Battle chronicle
our hero draws pieces against Spider. The dungeon watches in silence.
our hero answers with fury: the king leaps from F6 to G6 and captures the enemy knight.
Neither our hero nor Spider claims victory. A draw on the board.
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The battle, move by move
our hero slides the pawn across the board, from G2 to G3, while with dungeon cunning, Spider brings the king to F7. With a steady hand, our hero brings the pawn to G4, and spider's pawn advances from E3 to E2.
A clean strike: our hero's king topples the pawn on E2.
Spider sets the pawn on C2, watching every square, and right after that without hurry or fear, our hero places the king on F3. From the dark, Spider pushes the king to F8.
A clean strike: our hero's king topples the knight on E4.
Spider's pawn crowns on C1 and a hostile knight is born.
our hero slides the king across the board, from E4 to D5, and with dungeon cunning, Spider brings the knight to E2. With a steady hand, our hero brings the king to E6.
Spider gives check with the knight on F4.
our hero advances the king from E6 to D7, and spider sets the knight on D3, watching every square. A clean strike: our hero's king topples the pawn on C7.
From the dark, Spider pushes the knight to B2, and right after that our hero's king takes B6, leaving C7 behind. our hero activates Backstab and silently removes a threat from Spider.
Spider answers by moving the pawn from F6 to F5, while our hero slides the king across the board, from B6 to C5. With dungeon cunning, Spider brings the king to F7, and with a steady hand, our hero brings the king to D5.
Spider's king advances from F7 to F6, while our hero advances the king from D5 to C5. Spider sets the knight on D1, watching every square.
Without hurry or fear, our hero places the king on B4; then from the dark, Spider pushes the knight to E3. A clean strike: our hero's king topples the pawn on A4.
Spider answers by moving the king from F6 to F7, and our hero slides the pawn across the board, from G4 to G5. our hero activates Backstab and silently removes a threat from Spider.
With dungeon cunning, Spider brings the king to E8. With a steady hand, our hero brings the king to B5, and spider's knight advances from E3 to G4.
our hero advances the king from B5 to C6. Spider sets the king on F7, watching every square, and right after that without hurry or fear, our hero places the king on D5.
From the dark, Spider pushes the king to G6; then our hero's king takes E6, leaving D5 behind. Spider answers by moving the knight from G4 to F6.
A clean strike: our hero's king topples the pawn on E5.
Check from Spider: the knight plants itself on G4.
With a steady hand, our hero brings the king to E6, while spider's knight advances from G4 to E3. A clean strike: our hero's king topples the pawn on E7.
Spider sets the knight on D1, watching every square; then without hurry or fear, our hero places the king on E6. From the dark, Spider pushes the king to H7, and right after that our hero's king takes F5, leaving E6 behind.
Spider answers by moving the king from H7 to H8. our hero slides the pawn across the board, from G5 to G6, while with dungeon cunning, Spider brings the knight to B2.
With a steady hand, our hero brings the king to F6, and spider's knight advances from B2 to D3. From G7, our hero's pawn forces Spider to defend.
Spider sets the king on G8, watching every square, and right after that without hurry or fear, our hero places the king on G6. Spider's knight reaches E5 and threatens our hero's king.
our hero's king takes F5, leaving G6 behind, while spider answers by moving the knight from E5 to F7. our hero slides the king across the board, from F5 to G6.
Spider gives check with the knight on H8.
With a steady hand, our hero brings the king to F6, while spider's knight advances from H8 to G6. A clean strike: our hero's king topples the knight on G6.
The duel ends in a draw: our hero and Spider withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 3 s
- Moves
- 65
- How it ended
- stalemate
- Captures (hero / opponent)
- 7 / 0
- Material captured (hero / opponent)
- 11 / 0
- First capture
- move 2
- Skills used
- 2
Floor 3 statistics
Against Spider, heroes have won 43% of 961 finished games (414 wins, 153 losses, 394 draws). Average length: 59 moves. Average game time: 2 min 35 s. Most common ending: checkmate.
This game (65 moves) lasted longer than 57% of the games on this floor.