen on E5.
After toppling the queen on E5, Rat threatens our hero's king.
our hero's king takes G6, leaving G5 behind. Rat answers by moving the rook from E5 to E7, while our hero slides the pawn across the board, from A2 to A4.
With dungeon cunning, Rat brings the rook to E5. With a steady hand, our hero brings the pawn to A5; then rat's king advances from C7 to C6.
our hero advances the pawn from A5 to A6, and right after that rat sets the rook on E4, watching every square. Without hurry or fear, our hero places the pawn on A7.
From the dark, Rat pushes the king to B7. our hero's pawn crowns on A8 and becomes a queen.
Rat answers by moving the king from B7 to B6, and our hero slides the queen across the board, from A8 to A1. With dungeon cunning, Rat brings the king to C7.
With a steady hand, our hero brings the queen to B1, and right after that rat's rook advances from E4 to C4. our hero advances the queen from B1 to B5; then rat sets the rook on D4, watching every square.
From C5, our hero's queen forces Rat to defend.
From the dark, Rat pushes the king to D8. our hero captures the rook on D4 and leaves Rat in check.
Rat answers by moving the king from D8 to C7. our hero gives check with the queen on C4.
With dungeon cunning, Rat brings the king to B7. From B4, our hero's queen forces Rat to defend.
Rat's king advances from B7 to C8. our hero advances the queen from B4 to A5, and right after that rat sets the king on D7, watching every square.
our hero gives check with the queen on B5.
From the dark, Rat pushes the king to C7. From C5, our hero's queen forces Rat to defend.
Rat answers by moving the king from C7 to B8. Check: our hero tightens the net by bringing the queen to B5.
With dungeon cunning, Rat brings the king to A7. our hero gives check with the queen on A5.
Rat's king advances from A7 to B8. our hero advances the king from G6 to H7; then rat sets the king on C8, watching every square.
Without hurry or fear, our hero places the pawn on G4. From the dark, Rat pushes the king to D7, and our hero's pawn takes G5, leaving G4 behind.
Rat answers by moving the king from D7 to D6, while our hero slides the pawn across the board, from G5 to G6. With dungeon cunning, Rat brings the king to E6.
With a steady hand, our hero brings the pawn to G7; then rat's king advances from E6 to F7. our hero's pawn crowns on G8 and becomes a queen.
Rat sets the king on E7, watching every square, and without hurry or fear, our hero places the queen on G6. From the dark, Rat pushes the king to F8.
Check: our hero tightens the net by bringing the queen to A8.
Rat answers by moving the king from F8 to E7. our hero gives check with the queen on A7.
With dungeon cunning, Rat brings the king to F8. From F6, our hero's queen forces Rat to defend.
Rat's king advances from F8 to E8.
Out of time, our hero loses to Rat.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 57 min 18 s
- Moves
- 118
- How it ended
- time out
- Captures (hero / opponent)
- 9 / 6
- Material captured (hero / opponent)
- 15 / 30
- First capture
- move 3
Floor 1 statistics
Against Rat, heroes have won 42% of 2663 finished games (1131 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (118 moves) lasted longer than 89% of the games on this floor.