Battle chronicle
In the depths of Sewers, our hero faces Slug.
our hero's pawn lands on G3 and defeats Slug's knight!
The duel ends in a draw: our hero and Slug withdraw.
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The battle, move by move
From H2 to G3, our hero's pawn swallows Slug's knight.
With dungeon cunning, Slug brings the king to D8. With a steady hand, our hero brings the king to D1. Check from Slug: the pawn plants itself on C2.
From D1 to C2, our hero's king swallows Slug's pawn.
Slug sets the bishop on C7, watching every square; then without hurry or fear, our hero places the king on D3. Slug's pawn reaches E4 and threatens our hero's king.
From D3 to E4, our hero's king swallows Slug's pawn.
Slug answers by moving the bishop from C7 to D6; then our hero slides the king across the board, from E4 to D4. Slug gives check with the pawn on E5.
With a steady hand, our hero brings the king to E3, and slug's pawn advances from E5 to E4. A clean strike: our hero's king topples the pawn on E4.
Slug sets the king on C7, watching every square, and right after that without hurry or fear, our hero places the king on F5. From the dark, Slug pushes the king to C6.
A clean strike: our hero's king topples the pawn on G4.
Slug answers by moving the king from C6 to D5, and right after that our hero slides the king across the board, from G4 to H5. With dungeon cunning, Slug brings the king to D4.
A clean strike: our hero's king topples the pawn on H6.
Slug's king advances from D4 to E4. From H6 to H7, our hero's king swallows Slug's pawn.
Slug sets the king on D5, watching every square; then without hurry or fear, our hero places the king on G7. From the dark, Slug pushes the bishop to B8, and right after that our hero's king takes F7, leaving G7 behind.
Slug answers by moving the bishop from B8 to D6; then our hero slides the king across the board, from F7 to E8. With dungeon cunning, Slug brings the king to D4.
From E8 to D7, our hero's king swallows Slug's pawn.
Slug's king advances from D4 to D5. our hero advances the pawn from G3 to G4, while slug sets the pawn on E5, watching every square.
Without hurry or fear, our hero places the pawn on G5. From the dark, Slug pushes the pawn to E4; then our hero's pawn takes G6, leaving G5 behind.
Slug answers by moving the bishop from D6 to E5, and right after that our hero slides the pawn across the board, from G6 to G7. Slug moves the bishop from E5 to G7 and topples our hero's pawn.
With a steady hand, our hero brings the king to E7, while slug's bishop advances from G7 to H8. our hero advances the king from E7 to F7, and slug sets the bishop on B2, watching every square.
Without hurry or fear, our hero places the king on G6. From the dark, Slug pushes the king to D4, and right after that our hero's king takes G5, leaving G6 behind.
Slug answers by moving the bishop from B2 to A3; then our hero slides the king across the board, from G5 to F4. Check from Slug: the bishop plants itself on D6.
With a steady hand, our hero brings the king to G4, and slug's bishop advances from D6 to C5. our hero advances the king from G4 to F4, while slug sets the bishop on B4, watching every square.
Without hurry or fear, our hero places the king on F5. From the dark, Slug pushes the bishop to D2; then our hero's king takes G4, leaving F5 behind.
Slug answers by moving the bishop from D2 to C3, and right after that our hero slides the king across the board, from G4 to F4. With dungeon cunning, Slug brings the pawn to E3.
With a steady hand, our hero brings the king to G5, while slug's bishop advances from C3 to A5. our hero advances the king from G5 to G6, and slug sets the king on E4, watching every square.
Without hurry or fear, our hero places the king on F7. From the dark, Slug pushes the king to F4, and right after that our hero's king takes E6, leaving F7 behind.
Slug answers by moving the bishop from A5 to B6; then our hero slides the king across the board, from E6 to D5. With dungeon cunning, Slug brings the king to G4.
With a steady hand, our hero brings the king to E4, and slug's bishop advances from B6 to A5. A clean strike: our hero's king topples the pawn on E3.
Draw. The dungeon keeps the names of our hero and Slug.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 8 min 44 s
- Moves
- 75
- How it ended
- draw
- Captures (hero / opponent)
- 9 / 1
- Material captured (hero / opponent)
- 11 / 1
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (75 moves) lasted longer than 71% of the games on this floor.