Battle chronicle
our hero draws pieces against Slug. The dungeon watches in silence.
our hero answers with fury: the king leaps from H6 to G5 and captures the enemy queen.
Neither our hero nor Slug claims victory. A draw on the board.
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The battle, move by move
A clean strike: our hero's pawn topples the bishop on C3.
Slug advances to A2 and claims our pawn.
Without hurry or fear, our hero places the bishop on G5. Slug's pawn crowns on A1 and a hostile queen is born.
our hero's king takes D2, leaving E1 behind. Slug answers by moving the pawn from D6 to D5. From G5 to F6, our hero's bishop swallows Slug's knight.
Slug captures the pawn on B2 and puts our hero in check.
With a steady hand, our hero brings the king to E3. Slug's queen reaches C1 and threatens our hero's king.
our hero advances the king from E3 to F2. Check from Slug: the pawn plants itself on E3.
Without hurry or fear, our hero places the king on G3. Slug gives check with the queen on E1.
From G3 to G4, our hero's king swallows Slug's pawn.
Slug answers by moving the queen from E1 to F2; then our hero slides the bishop across the board, from F6 to H4. With dungeon cunning, Slug brings the queen to F1.
With a steady hand, our hero brings the bishop to G3. Slug gives check with the pawn on F5.
our hero advances the king from G4 to H5. Slug's queen reaches H3 and threatens our hero's king.
Without hurry or fear, our hero places the bishop on H4. From the dark, Slug pushes the queen to F1; then our hero's pawn takes C4, leaving C3 behind.
Slug captures the pawn on E2 and puts our hero in check.
our hero slides the king across the board, from H5 to G5. Slug's queen reaches G4 and threatens our hero's king.
With a steady hand, our hero brings the king to H6. Check from Slug: the queen plants itself on F4.
our hero advances the bishop from H4 to G5. Slug captures the bishop on G5 and puts our hero in check.
A clean strike: our hero's king topples the queen on G5.
From the dark, Slug pushes the pawn to F4. From G5 to F4, our hero's king swallows Slug's pawn.
Slug answers by moving the king from E8 to E7. A clean strike: our hero's king topples the pawn on E3.
Slug advances to C4 and claims our pawn.
With a steady hand, our hero brings the pawn to H4, and slug's king advances from E7 to D6. our hero advances the pawn from H4 to H5, while slug sets the king on D5, watching every square.
Without hurry or fear, our hero places the pawn on H6. From the dark, Slug pushes the king to D6; then our hero's pawn takes H7, leaving H6 behind.
Slug answers by moving the king from D6 to C6. Promotion: on H8, our hero turns a pawn into a queen.
With dungeon cunning, Slug brings the pawn to B4. From H6, our hero's queen forces Slug to defend.
Slug's king advances from C6 to B7. our hero advances the king from E3 to E4, and slug sets the king on C7, watching every square.
Without hurry or fear, our hero places the king on F5. From the dark, Slug pushes the king to B7, and right after that our hero's queen takes H4, leaving H6 behind.
Slug answers by moving the pawn from C4 to C3; then our hero slides the king across the board, from F5 to E5. With dungeon cunning, Slug brings the king to A7.
With a steady hand, our hero brings the king to D6, and slug's pawn advances from C3 to C2. our hero advances the queen from H4 to E1.
Slug's pawn crowns on C1 and a hostile bishop is born.
From E1 to C1, our hero's queen swallows Slug's bishop.
From the dark, Slug pushes the king to B8; then our hero's king takes C6, leaving D6 behind. Slug answers by moving the king from B8 to A7, and right after that our hero slides the king across the board, from C6 to B5.
With dungeon cunning, Slug brings the king to B7. With a steady hand, our hero brings the queen to H6, while slug's king advances from B7 to C8.
From H6 to B6, our hero's queen swallows Slug's pawn.
Slug sets the king on D7, watching every square. A clean strike: our hero's queen topples the pawn on C5.
From the dark, Slug pushes the king to E8, and right after that our hero's king takes C6, leaving B5 behind. Slug answers by moving the pawn from B4 to B3; then our hero slides the queen across the board, from C5 to B4.
With dungeon cunning, Slug brings the king to F7. By taking the pawn on B3, our hero drives Slug into check.
Slug's king advances from F7 to G7. our hero advances the queen from B3 to F3, while slug sets the king on H6, watching every square.
Without hurry or fear, our hero places the king on D6. From the dark, Slug pushes the king to H7; then our hero's king takes E6, leaving D6 behind.
Slug answers by moving the king from H7 to G6. Check: our hero tightens the net by bringing the queen to G3.
With dungeon cunning, Slug brings the king to H5. With a steady hand, our hero brings the king to F6, while slug's king advances from H5 to H6.
our hero advances the king from F6 to F7, and slug sets the king on H5, watching every square. Without hurry or fear, our hero places the king on G7.
The duel ends in a draw: our hero and Slug withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 4 min 54 s
- Moves
- 93
- How it ended
- stalemate
- Captures (hero / opponent)
- 10 / 5
- Material captured (hero / opponent)
- 24 / 7
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (93 moves) lasted longer than 87% of the games on this floor.