Battle chronicle

A new legend is written: our hero challenges Rat on floor 1.

A cruel blow: Rat's rook captures our hero's queen on G8.

The battle cuts short: our hero resigns against Rat.

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The battle, move by move

Without hurry or fear, our hero places the pawn on H4. From the dark, Rat pushes the pawn to G3, and our hero's pawn takes H5, leaving H4 behind.

Rat answers by moving the knight from D7 to F6. our hero claims the enemy pawn by landing on G6.

With dungeon cunning, Rat brings the knight to G8. With a steady hand, our hero brings the pawn to G7; then rat's pawn advances from E7 to E6.

our hero claims the enemy pawn by landing on G3.

Rat sets the king on E7, watching every square, and without hurry or fear, our hero places the pawn on G4. From the dark, Rat pushes the pawn to A2, while our hero's pawn takes G3, leaving G2 behind.

On A1, Rat promotes and gains a reinforcing rook.

our hero slides the pawn across the board, from D2 to D4. After toppling the bishop on C1, Rat threatens our hero's king.

With a steady hand, our hero brings the king to F2, and right after that rat's knight advances from G8 to H6. our hero advances the pawn from E2 to E4; then rat sets the rook on C3, watching every square.

Without hurry or fear, our hero places the king on G2. From the dark, Rat pushes the pawn to E5, and our hero's king takes H3, leaving G2 behind.

A cruel blow: Rat's pawn captures our hero's pawn on D4.

our hero slides the pawn across the board, from G4 to G5, and right after that with dungeon cunning, Rat brings the rook to B3. our hero captures the enemy knight: the pawn leaps from G5 to H6.

Rat's rook advances from B3 to B8. our hero advances the pawn from H6 to H7, and right after that rat sets the king on F7, watching every square.

our hero's pawn crowns on G8 and becomes a queen.

A cruel blow: Rat's rook captures our hero's queen on G8.

our hero's pawn crowns on G8 and becomes a queen.

Rat's king falls on G8 and tears the queen from our hero.

our hero slides the pawn across the board, from G3 to G4; then with dungeon cunning, Rat brings the king to F8. With a steady hand, our hero brings the king to H4, and right after that rat's pawn advances from C6 to C5.

our hero advances the pawn from G4 to G5; then rat sets the king on E8, watching every square. Without hurry or fear, our hero places the king on H5.

From the dark, Rat pushes the pawn to D3, and our hero's pawn takes G6, leaving G5 behind. Rat answers by moving the king from E8 to F8, while our hero slides the king across the board, from H5 to G5.

With dungeon cunning, Rat brings the king to G8. With a steady hand, our hero brings the king to F5; then rat's king advances from G8 to G7.

our hero claims the enemy pawn by landing on E5.

Rat sets the king on H6, watching every square, and without hurry or fear, our hero places the pawn on G7. A cruel blow: Rat's king captures our hero's pawn on G7.

our hero's king takes D5, leaving E5 behind. Rat answers by moving the king from G7 to F6. our hero captures the enemy pawn: the king leaps from D5 to C5.

With dungeon cunning, Rat brings the pawn to A4. With a steady hand, our hero brings the king to C6, and right after that rat's king advances from F6 to G5.

our hero captures the enemy pawn: the king leaps from C6 to C7.

Rat sets the king on F4, watching every square, while without hurry or fear, our hero places the king on C6. Rat's king falls on E4 and tears the pawn from our hero.

our hero's king takes C5, leaving C6 behind. Rat answers by moving the king from E4 to E3, while our hero slides the king across the board, from C5 to C4.

With dungeon cunning, Rat brings the pawn to D2. With a steady hand, our hero brings the king to C3.

On D1, Rat promotes and gains a reinforcing queen.

our hero advances the king from C3 to B4, and right after that rat sets the queen on C2, watching every square. Without hurry or fear, our hero places the king on A5.

From the dark, Rat pushes the queen to F2. our hero claims the enemy pawn by landing on A4.

Rat answers by moving the queen from F2 to F8, and our hero slides the king across the board, from A4 to B5. With dungeon cunning, Rat brings the queen to F4.

With a steady hand, our hero brings the king to C5. Rat gives check with the queen on C7.

our hero advances the king from C5 to D5; then rat sets the queen on B6, watching every square. Without hurry or fear, our hero places the king on C4.

From the dark, Rat pushes the queen to B2.

The battle cuts short: our hero resigns against Rat.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 36 s
Moves
82
How it ended
resignation
Captures (hero / opponent)
8 / 6
Material captured (hero / opponent)
14 / 24
First capture
move 2

Floor 1 statistics

Against Rat, heroes have won 42% of 2663 finished games (1131 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (82 moves) lasted longer than 70% of the games on this floor.

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