Battle chronicle
In the depths of Sewers, our hero faces Rat.
Rat moves its pawn from A5 to B4 and topples our hero's pawn!
Checkmate. Rat defeats our hero on this floor.
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The battle, move by move
With a steady hand, our hero brings the pawn to F4, and rat's knight advances from D7 to B6. our hero advances the pawn from D2 to D4, while rat sets the pawn on E5, watching every square.
Without hurry or fear, our hero places the pawn on B4. Rat moves the pawn from C5 to D4 and topples our hero's pawn.
our hero's pawn takes H4, leaving H2 behind. Rat advances to B4 and claims our pawn.
our hero slides the pawn across the board, from H4 to H5. Rat moves the pawn from G6 to H5 and topples our hero's pawn.
A clean strike: our hero's pawn topples the pawn on E5.
Rat's knight advances from B6 to D5. our hero advances the pawn from E5 to E6, and rat sets the pawn on H4, watching every square.
Without hurry or fear, our hero places the pawn on E7. Rat advances to E7 and claims our pawn.
our hero's pawn takes E3, leaving E2 behind. Rat answers by moving the knight from D5 to B6; then our hero slides the pawn across the board, from C2 to C4.
With dungeon cunning, Rat brings the pawn to G3. With a steady hand, our hero brings the king to F1, and rat's pawn advances from D4 to D3.
our hero advances the king from F1 to G1, while rat sets the knight on C8, watching every square. Without hurry or fear, our hero places the king on H1.
From the dark, Rat pushes the knight to B6; then our hero's king takes G1, leaving H1 behind. Rat answers by moving the pawn from C6 to C5, and right after that our hero slides the king across the board, from G1 to H1.
With dungeon cunning, Rat brings the knight to A4. With a steady hand, our hero brings the king to G1, while rat's pawn advances from D3 to D2.
our hero advances the king from G1 to H1. Rat's edge falls on D1 and it is mate against our hero.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 10 s
- Moves
- 34
- How it ended
- checkmate
- Captures (hero / opponent)
- 1 / 4
- Material captured (hero / opponent)
- 1 / 4
- First capture
- move 3
Floor 1 statistics
Against Rat, heroes have won 42% of 2659 finished games (1129 wins, 429 losses, 1101 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.
This game (34 moves) lasted longer than 14% of the games on this floor.