Battle chronicle

The duel begins: our hero against Rat on floor 1.

With an adventurer's precision, our hero takes the rival pawn on C4.

The battle cuts short: our hero resigns against Rat.

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The battle, move by move

our hero captures the enemy pawn: the pawn leaps from B2 to A3.

Rat answers by moving the knight from D7 to F6, while our hero slides the pawn across the board, from F2 to F3. With dungeon cunning, Rat brings the pawn to C4.

our hero captures the enemy pawn: the pawn leaps from F3 to G4.

Rat's knight advances from F6 to D5. our hero advances the pawn from G4 to G5, and right after that rat sets the knight on B6, watching every square.

Without hurry or fear, our hero places the pawn on D3. From the dark, Rat pushes the knight to A4. our hero claims the enemy pawn by landing on C4.

Rat answers by moving the knight from A4 to C5, and our hero slides the pawn across the board, from E2 to E4. With dungeon cunning, Rat brings the king to F8.

With a steady hand, our hero brings the pawn to E5, and right after that rat's knight advances from C5 to E6. our hero advances the pawn from H2 to H4; then rat sets the king on F7, watching every square.

Without hurry or fear, our hero places the pawn on H5. Rat's pawn falls on H5 and tears the pawn from our hero.

our hero's pawn takes C3, leaving C2 behind. Rat answers by moving the king from F7 to G8, while our hero slides the pawn across the board, from C4 to C5.

With dungeon cunning, Rat brings the king to H7. With a steady hand, our hero brings the pawn to C4; then rat's king advances from H7 to G6.

our hero advances the pawn from G2 to G4, and right after that rat sets the king on H7, watching every square. our hero captures the enemy pawn: the pawn leaps from G4 to H5.

From the dark, Rat pushes the pawn to A4. our hero gives check with the pawn on G6.

Rat answers by moving the king from H7 to G7. From H6, our hero's pawn forces Rat to defend.

A cruel blow: Rat's king captures our hero's pawn on H6.

With a steady hand, our hero brings the pawn to G7, and right after that rat's king advances from H6 to H7. our hero advances the king from E1 to D2; then rat sets the knight on D8, watching every square.

Without hurry or fear, our hero places the king on E2. Rat's king falls on G7 and tears the pawn from our hero.

The battle cuts short: our hero resigns against Rat.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 8 s
Moves
40
How it ended
resignation
Captures (hero / opponent)
4 / 3
Material captured (hero / opponent)
4 / 3
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 42% of 2663 finished games (1131 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (40 moves) lasted longer than 20% of the games on this floor.

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