Battle chronicle

In the depths of Sewers, our hero faces Slug.

With an adventurer's precision, our hero takes the rival knight on E3.

Slug falls to our hero's mate. The legend grows.

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The battle, move by move

From B2 to C3, our hero's pawn swallows Slug's bishop.

Slug sets the pawn on D5, watching every square. A clean strike: our hero's pawn topples the pawn on B3.

From the dark, Slug pushes the pawn to B4. Check: our hero tightens the net by bringing the rook to A8.

Slug answers by moving the king from E8 to E7. our hero gives check with the rook on A7.

With dungeon cunning, Slug brings the king to E6. With a steady hand, our hero brings the rook to A4, and slug's pawn advances from B6 to B5.

Check: our hero tightens the net by bringing the rook to A6.

Slug sets the king on F5, watching every square, and right after that without hurry or fear, our hero places the rook on A5. From the dark, Slug pushes the king to E6.

A clean strike: our hero's rook topples the pawn on B5.

Slug answers by moving the king from E6 to E5. By taking the pawn on C5, our hero drives Slug into check.

From the shadows, Backstab. Slug loses a piece to our hero's blade.

With dungeon cunning, Slug brings the king to E6. A clean strike: our hero's pawn topples the pawn on B4.

Slug's king advances from E6 to E7. From C7, our hero's rook forces Slug to defend.

Slug sets the king on E8, watching every square. Without hurry or fear, our hero places the pawn on B5, and right after that from the dark, Slug pushes the knight to D5.

our hero gives check with the rook on C8.

Slug answers by moving the king from E8 to D7, while our hero slides the rook across the board, from C8 to A8. With dungeon cunning, Slug brings the pawn to G3.

From H2 to G3, our hero's pawn swallows Slug's pawn.

Slug's king advances from D7 to C7, while our hero advances the pawn from G3 to G4. Slug sets the pawn on F5, watching every square.

From G4 to F5, our hero's pawn swallows Slug's pawn.

From the dark, Slug pushes the pawn to E3. A clean strike: our hero's pawn topples the pawn on E3.

Slug answers by moving the king from C7 to B7, and our hero slides the rook across the board, from A8 to D8. With dungeon cunning, Slug brings the king to B6.

From B8, our hero's rook forces Slug to defend.

Slug's king advances from B6 to A7, and our hero advances the rook from B8 to D8. Slug sets the knight on B4, watching every square.

Without hurry or fear, our hero places the pawn on C3. Check from Slug: the knight plants itself on C2.

our hero's king takes D1, leaving E1 behind. Slug captures the pawn on E3 and puts our hero in check.

A clean strike: our hero's pawn topples the knight on E3.

With dungeon cunning, Slug brings the king to B7, and with a steady hand, our hero brings the pawn to F6. Slug's king advances from B7 to B6.

From B8, our hero's rook forces Slug to defend.

Slug sets the king on C7, watching every square. Without hurry or fear, our hero places the rook on A8; then from the dark, Slug pushes the king to D6.

our hero's pawn takes F7, leaving F6 behind, and right after that slug answers by moving the king from D6 to D7. Promotion: on F8, our hero turns a pawn into a queen.

With dungeon cunning, Slug brings the king to E6. Check: our hero tightens the net by bringing the queen to E8.

Slug's king advances from E6 to D6. our hero gives check with the rook on A6.

Slug sets the king on C5, watching every square. Mate. our hero's queen on C6 leaves Slug with no escape.

Game details

Hero's colour
White
Time control
10+0
Actual duration
6 min 3 s
Moves
63
How it ended
checkmate
Captures (hero / opponent)
9 / 1
Material captured (hero / opponent)
13 / 1
First capture
move 0
Skills used
1

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (63 moves) lasted longer than 55% of the games on this floor.

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