Battle chronicle

our hero draws pieces against Rat. The dungeon watches in silence.

Rat advances its king to G7 and claims our pawn.

our hero is forced to flee. Rat holds the field.

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The battle, move by move

our hero advances the pawn from F2 to F4, while rat sets the pawn on C4, watching every square. Without hurry or fear, our hero places the pawn on F5.

From the dark, Rat pushes the king to F7. By taking the pawn on G6, our hero drives Rat into check.

Rat answers by moving the king from F7 to G8, and right after that our hero slides the pawn across the board, from G6 to G7. With dungeon cunning, Rat brings the pawn to E5.

With a steady hand, our hero brings the king to F2, while rat's pawn advances from A5 to A4. our hero advances the king from F2 to F3.

Rat moves the king from G8 to G7 and topples our hero's pawn.

Without hurry or fear, our hero places the king on G4. From the dark, Rat pushes the king to F7, and right after that our hero's king takes G5, leaving G4 behind.

Rat answers by moving the pawn from C6 to C5; then our hero slides the king across the board, from G5 to H6. With dungeon cunning, Rat brings the king to G8.

With a steady hand, our hero brings the king to G6, and rat's king advances from G8 to F8. our hero advances the king from G6 to H7, while rat sets the pawn on E4, watching every square.

Without hurry or fear, our hero places the king on H8. From the dark, Rat pushes the king to E8; then our hero's king takes G8, leaving H8 behind.

Rat answers by moving the pawn from C7 to C6, and right after that our hero slides the king across the board, from G8 to G7. With dungeon cunning, Rat brings the king to D8.

With a steady hand, our hero brings the king to F7, while rat's king advances from D8 to C7. our hero advances the king from F7 to E7, and rat sets the pawn on D5, watching every square.

Without hurry or fear, our hero places the king on E6. From the dark, Rat pushes the pawn to C3, and right after that our hero's king takes E7, leaving E6 behind.

Rat answers by moving the pawn from D5 to D4; then our hero slides the king across the board, from E7 to E6. With dungeon cunning, Rat brings the king to D8.

With a steady hand, our hero brings the king to F7, and rat's pawn advances from D4 to D3. our hero advances the king from F7 to F8, while rat sets the pawn on C2, watching every square.

Without hurry or fear, our hero places the king on G7. From the dark, Rat pushes the king to E8; then our hero's king takes G8, leaving G7 behind.

Rat answers by moving the pawn from E4 to E3, and right after that our hero slides the king across the board, from G8 to H7. Rat's pawn crowns on C1 and a hostile rook is born.

our hero is forced to flee. Rat holds the field.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 18 s
Moves
48
How it ended
resignation
Captures (hero / opponent)
1 / 1
Material captured (hero / opponent)
1 / 1
First capture
move 2

Floor 1 statistics

Against Rat, heroes have won 42% of 2663 finished games (1131 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (48 moves) lasted longer than 29% of the games on this floor.

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